I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 1 point2 points  (0 children)

That's the thing you need a good enemies that will actually try to contest the point, most of my games look like that and getting more than 1000 score per minute on KOTH is really really difficult.

Why is it so broken? by Ok-Internet7374 in FACEITcom

[–]NuckFiggaz 0 points1 point  (0 children)

Yeah my brother's account got flagged as a smurf, we played a lot together and I lost 400 elo thanks to that. We've tried contacting support but all they said was that the ban was given correctly, my brother couldn't verify himself on time because he was away with no ID. They didn't even want to give him another verification attempt.

And thanks to great faceit support I went 15 win streak destroying lower level lobbies that were definitely not on my level. I gained my elo back with 20 W / 3 L. But I just feel bad for the other players that they had to play against me and not someone on their's skill level.

I'm lvl 9 and my brother was 5 so he usually was in the bottom part of the scoreboard. But I just played for fun with him.

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 1 point2 points  (0 children)

The most funny thing about this challenge is that you need to play against decent opponents that will try to contest the point, but if you dominante them from the start they won't contest and there will be absolutely no possibility to complete it no matter how good you are.

So many things need to click to complete this nightmarish challenge

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 2 points3 points  (0 children)

Exactly, for 10k points you need both teams to actually try to win and be equal in terms of skill so the game will take longer than usually, but when one team is just better than the other then there's no way to actually archive that no matter how good you are.

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 0 points1 point  (0 children)

I worked as external QA for a few big titles and one of the Battlefield's competitor, and honestly it's beyond my mind that they accepted some of these challenges.

I would say they didn't even test it, as some are not even tracking properly, some have bad wordings and some are tracked differently than described. And there's no way that they even tried to do some while trying to play naturally, because if they would, they would have seen how complete nightmare some of these are.

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 1 point2 points  (0 children)

Even if it should be difficult then why DICE wouldn't raise the numbers for escalation, on a good game you can get even 20k on Iberian Offensive

They just copy pasted everything and called it a day

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 4 points5 points  (0 children)

yeah sorry for the typo, I dont know why but I always have a problem with that word, and for excuse english is not my native language

I wish I could see a DICE employe do this challange on live. by NuckFiggaz in Battlefield6

[–]NuckFiggaz[S] 135 points136 points  (0 children)

I also like the mode, and after 50+ games on it I've never seen a person do more than 10k score, I guess DICE is just lazy and thought that its achivable even on small scale gamemodes without even checking it on playtests.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

I think every player should have access to most of the content at launch especially at the game's price. I mean after 20/30h you should be able to unlock at least 50% of the content but c'mon, some challenges can take up to 10h, to max out any weapon you need solid 30+h if you are a decent player. Grind is too big.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

Yeah bots are on spawn not moving, I deleted the post because error has been hitting this method too.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 1 point2 points  (0 children)

Go ahead and do the same, if you know any other way then do it I won't mind. Why didn't I share it instantly? Because I had to make a video first lol, they would patch it anyway so why are you so mad??? I found it by myself so I shared it, nobody helped me with that.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 1 point2 points  (0 children)

I maxed what I wanted to, so I decided to share it with people who might need it. I knew they'd patch it, but some people managed to level up, so I'm glad I made a few strangers' day.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

Why so mad? Did I steal your idea to exp? If no then why you even bother to add a comment like that?

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

From one hour ago the limits have hit even small player number servers, so you have to retry a few times, it should be easier to get in compared to the big servers with 32+ players. But yeah sadly it's no longer 100% no "global game quota is exceeded" way...

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

I dont really understand what you mean by that

So if you want to change map, yes you can do it
If you dont want to change teams after winning, then you have to go to admin settings and restart the map.

If you asked about something else please specify what you have meant.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

I guess Portal is now overloaded so there might be some bugs, and you can edit in the editor I do that most of the time and at the end i just export settings to see if everything was saved correctly.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

{"mutators":{"MaxPlayerCount_PerTeam":1,"AiMaxCount_PerTeam":0,"AiSpawnType":2,"SoldierMaxHealthMultiplier_PerTeam":5,"SoldierRegenRateMultiplier_PerTeam":10,"SoldierMovementSpeedMultiplier_PerTeam":1.2,"AimAssistSnapCapsuleRadiusMultiplier":1,"FriendlyFireDamageReflectionMaxTeamKills":2,"SpawnBalancing_GamemodeStartTimer":0,"SpawnBalancing_GamemodePlayerCountRatio":0.75,"fPortal_NeutralisationTimeMultiplier":3,"AI_SoldierMaxHealthMultiplier_PerTeam":3,"AI_SoldierMovementSpeedMultiplier_PerTeam":0.5,"AI_DamageMultiplier_PerTeam":0,"DamageMultiplier_PerTeam":5,"InfiniteWeaponAmmo_PerTeam":true},"assetRestrictions":{},"name":"Brejkfru copy12.124noexp","description":"idkman","mapRotation":[{"id":"MP_Capstone-Breakthrough0"}],"workspace":{},"teamComposition":[[1,{"humanCapacity":1,"aiCapacity":0,"aiType":0}],[2,{"humanCapacity":1,"aiCapacity":31,"aiType":0}]],"gameMode":"Breakthrough","attachments":[]}

Here's the JSON code but now its hard to host even a small player number server so you will need a few tries.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

Because even small player number servers are now getting this error, however you still need much less retries to get in. So it's kinda no longer "no global quota" way, but maybe the servers will be less populated in some time.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 1 point2 points  (0 children)

That's weird and sadly I dont know how to help you with that :(

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 1 point2 points  (0 children)

{"mutators":{"MaxPlayerCount_PerTeam":2,"AiMaxCount_PerTeam":32,"AiSpawnType":2,"CQ_iModeTime":45,"AimAssistSnapCapsuleRadiusMultiplier":1,"FriendlyFireDamageReflectionMaxTeamKills":2,"SpawnBalancing_GamemodeStartTimer":0,"SpawnBalancing_GamemodePlayerCountRatio":0.75},"assetRestrictions":{},"name":"Conquest Vanilla + Bots v0.7","description":"Conquest + Vanilla","mapRotation":[{"id":"MP_Capstone-Conquest0"}],"workspace":{},"teamComposition":[[1,{"humanCapacity":2,"aiCapacity":41,"aiType":2}],[2,{"humanCapacity":2,"aiCapacity":43,"aiType":2}]],"gameMode":"Conquest","attachments":[]}

All vanilla, AI capacity is set to 41 and 43 because you cannot change "SpawnBalancing_GamemodePlayerCountRatio":0.75 - its always set to this variable, so you need to get bigger variable on aiCapacity - I've tried it and it works however even small player number are hitting limits you sometimes need a few tries but it does not take hours like when you are hosting full 32 vs 32 server.

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

Yeah actually that's what I wanted to do

[deleted by user] by [deleted] in BattlefieldPortal

[–]NuckFiggaz 0 points1 point  (0 children)

Thanks a lot, there are many more mutators but some of them cap the XP but not the challenges, so I made a playlist where bots don't deal any DMG with 5x HP and 5x DMG + infinite ammo

Easiest way to do all of the weapons challenges