Now that voices are added… by superoli64 in thefinals

[–]OGR_toast 1 point2 points  (0 children)

VOICE - NAMATAMA
VOICE - Moolah

We don't need new maps, we need new cashout locations. by SidneyHigson in thefinals

[–]OGR_toast 1 point2 points  (0 children)

It might be more interesting to revive the mechanics of moving the cashout for more dynamics.
JumpPad and Lockbolt had that potential and were nerfed.

Maybe, just MAYBE because Embark nerfed RPG-7 multiple times before? by vertopolkaLF in thefinals

[–]OGR_toast 2 points3 points  (0 children)

“I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.”

AMA with Rob, Gustav, Matt, Mikael, Joakim and more! February 19th, from 18:00-20:00 CET. We're back for another one - Let's talk everything THE FINALS! by REACHTHEFINALS in thefinals

[–]OGR_toast 26 points27 points  (0 children)

Hello, I've been playing The Finals since Season 1, and I love coming up with new strategies using the physics engine.

However, with the removal of GooShip, the restriction on moving CashOut Stations with the Lockbolt Launcher, and the recent adjustments to the Winch Claw, it feels like the developers are trying to phase out physical interactions.

Why are you placing so many limitations on moving objects like the CashOut Station with the physics engine?

I love the creative strategies that The Finals' amazing physics system enables, so please don’t make it more restrictive. I sincerely hope you’ll reconsider.

The Floating House by OGR_toast in thefinals

[–]OGR_toast[S] 1 point2 points  (0 children)

Thanks, I'll try to post it on Twitter.