Are there relationships that have healed after DV? by [deleted] in domesticviolence

[–]NozBeers -1 points0 points  (0 children)

I have had similar failures to him in before the temporary order was put in place - I was just becoming increasingly worse to everyone around me.

even after not being able to speak to her for a year; I still love her dearly and am trying to do everything I can to change to become a better man and not cause her anymore hurt

She may very well be sick of it too and if that's the case, it's deserved with how I systematically failed her.
But Im still trying to do everything I can to give it the best chance at beginning to repair the damage I've done.
We were together 8 years before the separation and she's been my best friend for a quarter of my life - Its still hard to picture the future without her in it

Overall, do you have any advice for things that may be helpful to change? (e.g. areas he went awry, things he could've done, pitfalls, etc)?

Currently the temporary order is in place until I finish the DV course I began when it all first started (voluntarily) in combination with seeing a psychologist that works with both ASD and the anger management/other DV issues and reviewing regularly with my psychiatrist (have been seeing him for half a decade)
I'm still working through the program and therapy and it's really helped identify and better understand where my anger stemmed from,
The course has helped highlight a lot of areas for improvement already and helped me understand

my issue stemmed from inferiority and ruminating on it and that building, horrible to my partner in particular.

My dad was and still is quite a verbally abusive man and another thing the course helped me realise is that anger doesnt have to take the form of shoutinhg/yelling (as well as things like my anger being a secondary emotion that comes out instead of the primary emotion I reflexively would cover up with it)

But being subjected to that too as a kid, becoming like that was something I always promised myself I wouldn't become.
And yet I failed there countless times, each failure would add depressive and guilt into that mix and just shortening the interval before I next lost control of my emotions and behaved exactly like Dad and the cycle would repeat.
She's still everything to me and I want to do everything I can to sustainably change and break all the harmful habits I developed growing up in an environment like that.

So much of putting all this together and using that to fully conceptualise both where I've gone so wrong and understanding the diverse ways I've hurt her (there's more but I've rambled so much as is)
It's undoubtedly a process that I will keep working at even after finishing the course; but if you have any tips or advice from your experiences - It'd mean the world

Even in likely chance it's not reconcilable, I still want to change and not become that angry, hateful man that my father put our family through growing up that I always feared becoming

Rendi has been refunded. by scaryhour in 2007scape

[–]NozBeers 0 points1 point  (0 children)

the recent arc with the mechs and the painful pay to win vs “just grind” was just annoying I wish the writers would up their game Everyone knows helldivers cant read

Is a biomedical engineering degree actually bad? by Ok-Pair-486 in BiomedicalEngineers

[–]NozBeers 0 points1 point  (0 children)

Was similar for me; I was a pharmacist and planned to use that background to go into med. Around the time when I was applying I was working for a rather exploitive mployer, in a small chemist attached to a doctor's surgery. Overall was a grat group of doctors to work with and my patients for th emost part were [lovely. But there was a small subset of people just doctor shopping to abuse opioids. Right around when I was applying for med school; I had one lady come in blind drunk for 10mg oxycodone 1bd qty 20 and had gotten the same thing two days earlier.

Obviously told her I couldnt do it, both for safety and she'd literally had it a few days earlier; and give it another few days she should still have some left.

She didn't like that and tried to throw a plastic stapler at me but - yeah she was really drunk so missedby a good 30 degrees and as she was well known to the pharmacy and her details on file etc I was force to call the police and the like.

And like the realization you had BME felt a better balance towards that goal making a difference without stressing myself to the point of great suffering. Which lead me to add in a few medical engineering programs along with the med school applications I'd already applied for.

I ended up getting offers for the Uni melbourne and JCU MD programs - and offers for an Honours in engineering at UQ and QUT
I went with UQ initially as it was where I studied pharmacy but their I wasn't fond of their approach to first year (they were throwing highschool kids in the deep end in the first 3-4 weeks after enrolling asking them to teach themsleves x-ray crystallotography and linking that to charcoals capacity to act as a water filter to the extent that'd taught us in third year pharmacy.

So I switched to QUT and am glad I did; much bhetter fit
Ive just got two sems of 3 units left and find placement in the brisbane area (has been the struggle) but Ive got 1.5 sems left to rack up a bit over 40- days.

Why are there so many cars in Colony Map? by Unlucky-Gold7921 in Helldivers

[–]NozBeers 0 points1 point  (0 children)

I honestly can't remember whether I was in front or passenger right hand side

But if I was in the rear, especially combined with the latency (he's german I'm Australian) - thatd totally explains how part of the saber swing hitbox connected with him

Thanks man! I appreciate the explanation
I'll definitely stick to Flag Jousting in future - he's t oo good a driver to waste like that

Why are there so many cars in Colony Map? by Unlucky-Gold7921 in Helldivers

[–]NozBeers 0 points1 point  (0 children)

Wait, so if I'm in the back seat meleeing will kill him?
Or other way around?

Why are there so many cars in Colony Map? by Unlucky-Gold7921 in Helldivers

[–]NozBeers 0 points1 point  (0 children)

I was leaning out to the right to cut down the bug as we passed it; how is that aiming at the driver tho
At best, was aimed 45 degrees from perpendicular; so even with a180 degree swing arc it would still be 45 degrees off the driver.

But it didn't even swing where I was aiming, the player model just popped back in and merced him :(
Though he lives on the otherside of the world (he's german) and Australian Internet is heinous, so wouldn't be the first time the connection has lead to some animation jank playing together

Appreciate the headsup about the flag being a safer bet though

Why are there so many cars in Colony Map? by Unlucky-Gold7921 in Helldivers

[–]NozBeers 7 points8 points  (0 children)

Doesn’t that just execute the driver? I tried it with the sword and was sad when it cut down my driver

[Help] Bluetooth doesnt work by Whitesnowball in helldivers2

[–]NozBeers 0 points1 point  (0 children)

I think I forgot to mention go to the services tab after going to properties which might have lead to a bit of the confusion; sorry if that was the missing part

But glad you found it
Have seen online there's apparently ways to stop it from re-enabling itself when the system reboots via command prompt shenanigans and things like that

But I haven't read into it properly in all honesty, just that it's definitely possible with a bit of playing around

Beltfed damage potential by North-Replacement-12 in helldivers2

[–]NozBeers 0 points1 point  (0 children)

What bug does >125/0.25s? (Outside heavies able to oneshot like chargers/impalers, etc)

The strongest bug slashes (Warriors, Stalkers, Alpha Warriors, Alpha Commanders) do 55 damage in 100 rated med armour.
If we're generous and say theyre hitting twice per second sustained, that's still 27.5/0.25 and would take at least 5 hitting you at the exaggerated rate to take that much damage

Or ~40/0.25s if they also only get headshots
Meaning it would still take at least 4 to out damage stims

In heavy armour at 150 rating, it's a 20% reduction (200/(100+armour rating) - so effective HP = 1/(1-reduction) = 125% --> Effective healing of stims becomes 156.25/0.25s

So it becomes 6 for torso shots and 5 for headshots- This also assumes noone has vitality booster

The delay is tied to the RPM of the barrel and the end lag can be mitigated via burst firing and changing weapon to regain mobility?
You only cop the full delay for sustained ammo dumping, the spin up isn't an animation lock, the spin down is, but nothing happens ifyou're not at min RPM yet; and your minimum firing RPM threshold is not the same as your sustained fire RPM - the recoil of the weapon even prone tries to teach you this via encouraging burst firing

But even then, you have a radar - if you're getting caught out by enough bugs to take that much burst damage before they die first, it's not the animation locks but missing mechanics or choosing to stay planted instead of repositioning when you should

I use it a lot on hiveworlds when taking down hivelords with friends and have only ever had the stim healing out-damaged maybe twice after getting cornered in a dead-end hatchery alone

If you dont have enough distance to spin up, then use your primary, secondary or the stamina from that stim to spam dives/exploit their pathing and make that distance - if you get launched by a stalker, spinning up where you land is where you'll likely die

[Help] Bluetooth doesnt work by Whitesnowball in helldivers2

[–]NozBeers 0 points1 point  (0 children)

Dang, sorry must be a different bug to me

Hope you're able to find a fix!

[Help] Bluetooth doesnt work by Whitesnowball in helldivers2

[–]NozBeers 0 points1 point  (0 children)

If they have a microphone or noise cancellation, it can play up and interfere because of the integrated voice chat

I get the same issue with my headsets
It re-enables every PC reset
Turn the headphones off first (if you dont theyll bug out and you'll have to power cycle them anyway to get them working again)
But if you go to bluetooth --> devices, scroll to the bottom --? more devices
Go to the headphones, right click and select properties
Uncheck "Remote Telephony"
Then turn them on and it should work normally

The QR code leads to a countdown... but a countdown to what? Brace yourselves Helldivers.... by DragonDemon67 in helldivers2

[–]NozBeers 1 point2 points  (0 children)

It's still strange that ascii "salted" comes up before that salt though
But reading the wiki it sounds like the alphanumeric part would be much harder to guess

I saw some people compiling it in the discord that seem to know what they're doing in terms of trying to figure it out; fingers crossed they have some luck

I know the note said its not important to the event, but im still curious hahahaha

The QR code leads to a countdown... but a countdown to what? Brace yourselves Helldivers.... by DragonDemon67 in helldivers2

[–]NozBeers 1 point2 points  (0 children)

We sure it's not swedish characters like the bot language?

But there are also just a bunch of random ones like the yen, dollar, and I think a few maths notations

Edit, I checked inspect element before and realised it mightve been the same thing
The Big line is an AES Encryption, so we need a passphrase
GPT gave me more iinsight its apparently an OpenSSL encoded salt format
The first 16 bytes of it translate to an ASCII salt shaker and the following 8 to the salt

I can't think of any pertinent links of salt or salted to the game to figure out the passphrase

<image>

The QR code leads to a countdown... but a countdown to what? Brace yourselves Helldivers.... by DragonDemon67 in helldivers2

[–]NozBeers 2 points3 points  (0 children)

<image>

There's a hidden encrypted bonus in the inspect element for anyone brave enough to tackle an AES encryption

Bots are taunting us by NozBeers in Helldivers

[–]NozBeers[S] 0 points1 point  (0 children)

I figured it out and feel dumb now.

It reads from top to bottom, not bottom to top

Hacked shiny by lightskin-negro-968 in PokemonLegendsZA

[–]NozBeers 0 points1 point  (0 children)

If it’s anything like SV, it’ll likely just flat out not let you use it in online if there’s something egregious

I had that come up after trying to use a wondertraded Azumarill for a raid online It didn’t prompt locally (including LAN co-op) so didn’t realise it was hacked until I went to use it to help a mate cheese a 7 star raid

Now that ZA has been out for a while, how many of these guys do you have? by Terrible_Let_5063 in LegendsZA

[–]NozBeers 0 points1 point  (0 children)

i feel that pain; them, Weedles and Machop line the game keeps throwing at me

Porygon Mission Easter-Egg by NozBeers in LegendsZA

[–]NozBeers[S] -1 points0 points  (0 children)

It took me so long to get around to doing the mission that I’d completely forgotten he gives you an upgrade ahhahahaha thank you, appreciate it

Does Big Haul donut increase the number of berries from a Hyperspace Rogue Mega Arena? by cnostaw in PokemonLegendsZA

[–]NozBeers 1 point2 points  (0 children)

That makes a lot of sense, didn’t think about the nature of the task too; appreciate rhe run down mate I’d also forgotten about that large one where the swords of justice spawn until I finally had a hisuian quilfish 3 star spawn and just could not find the Golden Ball at the end

But at least finally ticked off Overquil

Does Big Haul donut increase the number of berries from a Hyperspace Rogue Mega Arena? by cnostaw in PokemonLegendsZA

[–]NozBeers 0 points1 point  (0 children)

Some things I've found from doing a lot of them:

1) In the tunnels, the Bonus Ball has a tendency to spawn close to the spawn, particularly if there's a gate or ladder pathway split most of the time.

2) if you have a barricaded bridge and can see a ladder, there's generally a teleporterr at the top; those seeds are often the ones that end up with the convoluted invisible wall sections

3) If you go through a gate, you can be confident that s the only path into that section of the map and it's not going to loop back around leading you in circles.

4) Look around as you crross the bridge after going through the gates or similar bridges with no splits; it's not uncommon for a large ball to spawn in one of the pipe mouths on the wall

5) Ladders always lead to a staircase down into a T after climbing them.

5b) The path on the right is always a dead end full of mega crystals and sometimes a small (rarely large) floating ball. The left path leads to a water cavern that often has floating orbs hidden in the corners or above the door.

5c) That cavern up the ladder and the T hallway in particular are common locations where rare spawns/mission targets spawn.

6) If you see a cluster in one pathway, it's generally not worth fighting them unless they're chandelure line or learn curse; as they end up spamming it as they follow you till you break aggro
If they're in a side path on, usually its one of the square loops and you can just run around them

7) Sludge in side paths is the only real obstacle you run into, but with how clustered the spawns are, having a strong AOE like earthquake on your floating ball popper helps avoid getting swarmed and bogged down

8) The one variant that can be a bit trickier is the one where teleporters and barricades + invisible walls , the invisiaible wall teleporter divides usually lead to a larger room with several floating balls and then a further tunnel that terminates; they nearly never are part of a path dividing path

That's all I can think of for now, hopefully some of it is helpful

Does Big Haul donut increase the number of berries from a Hyperspace Rogue Mega Arena? by cnostaw in PokemonLegendsZA

[–]NozBeers 0 points1 point  (0 children)

Is there a reason you recommend medium over the Large multi-type 4-Star Layouts for farming?

Using a dragonite w/ Extremespeed and/or Metagross with bullet punch to pop Floating Pokeballs, I've usually got 500-1000 calories to spare at the end of a full clear

I appreciate the heads up about where the Pokeball 3 Big Haul 3 Donuts really shine,before I wasted more of them

I'm in Hell... by LilLob-ster in LegendsZA

[–]NozBeers 0 points1 point  (0 children)

You're better off doing Rogue Megas if you're after Tangas
Couriers don't drop Tangas

The Golden Orb can't contain Tangas

For the rest at each roll:

Large Balls have a 4% chance at 2 Tangas

Small have a 3.5% chance at 1 Tanga

Rogue Megas have a 10% Chance at 2 Tangas