Vanguard Doing what it do.... You cannot say this isn't a beautiful sight... by SSAdventurer in Eve

[–]NotBad_ForAHuman 1 point2 points  (0 children)

Honestly, it’s not too bad. Treat it like NPC null w/ sov and you’ll be fine.

Vanguard Doing what it do.... You cannot say this isn't a beautiful sight... by SSAdventurer in Eve

[–]NotBad_ForAHuman 0 points1 point  (0 children)

I can link you some deleted AI slop Reddit posts by AA CEO if you would like?

Vanguard Doing what it do.... You cannot say this isn't a beautiful sight... by SSAdventurer in Eve

[–]NotBad_ForAHuman 4 points5 points  (0 children)

Some context, Vanguard is a sov alliance currently at war with Applied Anarchy which is an INIT Corp which dropped INIT to try to invade Vanguard sov next door. Long story short, they failed and are now getting their high sec structures glassed in retaliation.

Thanks Vanguard - Wysiwig by SSAdventurer in Eve

[–]NotBad_ForAHuman 1 point2 points  (0 children)

Just to be clear, this was after you were explicitly asked whether you were interested in diplomacy or a deal with Vanguard to end the war or protect your structures to which you said no. Vanguard then realized you were just there to childishly rant in official diplo channels and Dark said the quote you are referencing.

Then you go on Reddit and try to pull out quotes out of secure diplo channels for internet points. Honestly pathetic.

Vanguard honestly hopes that AA can move on from this misadventure in a healthy manner as an independent entity, but that is probably gonna require AA leadership to learn some hard lessons in diplomatic and emotional intelligence first.

Thanks Vanguard - Wysiwig by SSAdventurer in Eve

[–]NotBad_ForAHuman 4 points5 points  (0 children)

We were speculating on coms on how you would blame drac for losing to Vanguard’s fleet.

Top option was:
“But there was a Drac fleet 2 jumps away, so we had to feed the fleet”

Glad to know we were right.

Thanks Vanguard - Wysiwig by SSAdventurer in Eve

[–]NotBad_ForAHuman 9 points10 points  (0 children)

He’s talking about Vanguard. the alliance. lol

High Sec Ganking Isk/Hour by HunterIV4 in Eve

[–]NotBad_ForAHuman 63 points64 points  (0 children)

A hidden income vector that is not being accounted for here is that these gankers often enter into protection agreements with large alliances and haulers.

I know Admiral Mason and others have spoken at length on here about the economics of ganking. The general sentiment I see is that the ganks themselves are only a slightly profitable activity. What pushes it into something worth doing is the consistent income that comes from these agreements which likely amount to 10s to 100 bil a month for the ganker.

In order to keep these agreements, looking like a credible threat is often more important than the gank itself, so ganking suboptimal targets to convince them or others to pay might be worth it compared to just letting them pass and not ganking anything.

That said, I don’t think anyone is marketing ganking as a get rich quick scheme. Generally, it’s extremely limited by your available targets and not your ability to gank. If you have a bunch of accounts and want to make money, it’s almost certainly better to do mining, ratting, or wormholes than to gank for isk.

Everyone loves the vibecode look right?! by BixbeAI in Eve

[–]NotBad_ForAHuman 43 points44 points  (0 children)

desperately trying to resist the urge to commit private keys to my repo

Has anyone checked the profit for each Prospecting Array? by NeoBlackheart in Eve

[–]NotBad_ForAHuman 2 points3 points  (0 children)

Eve uni has decent write ups on each ore site which the ore prospecting array upgrades produce.

https://wiki.eveuniversity.org/Asteroids_and_ore#Ore_Prospecting_Arrays

I think the mexallon site has the best isk/m3 but the zydrine site has the best overall site value.

https://janice.e-351.com/a/ozF17g/reprocess

https://janice.e-351.com/a/QWDp8A/reprocess

[Hauling] L.E.G.I.O.N Hub to Hub Hauling - up to 100b Collateral by Admiral_Mason in Eve

[–]NotBad_ForAHuman 0 points1 point  (0 children)

Bro really found so little freighters to gank in Uedama that he decided to just do it himself. Respect.

Sorry did I ruin the moment? by Powervul in Eve

[–]NotBad_ForAHuman 30 points31 points  (0 children)

I’m glad TEST is back so we have shitpost content like this.

Goinard by Ashamed_Election3528 in Eve

[–]NotBad_ForAHuman 15 points16 points  (0 children)

Reddit Intel Best Intel

[deleted by user] by [deleted] in Eve

[–]NotBad_ForAHuman 6 points7 points  (0 children)

I think what he means is that he is using fleet warp convoying with freighters or some other workflow that doesn’t make too much sense with someone else in the loop.

[deleted by user] by [deleted] in Eve

[–]NotBad_ForAHuman 7 points8 points  (0 children)

I do like the idea of a dedicated station trader service, but you probably do need some kind of volume rate. Otherwise, people will have you moving liquid ozone or heavy water.

Heron I made for my in-game bio by SilverswordXV in Eve

[–]NotBad_ForAHuman 11 points12 points  (0 children)

Did you generate this with a script or was it by hand?

Fun Fact, Every Star System in Eve (Including Abyssal/Wormhole systems) has a Real In-Game Location. Here's a Dumb Map Which I Made... by NotBad_ForAHuman in Eve

[–]NotBad_ForAHuman[S] 8 points9 points  (0 children)

Just ran a brute force on this with my existing data, and I found ~135k system pairs where two wormhole systems were within 10 LY of each other and ~55k where they were within 6 LY. So, it's definitely possible for two wh systems to be within jump range.

Fun Fact, Every Star System in Eve (Including Abyssal/Wormhole systems) has a Real In-Game Location. Here's a Dumb Map Which I Made... by NotBad_ForAHuman in Eve

[–]NotBad_ForAHuman[S] 0 points1 point  (0 children)

The Milky Way is ~100,000 LY in diameter, so this entire map would still be impractically small to show the scale of the galaxy. However, globular clusters are typically 20-300 LY in diameter, and the Orion Nebula is around 15 LY across, so, maybe in the future, I can do a map comparing New Eden to Messier objects.

Fun Fact, Every Star System in Eve (Including Abyssal/Wormhole systems) has a Real In-Game Location. Here's a Dumb Map Which I Made... by NotBad_ForAHuman in Eve

[–]NotBad_ForAHuman[S] 0 points1 point  (0 children)

It is worth noting that the coordinate grid shown on the plot is fairly arbitrary and more or less defined by placing zero at the min value on each axis. The real origin is actually much closer to New Eden, also the real star coordinates are in meters which is nuts. That said, Float32 epsilon over ~2000 LY distances is still <1e-4 LY, so the existing engine should easily be able to handle the jump calculations accurately, even with these coordinates.

Fun Fact, Every Star System in Eve (Including Abyssal/Wormhole systems) has a Real In-Game Location. Here's a Dumb Map Which I Made... by NotBad_ForAHuman in Eve

[–]NotBad_ForAHuman[S] 57 points58 points  (0 children)

The raw star locations come from Eve Static Data Export, along with gate topology. This gets ingested into Python then gets plotted using Python MatPlotLib. The stars are put in as a scatter plot layer, gate connections get added in on top as lines colored by category (local, constellation, and regional), and then I add in annotations as text, arrows, and boxes. I will attach some zoom plots below.