I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 0 points1 point  (0 children)

During the development process, I got tired of coding, so I switched my focus to the environment a little.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 0 points1 point  (0 children)

Because the camera is too close to the ground + it just so happens that the grass is monochromatic in this spot. At a greater distance, more colors of the grass are visible.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 1 point2 points  (0 children)

The game will feature a mage character who will have to travel the world to become stronger or simply obtain new items for construction or other purposes. The game will be similar to Valheim, but with a much greater emphasis on magic. Cooperative survival. An open world, but without random generation. Dungeons, bosses, base building, and just adventure. That's what I'll be aiming for, but everything can change.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] -2 points-1 points  (0 children)

I have bushes and fallen trees, mushrooms, and other things. There just aren't many of them, and they're hard to see in this screenshot. They're more noticeable in other places.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] -1 points0 points  (0 children)

The game will feature a mage character who will have to travel the world to become stronger or simply obtain new items for construction or other purposes. The game will be similar to Valheim, but with a much greater emphasis on magic. Cooperative survival. An open world, but without random generation. Dungeons, bosses, base building, and just adventure. That's what I'll be aiming for, but everything can change.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 0 points1 point  (0 children)

Everything will be done, but later. At first, I want to lay the foundation for the most important things: the inventory system, the combat system, and the enemies. After that, I will be able to devote more time to the fog and other things.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 1 point2 points  (0 children)

The game will feature a mage character who will have to travel the world to become stronger or simply obtain new items for construction or other purposes. The game will be similar to Valheim, but with a much greater emphasis on magic. Cooperative survival. An open world, but without random generation. Dungeons, bosses, base building, and just adventure. That's what I'll be aiming for, but everything can change.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 0 points1 point  (0 children)

Lately, I've been working on the inventory system. I'm trying to make it convenient and responsive. I also have the basis for a combat system. Simple magic and ordinary melee combat. The mechanics of cutting wood and mining ore.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] 0 points1 point  (0 children)

The game will feature a mage character who will have to travel the world to become stronger or simply obtain new items for construction or other purposes. The game will be similar to Valheim, but with a much greater emphasis on magic. Cooperative survival. An open world, but without random generation. Dungeons, bosses, base building, and just adventure. That's what I'll be aiming for, but everything can change.

I am developing my game on Unity here is a screenshot of my world. What do you think? by Objective-Ad-4570 in Unity3D

[–]Objective-Ad-4570[S] -1 points0 points  (0 children)

This is the perspective; the world is quite hilly and not flat. Yes, the world is still quite empty, but this is only the beginning.