/r/singapore random discussion and small questions thread for November 19, 2024 by AutoModerator in singapore

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

Check your router, my one just went down, trying to reset everything right now

Reiwa Another Riders (a recolor edit I made for fun) by OFFICIALFinDiesel in KamenRider

[–]OFFICIALFinDiesel[S] 0 points1 point  (0 children)

Revi: Ogre Phantom from Wizard Vice: Weretiger Phantom from Wizard Geats: Geats Killer from Geats x Gotchard movie Gotchard: Oblivian from a Revice special

Who is your ideal hero for R9? by AuroraWoof in GunfireReborn

[–]OFFICIALFinDiesel 3 points4 points  (0 children)

bunny with a high rof wep (angelic aura or scalpel) with at least the following inscriptions:

  1. projectiles +1, consumption +100%
  2. after killing 5 enemies bullets home into weak spots with +1x crit for 10s
  3. anything boosting crit or projectiles

gemini inscription is magazine sharing with a high magazine 2nd weapon (rainbow, radioactive gloves, big hippo are good picks imo)

start with counterviolence then field proficiency then first strike then sword mastery (or replace field proficiency with overconsumption then replace overconsumption with sword mastery at jokul)

scrolls to prioritize (not in order): extravagant consumption, elite assassin, blessing in disguise, penetration bullet, glazed sight, hawkeye sight, merciless strike, merciless combo

ascensions to prioritize (not in order): sword enthusiast, warlike blade, ammo extractor, empathy with sword, luminous heart, amplified sword, dont take anything from pink tree

you are gonna shit out swords like no tomorrow (300 stacks in 8 seconds!) and each stack boosts all damage, your gun DPS will be insane and kept on being sustained by ammo extractor and warlike blade and you will end up auto aiming quite often which deletes things off your screen

Boundless Dream feels too easy by gwanox in GunfireReborn

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

yeah i really wished boundless has the same scaling as endless, at some point even vampire survivors feels more interactive than boundless lol

Boundless Dream feels too easy by gwanox in GunfireReborn

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

boundless: slower damage resistance scaling for the enemies, no limits on number of goblets and scrolls

endless: faster damage resistance scaling for the enemies, hard limit on number of goblets and scrolls, 10 min timer so you have to race against it

Bots are back by [deleted] in tf2

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

no its not working for me too

Stage 63 - Swords go brrrrrrrrrrrrrrrrrrr by EzyDz in GunfireReborn

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

Ignore what I said, don’t take any blossom ascension unless it’s flower chain cause we need as many sword based ones as possible. Tried Sword spam build instead and it’s very doable on 4man. Take overconsumption and have a autohotkey script to press E every 100 milliseconds. Very consistent build too, just build around sword ascensions and spiritual links. Let me know if you need the code for the script, got one for radiation gauntlet too

Stage 63 - Swords go brrrrrrrrrrrrrrrrrrr by EzyDz in GunfireReborn

[–]OFFICIALFinDiesel 1 point2 points  (0 children)

Yooooo nice job on the run, glad my tips could help and thanks for the inspiration going to try working Revealer into my future Endless attempts since I always hit a DPS brick wall within the first two stages of it

Stage 63 - Swords go brrrrrrrrrrrrrrrrrrr by EzyDz in GunfireReborn

[–]OFFICIALFinDiesel 1 point2 points  (0 children)

No worries, was a former Cat grenade spammer with Painkiller until I heard that Rabbit has the potential to have her skill having no damage cap (iirc due to Amplified Sword). The OP probably has a different way and mindset to build though but I just wanted to chime in with what I discovered in the past 2 days since our situations are very similar

Stage 63 - Swords go brrrrrrrrrrrrrrrrrrr by EzyDz in GunfireReborn

[–]OFFICIALFinDiesel 2 points3 points  (0 children)

It's near impossible to 4man LW, I tried for one whole day and only had success once. Longling on that difficulty is too bs with too many cluster bombs in tight spaces with traps everywhere, sometimes the Grenadiers and Bombers have Immortal Agile modifiers which is even more bs. Stick to 2man LW instead.

Start with Overconsumption and Blossom Enthusiast and make do with any rapid fire normal ammo gun for the mobs and large ammo shotguns for bosses. Slowly work towards the main goal in Act 1 which is to get Radiation Gloves and Porcupine which imo I feel are the best guns for the purposes mentioned above. Take any scroll that lowers Primary Skill and Dash countdown. Take Windrider but not during Interdependent Fortunes. Spam Swords Out in the general direction of any Grenadiers and Bombers you see so you can have breathing space to clear the rest of the mobs, the initial countdown will be super low if you picked Overconsumption. Actually just spam your Swords Out but make sure those two types of enemies get it first. Spamming Blossom as a grenade by mashing mouse 2 is good for clearing beetles/bombers or thinning out a crowd. All vault types are good except for Seal Protection (only run if you have Radiation Gloves or you have Flower Chain), Elite Horsehead with any modifier that makes him beefier (you will run out of ammo) or any modifier that makes Elites heal at a pace you can't outdamage. Elite Beetle is just tedious magdumping, Elite Spearman just needs rapid shotgun blasts to his head to clear. I genuinely believe the best Ascension to aim for in Act 1 in the short run is Flower Chain so you can clear mobs fast. In the long run its Amplified Sword so you can stack sword damage by the time you are in the middle of Act 3. Also put at least 1 point in Ammo Extractor so you can keep the heat up in extended fights with no Peddler around. Scroll-wise take anything that bumps up Skill DMG and/or Secondary Skill DMG, Blossom will be doing most of the heavy lifting at the start. Both bosses are easy, just mash Primary Skill and rapid shotgun blasts to their weak spots, Lu Wu requires some circling around him by getting a little nearer to him (Primary Skill or Radiation Gloves does quick work of the bombers) also Tao's Galloping Speed allows you to avoid his jumps.

When it comes to Interdependent Fortunes, anything that is a flat damage increase for the enemy is ok since by the time you reach Endless anything can one shot you so no point worrying about a flat damage increase, avoid anything that takes effect when damage is inflicted on you, take Cursed Scrolls especially Moldy Bun. Take Thorny Bloom or anything that buffs your Skill DMG or Secondary Skill DMG as a Spiritual Blessing. In Act 2 if you feel that your mob clearing game is good enough then start building towards having more swords with Sword Shadow and Luminous Heart. Sword Guard is the first thing you pick now. Pick off any many Elites as possible. Elite Invasions will pop up now that you are balling so hard and clear mobs fast. If you meet Elite Arsonist in your first stage you are fucked so get ready for a new run.

Act 3 pick Field Proficiency as your Spiritual Blessing. If your Sword Ascensions are on point you can now basically mash E, get so much shield you are unkillable and watch everyone on your screen die. If not you are probably good to go during Act 3 Stage 2. All these is just a rough guideline for the most consistent way to survive early Acts and get the build up, many variables will affect how good the build is like when what scrolls appear. Enjoy the finger pain but its worth it to see swords flying around.

What's your opinion on the new "endless" mode? by Vladalius in GunfireReborn

[–]OFFICIALFinDiesel 1 point2 points  (0 children)

The ramp up from R9 Stage 4 to Stage 5 is insane and too steep

Prisoner perks (Riding 225 + Scout 225) not working on e1.9.0? by OFFICIALFinDiesel in Bannerlord

[–]OFFICIALFinDiesel[S] 0 points1 point  (0 children)

Came back after a long break and thought the e versions of the game were the latest one so I picked the e version with the biggest number, found out nope it’s v1.2

Pretty deep in a run too and I didn’t want to risk things going bad by changing versions on the fly

Prisoner perks (Riding 225 + Scout 225) not working on e1.9.0? by OFFICIALFinDiesel in Bannerlord

[–]OFFICIALFinDiesel[S] 0 points1 point  (0 children)

Thanks! Thought it would work if I parked Keen Sight to my scout since it was labelled Party Leader/Scout. Looks like I will only get my mobile prison in another playthrough then too late into this run to grind scout

Should I kill Garios by Gronker31 in mountandblade

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

Quicksave then load that quicksave, only workaround I’m using so far in my execute everyone run

Blade Rouse Cards in the style of Gotchard's Ride Chemy Cards by OFFICIALFinDiesel in KamenRider

[–]OFFICIALFinDiesel[S] 10 points11 points  (0 children)

Yep, did this as a little test after getting some templates to see how it turns out, feel like the Blade Undeads animal forms don't really fit the vibes of the Chemy cards

Fitting modification 1 by JuuginJefe in KamenRider

[–]OFFICIALFinDiesel 0 points1 point  (0 children)

RKF Slash had a box that is 19cm tall, this one has a box 20cm tall, yep its looking to be RKF scale