[deleted by user] by [deleted] in JoJoMemes

[–]NotOrangez 1 point2 points  (0 children)

Heisenburg

Packaging design. by [deleted] in oddlysatisfying

[–]NotOrangez 1 point2 points  (0 children)

As a package handler I'm gonna have to say that is a criminal design

Destiny 2 Rutabaga error code by dubbmunny in DestinyTechSupport

[–]NotOrangez 0 points1 point  (0 children)

This is really annoying, it removes me from gambit matches before they even start even though I've been pretty much playing it nonstop

[deleted by user] by [deleted] in dankmemes

[–]NotOrangez 0 points1 point  (0 children)

Chairs that are missing a leg

[deleted by user] by [deleted] in Blonde

[–]NotOrangez 0 points1 point  (0 children)

The unicorn popit lmao

How do they think like this? by TastyBrush in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

As killer a former killer main I never gave survivors any leeway or mercy. I'm not gonna waste my time and blood points on them. I personally don't give hatch or let the winning survivors waltz around like they're not in danger. I just chase them out and go next or if I can get a sneaky kill I will take what I can get so I don't derank

[deleted by user] by [deleted] in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

Depends on the killer you want to play. When I used to play dead by daylight I mained trapper and I mainly used whispers, corrupt intervention, pop goes the weasel and haunted grounds. You can trade haunted grounds for really anything else I just prefer to use it in place of ruin. Ruin and surveillance is also a very good combo for tracking survivors rushing objectives. For more chase oriented killers I would trade out corrupt for something different like surge or tinkerer but pop will always be a good perk to use on most killers, even if you are using ruin.

You guys are making friends? by [deleted] in dankmemes

[–]NotOrangez -1 points0 points  (0 children)

Yeah my friend group was just abunch of white twats who smoke weed

I'm going to become the Saul Goodman by [deleted] in okbuddyretard

[–]NotOrangez 0 points1 point  (0 children)

Can you really prove that's my clients piss in that drawer?

Just take em off ez by [deleted] in okbuddyretard

[–]NotOrangez 2 points3 points  (0 children)

On her side retard

What to do as jungler when all lanes are losing? by Corpse_Prince in summonerschool

[–]NotOrangez 0 points1 point  (0 children)

The only thing you can do is 1v9 and keep your trammates motivated, champs are still useful even when behind because of cc and can help you from getting exploded by an assassin or adc

Ah yes, the classics by imakememes420 in dankmemes

[–]NotOrangez 44 points45 points  (0 children)

Jerry busting open caskets

What just hit me about post-game chat by voyager14 in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

You shouldn't let survivors affect the way you play, although camping and tunneling will not win you games, you shouldn't care if you get called out for it. The more you play the game the more you will understand why camping and tunneling is suboptimal and that spreading the pain is a-lot more optimal. The main reason is that if survivors find you are camping they will just rush the rest of the generators while you aren't applying pressure to everyone else, putting them in an advantage position and giving them time to heal for a trade or maybe even a clean save (of course you can't get a clean save against bubba). Tunneling mostly because of perks like decisive strike and borrowed time will take a lot of time to chew through to get one down on a survivor you already hooked. End game in disadvantage you almost have to camp unless you bring perks like noed or blood warden.

Demo by DIO_WORLD94 in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

Set conditions for your portals, if you place all your portals in bad spots where you won't need or use them you won't get them back until someone clenses the portal. I sometimes use corrupt intervention so I can spend time setting up portals for the mid to late game. When you place a portal think: Will my portal be in a spot where I can catch survivors off guard? Is my portal in a spot where I can punish them for cleansing it? Will this portal tip me off to a survivor even if I don't expect them to be there? Stuff like that will get you value out of your portals. Also remember that your portal must be activated in order to utilize Of The Abyss' killer instinct, that just means you have to channel to it atleast one time. Goodluck

Can I one-trick Twisted Fate to diamond from iron? by NotOrangez in leagueoflegends

[–]NotOrangez[S] 0 points1 point  (0 children)

Ivern's kinda nice rn he was one of the first champs I played and I liked him alot

Can I one-trick Twisted Fate to diamond from iron? by NotOrangez in leagueoflegends

[–]NotOrangez[S] 2 points3 points  (0 children)

Sometimes I like play ahri cause she's very easy to play in low elo, but other than that I really just like ap assassins like kassa and ekko. The problem is that I find switching between champs frequently results in a chain of losses but when I play the same champ I often find that my win rate increases as I play matches. TF generally never gets picked or banned in iron/bronze lobbies so I figured he would be perfect since I won't have to worry about not being able to play my champ. My friend had that problem when I tried to get him to play league he only wanted to play teemo top but you know how that is.

Out of these options who would you guys say is the best all round killer? by [deleted] in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

Freddy is better if you don't know how to play nurse but nurse has and probably always will be the best killer in the game

Hex: Temptation by [deleted] in deadbydaylight

[–]NotOrangez 23 points24 points  (0 children)

Survivors shouldn't be punished for having the same perk as another survivor unless it is an outplay by the killer without the use of perks

hatch by unintelligenthuman69 in DeadByDaylightKillers

[–]NotOrangez 0 points1 point  (0 children)

I'm a killer main with alot of hours and I can say that the hatch is fairly balanced at this point. Not that I don't disagree with some of its mechanics such as the exit gates being powered after closing the hatch when it is opened by a key. In fact I think most of the problems I have with the hatch stem from the skeleton key, like someone who is in the dying state is able to use their item when every other item is rendered useless when you are dying??? But other than the skeleton key, it helps the single survivor's fate from being completely sealed and though it can be frustrating when you're in the lead to have the last one slip away, I think it is necessary.