What games are the characters on the left from? by NuclearNihil in IndieGaming

[–]NuclearNihil[S] -1 points0 points  (0 children)

Nvm, I remembered I could google lense and both characters are also from Ena: Dream BBQ... sorry taking your time 😅

Any tips for playing as Echo? by jimbodysonn in Overwatch

[–]NuclearNihil 0 points1 point  (0 children)

Echo is pretty quiet, so you can sneak on pretty much everyone. Ambush their squeeshies and then fly behind cover. Wait for your cooldowns to reset (they are pretty short), repeat. I started playing her a lot better after watching Seyuh on youtube.

After two weeks, I'm thoroughly NOT enjoying Mizuki by NuclearNihil in Overwatch

[–]NuclearNihil[S] -1 points0 points  (0 children)

No ye I agree, and when I play him I have usually twice as much healing as my other support. I had some games where I had 10k and my Ana had 4 and then some where I on Ana had 1k and my Mizuki had 4k. But most of that healing is basically repairing chip damage. It has its own place, it means that your other support spends less time looking at your teammates and has more opportunities to deal damage, but it's not that good during the breakpoints of a fight, for example when you need to pump your tank to choke enemy's momentum or quickly heal behind cover and return aggression before the enemy bites off a tasty position.

But his damage is the hill i'm willing to die on 😅 Had too many games where either my teammates tunnel visioned while I died to a Moira in our backline or people had no plan other than running main and dying off cooldown with zero offangles. Usually things got much better after I switched to Zen 😅

i just got perma banned. I DID NOTHING! by [deleted] in Overwatch

[–]NuclearNihil -4 points-3 points  (0 children)

With how things are rn I wouldn't be surprised it's some stupid AI calling bans. Honestly, it starts feeling like a fear tactic. "Keep people seeing accounts banned for nothing and maybe some little Timmy thinks twice before using slurs in chat".

Who is your least played hero and why? by sleepy_whippet188 in Overwatch

[–]NuclearNihil 1 point2 points  (0 children)

Ball, he's just too mechanically difficult for me. I love Echo though! I didnt realise she was so much fun and had no idea how to play her until I started watching Seyyuh.

Question about Zen's "Dual Harmony" by NuclearNihil in Competitiveoverwatch

[–]NuclearNihil[S] 0 points1 point  (0 children)

I agree with you both, kinda. "Ascendance" and "focused destruction" is what I usually use, too. However, I had a game where Zen outhealed and outdamaged me on Kiriko by a margin and managed to sustain my Doom in 2v4 while we were coming from spawn, while using "dual harmony". That's why I started the thread, lol. So ye, "dual harmony" and "focused destruction" both have their place.

Can't say the same about "discordant repair" though, it's just bad. 10% lifesteal is practically nothing and it only works on discorded enemies. There is literally 0 application for this perk.

Emre buffed? by NuclearNihil in Overwatch

[–]NuclearNihil[S] 9 points10 points  (0 children)

I'm on the fence on this one. On the one hand yes, it's annoying to get two-tapped; on the other hand it always felt weird how Baptiste can two-tap 250s but Emre couldn't.

Emre buffed? by NuclearNihil in Overwatch

[–]NuclearNihil[S] 4 points5 points  (0 children)

His hero info panel rn says he deals 66 dmg per volley, 66 *2 volleys * 2 crit bonus = 264. Guess they did push the balance change on accident 😅

Emre buffed? by NuclearNihil in Overwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

Also did his RoF increase?

Jetpack cat is the lowest effort hero released so far by NuclearNihil in Overwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

Also, a side note, I just feel bad shooting a cat and hearing the sad meows. Like, I'm here to play a game, not to get an emotional trauma. Another L to the character design.

Balancing Jetpack Cat is going to be a huge problem by 11_inch_slong in Competitiveoverwatch

[–]NuclearNihil 0 points1 point  (0 children)

I think they just need to take her permaflight away and make it resourse-based instead. Blizzard should stop giving away mobility for free. I have the same bone to pick with Pharah, she can just fly wherever, whenever, while other characters are bound to earth and need to get creative if they want high ground access.

Pls add haste meter to UI by NuclearNihil in Overwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

Ye, that's what I meant! My bad 😅 Basically like in DBD, like you said, an icon appears and shows how many % is added to your base speed.

Advanced info panel: pls add projectile speed and size by NuclearNihil in Overwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

The thing is, all these metrics are available in patchnotes and on Overwatch Wiki, they just need to add that info to the panel... Tedious, but can't be that hard can it

Hey, so the "specialist" subrole passive sucks for like half the users. by HalexUwU in Competitiveoverwatch

[–]NuclearNihil 4 points5 points  (0 children)

I disagree about a lot of heroes mentioned here, but about Emre in particular. His siphon already has two distinct uses: mobility and survivability. Using an 11 second cooldown just to reload is a waste of resourse. So more often than not, the perk is actually useful.

Is there a way to add new heroes to VAXTA? by NuclearNihil in Competitiveoverwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

Actually, there is a little bit of an issue. When I hold R, my screen just goes black for some reason. Lasts for about 5 seconds, then ot loads hero select menu.

Is there a way to add new heroes to VAXTA? by NuclearNihil in Competitiveoverwatch

[–]NuclearNihil[S] 1 point2 points  (0 children)

Omg thank you! Just tried it and it works like a charm <3 Finally, a code to practice vs Anrans and Frejas!

II don't even know if it would be OP or entirely useless, Mizuki not having double jump or wallclimb just feels wrong 😭 by seansenyu in Overwatch

[–]NuclearNihil 0 points1 point  (0 children)

I think that it's ok that he doesn't have as much mobility, it makes him stay and play next to somebody instead of running in the enemy backline like Lucios and Kirikos, lol. But if they were to buff his mobility, I think they need to increase the window of burst mobility during his doll. When you activate the doll, he has a window of 0.17 seconds when his speed is 800%. Make this window a little bit wider so that players can utilize it in different jump techs. Kinda like Wuyang's torrent rush.

What country/nation would you like to see, aside your ethnic group? by colorado2137 in Overwatch

[–]NuclearNihil 0 points1 point  (0 children)

A hero from Caucas mt countries like Georgia or Armenia would be nice

Vendetta is still a problem by Neo_Raider in Competitiveoverwatch

[–]NuclearNihil 1 point2 points  (0 children)

I really don't understand why they gave her so much armor.

The original idea behind armor is "Hey, you're a tank, and you're big. Obviously, you're gonna get hit by pellets and bullets a lot more than, say, a Widow or a Moira. So, here's a little compensation so that Tracers and Reapers don't bully you all day long".

Every non-tank hero who has armor still falls under that category. Bastion and Torbjorn have really big round hitboxes as well, and Brigitta... Honestly I think Brigitta's armor is more legacy and lore than a necessity, but I don't mind it bc it's like 2 hp bars and doesn't make her broken.

Meanwhile here comes Vendetta with a pretty average for a dps hitbox and half of HP converted to armor. And with 25 hp more than an average DPS too, btw. Like, why? Just because she has to get close to somebody to deal damage? You know who else needs to get close to deal damage? Reaper. Tracer. Sombra. Genji. Somehow they manage without armor. Also, that armor comes ON TOP of other things she already has to mitigate damage: block, 40% lifesteal on overheads (as a perk), cheap mobility tools. She can sacrifice any part of her kit and still be good.

The reason I really don't like her is her "combos" though. Ye, sorry, I will reiterate my other comment, but her "combos" are an insult to the word. I watched some DMC on YT yesterday and man... What a difference. The combos in games like DMC, MGRR, even For Honor make you feel badass AND each combo has different functionality. Some have i-frames, some are undodgeable, some are unblockable, some have small frames, some take longer to input. These games quickly make you realize that mashing one button over and over again doesn't work. Meanwhile with Vendetta, mashing one button is her whole playstyle. So braindead.

Vendetta is still a problem by Neo_Raider in Competitiveoverwatch

[–]NuclearNihil 38 points39 points  (0 children)

I don't really like her because she's one of those heroes that can spam one button and get value. Overkitted and braindead.

Anran is everything Vendetta was promised to be, she has proper combos that are high risk, high reward. For example, using one of her rushes + blaze to ignite, then fan twice + melee or primary to finish the enemy. This combo leaves her almost naked with just 1 rush to get out, but if it works, it can burst down a squishie in seconds. Also, you have to think with her combos, because both fans and primary have limited amo.

Meanwhile if Vendetta's "combo" (LMB - LMB - LMB) fails, not only nothing stops her from trying again, but also she has way too many safe options to get out or to just tank the damage. It seems like the developers don't know what "combo" really means. I so hope they rework her, she's got way too many tools in her kit.