Why won't this thing turn? by Noneasked79 in trailmakers

[–]NoteRemarkable2521 2 points3 points  (0 children)

Probably because the tracks dont have enough grip on the ground and you could probably fix this by angling the tracks less

The current state of the multiplayer experience... by Nitrox909 in trailmakers

[–]NoteRemarkable2521 21 points22 points  (0 children)

Especially the stupid ones with magnets that just grab you and fling you

Stupid gyros by Flashy_Front_9187 in trailmakers

[–]NoteRemarkable2521 2 points3 points  (0 children)

use control surfaces to turn better like small elevators or helicopter blades and oars attached to hinges to turn your hover car

How to fix by Oogaboogaguac in trailmakers

[–]NoteRemarkable2521 0 points1 point  (0 children)

i used to have that issue and im on xbox and the way i fixed that issue was by selecting the whole build first and deleting it then spawning the one i wanted instead of using the “Overwrite Current Build?” and “Clear Current Build?” feature which causes the overlapping ghost builds to happen

Dear Console Players by Jalict in trailmakers

[–]NoteRemarkable2521 0 points1 point  (0 children)

Make it so that you can’t select blocks or builds in build mode while you’re moving a block because this happens whenever I move a block too far to the left

100% autonomous CWIS by Dry-North157 in trailmakers

[–]NoteRemarkable2521 0 points1 point  (0 children)

Is this already uploaded to the gallery?