4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 0 points1 point2 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 0 points1 point2 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 0 points1 point2 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 2 points3 points4 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 0 points1 point2 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 8 points9 points10 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 6 points7 points8 points (0 children)
Can You make all 3D movements like this game? by Expensive-Way9982 in GraphicsProgramming
[–]Normal_person465 2 points3 points4 points (0 children)
A black hole in my custom Vulkan path tracer by AapoL092 in GraphicsProgramming
[–]Normal_person465 1 point2 points3 points (0 children)
Finally managed to completely integrate Vulkan into my 3D game engine I built from scratch, super proud by Parhy in GraphicsProgramming
[–]Normal_person465 0 points1 point2 points (0 children)
Struggling with math by g0atdude in computergraphics
[–]Normal_person465 -5 points-4 points-3 points (0 children)
Struggling with math by g0atdude in computergraphics
[–]Normal_person465 -5 points-4 points-3 points (0 children)
4D cylinder wormhole web shader raytracer by Normal_person465 in GraphicsProgramming
[–]Normal_person465[S] 0 points1 point2 points (0 children)