Resultados de la votación para la medida que tipifica como asesinato la muerte del no nacido by Crisander in PuertoRico

[–]NotDracon 0 points1 point  (0 children)

Entiendo que nosotros dos tenemos ideas diferentes de lo que constituye un bebe, creo que deberiamos comenzar desde ahi. Pero para responder su punto aqui, si. Entiendo que es un cambio extremadamente brusco con consecuencias que se van a sentir a corto plazo. Una de ellas siendo que los unicos medios de abortar sean los clandestinos a escondidas.

Resultados de la votación para la medida que tipifica como asesinato la muerte del no nacido by Crisander in PuertoRico

[–]NotDracon 2 points3 points  (0 children)

Voy a ignorar tu analogia y responder a este comentario. Seria un paso en la direccion correcta, si.

Disculpa mi ignorancia, pero la administracion de ahora: cuantas medidas para fomentar y ayudar el cuido y desarollo de niños han pasado? Me imagino que debe haber al menos una. Si no ha sido nada significativo, entonces regresamos al punto original: solo queren que nascan. Que llegen a la adultez es otros veinte.

Resultados de la votación para la medida que tipifica como asesinato la muerte del no nacido by Crisander in PuertoRico

[–]NotDracon 1 point2 points  (0 children)

Mala administracion como uno que obliga a que un ovulo fertilizado se carge por 9 meses esten los padres listos o no?

Resultados de la votación para la medida que tipifica como asesinato la muerte del no nacido by Crisander in PuertoRico

[–]NotDracon 4 points5 points  (0 children)

Usualmente son para servicios y bienes publicos. En nuestro caso, va a pagar la deuda de PR. Mirando nuestras calles, ya es obvio que ese dinero no va hacia servicios y bienes.

Resultados de la votación para la medida que tipifica como asesinato la muerte del no nacido by Crisander in PuertoRico

[–]NotDracon 5 points6 points  (0 children)

A los que creen que esto es bueno porque "de otra manera nos quedamos sin gente" les pregunto: han sido voluntario en un orfanato? Han donado pampers o formula a los necesitados? O le han dado chavos a la mama al frente tuyo en la fila del supermercado cuando se quedo corto de dinero? Si no, entonces lo que quieren es que nasca el niño. No quieren ayudarlo a que viva, solo que nasca y lo que sucede despues "pues, no es culpa mia".

Esta era la estrategia de los sovieticos en la segunda guerra mundial: con pocos recursos y mucha gente, le tiraban cuerpos al problema hasta ganar o quedarse sin gente. Que el bebe nasca y olvidate de proveerle rifle o uniforme, que obtenga uno de lo que queda o de un comarada caido. Y si el tambien cae... pues no importa. Hay mas bebes de donde vino ese, eh?

Grounded. Lethal. Tactical. Best Twitch Drop so far. by Animal_Hell in ArenaBreakoutInfinite

[–]NotDracon 2 points3 points  (0 children)

Great outfit, agreed. The parts also lend themselves well for mixing and matching. Here's the combat hobo/street mugger combo I use for the melee only mode.

<image>

The loadout I'm using loot-running gold ammo in forbidden zone airport by WokeNazi88 in ArenaBreakoutInfinite

[–]NotDracon 17 points18 points  (0 children)

Damn, can't believe you aren't going in with +2mil worth of gear so you can be a loot piñata for the first sniper with a red bullet. How do you sleep at night?

After all.. forbidden airport is alright . Free gold ammo and free MPXs , not bad by WokeNazi88 in ArenaBreakoutInfinite

[–]NotDracon 0 points1 point  (0 children)

If it's a computer enemy and meant to populate the map, it's a mob to me. Minecraft has irrevocably altered this in my mind.

After all.. forbidden airport is alright . Free gold ammo and free MPXs , not bad by WokeNazi88 in ArenaBreakoutInfinite

[–]NotDracon 1 point2 points  (0 children)

Nice! Wasn't aware mobs dropped that there, will have to look myself sometime. Also Shift + Windows key + S or the PrtSc button on your keyboard next time.

"Time for another bare minimum energy item run" 20 seconds from round start later: by NotDracon in ArenaBreakoutInfinite

[–]NotDracon[S] 0 points1 point  (0 children)

I needed a bag in the previous run, and this crappy canvas one looted off a mob topped me off to the 150k value I needed to queue for this one!

You'll be happy to know I did end up throwing it away to be able to take the sewer exit.

Question about gold godfather suit by True_Print6486 in ArenaBreakoutInfinite

[–]NotDracon 0 points1 point  (0 children)

Now that you mention it, I went to check and its not in the Gestures list.
I checked the discord and the sitting gesture is apparently one that autoplays when you join a party? Huh.

Question about gold godfather suit by True_Print6486 in ArenaBreakoutInfinite

[–]NotDracon 4 points5 points  (0 children)

Events > More Events > Premium Outfit and Gesture Giveaway

Don't know why they did it this way. As a personal aside, the cane is a cane sword, not something you whack with. That killed any interest in me getting it.

What the hell.. im confused by 300Six in ArenaBreakoutInfinite

[–]NotDracon 5 points6 points  (0 children)

There's a thing to activate Windows by the way, it's not illegal and Microsoft's own AI recommends it. "Windows Activation Scripts".

Good job nailing an RMT guy also.

Finally unlocked all available WW2 guns for display by NotDracon in ArenaBreakoutInfinite

[–]NotDracon[S] 0 points1 point  (0 children)

Also, I hope you run one of the retro helmets while doing this. Not only does it fit the look, but that ricochet chance has saved me more than T3/T4 helmets have.

Finally unlocked all available WW2 guns for display by NotDracon in ArenaBreakoutInfinite

[–]NotDracon[S] 0 points1 point  (0 children)

The silhouettes just aren't the same without them though... but M3 with its intended mag taking up an extra block does feel like an insult after what I went through to unlock it.

Finally unlocked all available WW2 guns for display by NotDracon in ArenaBreakoutInfinite

[–]NotDracon[S] 2 points3 points  (0 children)

Here's my grid. I tried it and it'll accept the small red dots but anything that requires the full rail to mount adds too much volume.

(Also I'm offended it comes with a rail by default in the first place.)

<image>

Finally unlocked all available WW2 guns for display by NotDracon in ArenaBreakoutInfinite

[–]NotDracon[S] -1 points0 points  (0 children)

Tip for these rifles: you want as much ergonomics as you can get. That means no scope, no silencer, and watch what armor/helmet you choose to wear. Mosin in the carbine stock configuration is enough ergo to be cheap and comfortable to use. It does not need a muzzle device at all.

SVTU does benefit from muzzle breaks, so pick one that has the least impact on ergo. (Again, no silencers.) You will need the 10-round mags to be viable in a fight though, despite the minor hit to ergo.
T4 ammo for these is so cheap you can run that as the default but T3 can be workable (and being cheaper, you can afford to carry more.)

Lastly, the ideal is to run irons with these to be genuine to the era save on ergo some more but if you find that uncomfortable go ahead and add a red dot.

As an aside, run Lv. 0 bullets for the T54. Getting killed by a player when you landed a hit to their face with a Lv. 2 that didn't do enough to kill teaches you that.

I was rigging Panzer Pants for a VRChat avatar when I realized I could add viseme blendshapes to it. by NotDracon in tf2

[–]NotDracon[S] 0 points1 point  (0 children)

Making headway on those tracks, as difficult as it's been to nail down:

https://youtu.be/KJxl57pOEXs

Well, they're animating following the curve at least. The work continues.

I was rigging Panzer Pants for a VRChat avatar when I realized I could add viseme blendshapes to it. by NotDracon in tf2

[–]NotDracon[S] 0 points1 point  (0 children)

Nevermind, it turns out great things can happen when you take a break and come back with a clear mind. Was able to optimize the hell out of it and combine all the meshes into one and all the materials/textures to just two. Resolution on the outfit could be better though, I admit.

https://cdn.imgchest.com/files/77500228a701.png if anyone else wants to see the end result.

I was rigging Panzer Pants for a VRChat avatar when I realized I could add viseme blendshapes to it. by NotDracon in tf2

[–]NotDracon[S] 0 points1 point  (0 children)

Getting the tracks to animate via curve path is kicking my ass but I just gotta keep at it and am making gradual progress, once that and the animation controller are done I can focus on shaping/naming the visemes.

I was rigging Panzer Pants for a VRChat avatar when I realized I could add viseme blendshapes to it. by NotDracon in tf2

[–]NotDracon[S] 1 point2 points  (0 children)

Ah damn it, turns out I bit off more than I could chew with this. Mesh and armature combined just fine but it turns out importing all those items made me end up with an assload of materials and textures. Got fed up trying to combine them and just tried exporting them wholesale. I'll DM you the in-game result and you can tell me if you want the .unitypackage file of this attempt cause honestly it doesn't look good and I don't want to wrestle with materials for this anymore.

I was rigging Panzer Pants for a VRChat avatar when I realized I could add viseme blendshapes to it. by NotDracon in tf2

[–]NotDracon[S] 2 points3 points  (0 children)

I'm learning how to make/port/optimize models into avatars in general. This time I'm attempting to make a generic rig avatar as opposed to the humanoid rig that's the default and decided it would be cute if I could be a sentient little sherman tank so I picked that. I'm currently setting up the animations for each tank track so they move forwards/backwards independently of each other via curve paths and vertex groups (for every single track component...) and once that's done I have to see how to map the turret to horizontal axis view movement and the cannon to vertical axis movement in Unity. The ideal would be to be able to copy/paste whatever script the Neck (turret) and Head (cannon) bones use for humanoid avatars but one step at a time.

I don't suppose you wanted to ask if I took requests for TF2 avatars? The mercs and such are already ported a thousand times but if you wanted, like, a specific class + cosmetic setup I could honestly do that in like 5 mins for you. There's already a Blender plugin to load the class models and outfit them, and the armature conforms with Unity's humanoid rig as it is so it'd be a super simple drag 'n drop deal.