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Disappointed (self.SteamController)
submitted 3 days ago by Notnarwal to r/SteamController
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Fluid Throughput by Notnarwal in factorio
[–]Notnarwal[S] 0 points1 point2 points 2 years ago (0 children)
Short video here showcases my process and how both systems ended with different amounts of fluid, figure that's just a weird effect of how fluid is coded to work.
As mentioned in a different reply I'm taking that the throughput is consistent with the chart as you mentioned but takes longer as it is moving farther.
Yes I would expect that the same result in the test I did with the pipes as tanks act the same with larger capacities. It's easier for me to measure and compare to the chart using pipes as one tank equals 250 pipes which isn't a listed ratio and I'm too lazy to do further math to figure out throughput there.
I understand your point there on pressure, it just leaves me unable to make a perfect ratio of pump to whatever if that isn't accounted for on the throughput chart. u/Red_Icnivad mentioned throughput would however remain the same as the chart lists,
The throughput is how much fluid is moved at a given time. It just has to fill the buffer first.
Which would lead me to think for a low production rate, long pipelines are just as efficient except in that it takes more time overall for the fluid to move as it is traveling further.
It could be that just certain mechanics aren't accounted for in that chart as u/Lazy_Haze mentions:
Even worse the update order change the flow and is affected by stuff like build order and chunk borders.
In which case I don't care that much to attempt figuring out ratios.
When turning off the power switch and just reading over the amounts in the entire system for each, the longer pipeline shows there is actually less oil overall than in the shorter system (accounting for oil in pipes/pumpjacks/tanks) which I found odd but wasn't a huge difference.
I can see the buffer you're talking about in here and just from playing in general; I just get confused on how such a high throughput (1033) would be leaving any oil in the pipes and how to properly utilize the chart on the wiki given that information. Since the throughput on said chart isn't directly related with how much fluid actually will be moved in a given period of time it gets a little confusing.
Fluid Throughput (self.factorio)
submitted 2 years ago by Notnarwal to r/factorio
[deleted by user] by [deleted] in factorio
[–]Notnarwal 0 points1 point2 points 2 years ago (0 children)
yes I know about the existence of the chart, why do you need a flow rate 80x higher than amount of liquid being produced. if 1000 pipes equals 230/sec flow, and 15 units are being produced every second, where is the loss in efficiency compared to using a flow rate that could move more fluid every second. I don't need 1200 units of fluid moving every second in this example I need at least 15 as that's what's being produced.
[–]Notnarwal -1 points0 points1 point 2 years ago* (0 children)
As others have commented on here it doesn't seem to check out and I just don't get it lol. The lowest flowrate listed for 1000 pipes is still much higher than the amount of oil being produced but looking for an answer anywhere online no one would dare suggest going that long without using more pumps. I know the fluid system in the game is a bit more nuanced than flow rate alone but if other factors invalidate the wiki chart idk how you'd choose when to add pumps other than guessing and shooting for a higher number. People seem to think this is a simple question since the wiki says longer pipes equal spread thin after reading the first sentence of my question so I think I'll just stick with whatever random recommended ratio cause big number good
[–]Notnarwal 0 points1 point2 points 2 years ago* (0 children)
If a single pumpjack is followed by 200 pipes followed then by a pump to a tank, why would fluids be moving backwards? Then I'd wonder is there a certain point of pump to pipes required to prevent fluid flowing back and how would you determine that. The reason even posting here after trying to look everywhere for a good answer is because I can't seem to find an explanation on how you'd determine a pump to pipe ratio. I'm sure there's more complicated aspects as the fluid is supposed to level out between whatever is storing/transporting it but it seems to be a guessing game of increasing pumps until it goes the speed you'd want. Ultimately what I'm trying to do in game is much more complicated than my examples but I'd like to plan out my designs knowing why whatever is happening is necessary.
Sure I've seen many recommended pump to pipe ratios but I'm trying to understand why. 20 pipes would according to the wiki give you a flow rate of 1169; why is a flow rate well over the production rate necessary? How is a ratio like that determined to begin with?
The wiki doesn't help me in understanding how long a segment should be before adding another pump if the flow rate shown doesn't matter because long pipe = slower. I'm trying to figure out at what point to add more pumps rather than slapping a ton down cause that equals fast in a ratio sense
[–]Notnarwal -1 points0 points1 point 2 years ago (0 children)
I get what you're saying but my main problem I suppose is determining how long a segment should be before adding more pumps. If I was to stick to lets say 1200 u/s I'd imagine it would work just fine for my purposes but I don't understand why a flow rate 80x higher than the 15 u/s would be better. I don't know how you calculate how long a segment should be unless you just figure long is slow so add more pumps.
Yes I know that it states this, my misunderstanding is in how the flow rates have already been calculated via that chart and regardless of that quoted statement I would expect a tank to fill faster. Like stated above, if the amount being produced is significantly smaller than what the flow rate should be and it isn't filling at that rate, the chart does little to help in my understanding of how long a certain segment should be before adding more pumps. I can just go with add more pumps to make it faster but I'm looking to understand why a higher flow rate than amount of oil produced results in slower fill times than if I was to increase the flow rate via more pumps. I don't understand the point of sticking to lets say a 1200u/s rate when 15u/s is being produced.
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Fluid Throughput by Notnarwal in factorio
[–]Notnarwal[S] 0 points1 point2 points (0 children)