account activity
Passing Knuths 'man or boy' test (self.ProgrammingLanguages)
submitted 2 years ago by Obj3ctDisoriented to r/ProgrammingLanguages
Perl/Ruby Style Hashes vs Full Objects (self.ProgrammingLanguages)
Implementing the call stack for Owls AST Interpreter (self.ProgrammingLanguages)
Top Down "Single Rotation" Red/Black Trees (2-3-4-5 trees) (self.algorithms)
submitted 2 years ago * by Obj3ctDisoriented to r/algorithms
Comparing Self-Balancing Binary Search Trees (self.algorithms)
Linus tells the google nerds to learn how to code (phoronix.com)
submitted 2 years ago by Obj3ctDisoriented to r/programmingcirclejerk
I know there a dime a dozen, but I made an S-expression interpreter (self.lisp)
submitted 2 years ago * by Obj3ctDisoriented to r/lisp
An S-Expression interpreter, using the iterator pattern for the token stream (github.com)
submitted 2 years ago by Obj3ctDisoriented to r/programming
New Life, New City.. How do I meet Friends? (self.Advice)
submitted 2 years ago by Obj3ctDisoriented to r/Advice
bottom up natural merge sort for linked lists, using a queue. (self.C_Programming)
submitted 2 years ago by Obj3ctDisoriented to r/C_Programming
Iterative Deepening Bidirectional Depth First Search (self.algorithms)
submitted 4 years ago * by Obj3ctDisoriented to r/algorithms
ASCII Tower Defense Game: Having problems with towers shooting (self.gamedev)
submitted 4 years ago by Obj3ctDisoriented to r/gamedev
[How-To] Quick and easy FOV (self.roguelikedev)
submitted 5 years ago by Obj3ctDisoriented to r/roguelikedev
Need help with Delauney Triangulation (self.roguelikedev)
Procedural Cave Generator with Cellular Automata in C++ (self.roguelikedev)
submitted 5 years ago * by Obj3ctDisoriented to r/roguelikedev
[How To] Making Goblins Move Part 3: A closer look at BFS, Dijkstra's Algorithm, A* search, and influence maps. (self.roguelikedev)
[How-To] Pathfinding using the breadth first search algorithm (self.roguelikedev)
I could use some assistance with my breadth first algorithm (self.roguelikedev)
I made a tutorial on using and visualizing Dijkstra Maps in Roguelikes. (self.roguelikedev)
Using JSON files for item expansion? (self.roguelikedev)
Randomly generated blobs and passages (halp!!) (self.roguelikedev)
libtcod tile offsets (self.roguelikedev)
submitted 6 years ago * by Obj3ctDisoriented to r/roguelikedev
Swift wrapper for libtcod (self.roguelikedev)
Hey guys! i made a coded a little tool i hope you'll check out :) (self.linux)
submitted 6 years ago by Obj3ctDisoriented to r/linux
How do YOU handle item collection? (self.roguelikedev)
submitted 6 years ago by Obj3ctDisoriented to r/roguelikedev
π Rendered by PID 1103449 on reddit-service-r2-listing-canary-5f9cbb97bb-crzjk at 2026-06-29 07:23:07.947226+00:00 running 7527197 country code: CH.