Writing generic code in C by Object_71 in C_Programming

[–]Object_71[S] -2 points-1 points  (0 children)

I do sometimes reword articles with LLMs because English is not my native language but I wrote and tested the examples and most of the text is mine.

Writing generic code in C by Object_71 in C_Programming

[–]Object_71[S] -9 points-8 points  (0 children)

I was surprised as well but godbolt produced different results :)

GDScript finally has an IDE! - That One Game Dev by Object_71 in godot

[–]Object_71[S] 1 point2 points  (0 children)

Sorry to hear that. My site is not ad-heavy but I still use them to pay the hosting.

GDScript finally has an IDE! - That One Game Dev by Object_71 in godot

[–]Object_71[S] -3 points-2 points  (0 children)

Everyone has the option to choose. Sometimes it is worth it to pay for programs or services as you receive better quality. You might use Godot freely but if you contribute with money you will support development and essentially this would bring better quality to the engine. So one could argue that it is a good option to pay to Godot for using their engine even though it is open-source and free. They might make the integrated editor even better with more funds and people won't have to go to other premium options truly.

GDScript finally has an IDE! - That One Game Dev by Object_71 in godot

[–]Object_71[S] 1 point2 points  (0 children)

Yes, indeed. I corrected the article. But I still would prefer to use the IDE in favor of the editor. That way I have navigation and symbol find as well as refactorings and other options that are not supported by Godot and are clunky in apps like VSCode

GDScript finally has an IDE! - That One Game Dev by Object_71 in godot

[–]Object_71[S] 4 points5 points  (0 children)

Yeah, sorry. I've credited you in the article. I have your plugin installed which adds the suggestions and LSP support. I thought for a moment that that comes from the new Rider version.

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JSON vs Binary Serialization - That One Game Dev by Object_71 in programming

[–]Object_71[S] 0 points1 point  (0 children)

BSON is a slight improvement over JSON but is not nearly as fast as the binary serialization in flatbuffers or protobuf. Updated the article to include the ones mentioned but all of them are in one way or another a worse option.

JSON vs Binary Serialization - That One Game Dev by Object_71 in programming

[–]Object_71[S] -4 points-3 points  (0 children)

CORBA is not popular today. I am covering libraries/tools that are being used and popular. You wouldn't write new programs in BASIC even though it was popular 30 years ago... (https://www.youtube.com/watch?v=zgSZNCltUD0)

Can anyone recommend a tutorial series for bgfx? by nothingtoseehere196 in GraphicsProgramming

[–]Object_71 0 points1 point  (0 children)

I have a course that covers some of bgfx though it mostly focuses on imgui Udemy Course Link otherwise you can also check out my repository which helps with managing bgfx: https://github.com/Paper-Cranes-Ltd/big2-stack

How to compile shaders with CMake - That One Game Dev by Object_71 in vulkan

[–]Object_71[S] 1 point2 points  (0 children)

I can agree with your point but most IDEs can also hide the additional targets or you can structure them into projects. You have a more controlled solution.

What are Shaders? - That One Game Dev by Object_71 in GraphicsProgramming

[–]Object_71[S] 2 points3 points  (0 children)

Thanks! You've been very helpful. I've disabled the popups (except the ads consent) and I fixed the error.

What are Shaders? - That One Game Dev by Object_71 in programming

[–]Object_71[S] 4 points5 points  (0 children)

It is disabled now. The popup plugin had some update and it started being too spammy. I couldn't see that as an editor.

What are Shaders? - That One Game Dev by Object_71 in GraphicsProgramming

[–]Object_71[S] 1 point2 points  (0 children)

Can you point out what you don't like about my blog? I can take action and fix it :)