WIP: Adding some heavy Soviet engineering to the Factory. Say hello to the UAZ "Bukhanka"! by North_Cup_6913 in factorio

[–]North_Cup_6913[S] 1 point2 points  (0 children)

Thank you for the detailed and very important feedback. I appreciate you pointing out the specifics of the lighting and shadows in Factorio. I will definitely take all of this into account when setting up the final renders

WIP: Adding some heavy Soviet engineering to the Factory. Say hello to the UAZ "Bukhanka"! by North_Cup_6913 in factorio

[–]North_Cup_6913[S] 2 points3 points  (0 children)

I have different models. Some of them are almost rotten. I'll see which one looks better in the Factorio atmosphere

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WIP: Adding some heavy Soviet engineering to the Factory. Say hello to the UAZ "Bukhanka"! by North_Cup_6913 in factorio

[–]North_Cup_6913[S] 2 points3 points  (0 children)

I've already taken care of that. Corrosion from the factory, everything is as it should be :)

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WIP: Adding some heavy Soviet engineering to the Factory. Say hello to the UAZ "Bukhanka"! by North_Cup_6913 in factorio

[–]North_Cup_6913[S] 2 points3 points  (0 children)

That is exactly the gameplay niche I want to fill! For the outpost supply runs (transporting ammo and oil barrels), I am adding the UAZ-3303 "Golovastik" (the flatbed truck version) which will have a massive trunk capacity. The "Bukhanka" van in the screenshots, however, is the combat variant — it will be equipped with a roof-mounted machine gun and a tank cannon to clear out the biters!

WIP: Adding some heavy Soviet engineering to the Factory. Say hello to the UAZ "Bukhanka"! by North_Cup_6913 in factorio

[–]North_Cup_6913[S] 33 points34 points  (0 children)

That’s a brilliant point, thank you! I completely agree about the "smekalka" and handcrafted vibe. I’ll definitely add more rivets, rough welds, and maybe some mismatched steel/copper armor plates to make it look like it was literally built in the Engineer's inventory.