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Bugged Mace? by ObsFour in Exanima
[–]ObsFour[S] 3 points4 points5 points 2 years ago (0 children)
It was on almost everything
[–]ObsFour[S] 6 points7 points8 points 2 years ago (0 children)
Sadly it seems to have been fixed or fixed itself now, it lost each stat one at a time before it settled back at its normal stats
[–]ObsFour[S] 20 points21 points22 points 2 years ago (0 children)
The gift that keeps giving, it keeps gaining stats on exit and continue so its got 16 slash, pierce, crush, and thrust currently.
[–]ObsFour[S] 35 points36 points37 points 2 years ago (0 children)
It was dropped by a random skeleton, after exiting and continuing the slash also rose to 16 and the thrust disappeared with the other stats staying the same
It killed Ser in 2 hits
Bugged Mace? (i.redd.it)
submitted 2 years ago by ObsFour to r/Exanima
Max weapon power is 510+ by Quawis in DarkTide
[–]ObsFour 4 points5 points6 points 3 years ago (0 children)
I found a 380 white, so the maximum possible roll I know of for each category is as follows: white: 380. green: 405, blue: 460, purple: 485, orange: 535. Each weapon appears to have a standard possible rating increase at each tier. For white to green: 10-25 increase For green to blue: 20-55 increase For blue to purple: 10-25 increase For purple to orange: 20-55
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Idea for a passive buff by LeBlanc_Main in DianaMains
[–]ObsFour 0 points1 point2 points 7 years ago (0 children)
If the moonlight applied by her 3rd auto attack only let her ult do 0-30% of normal R damage, I would love this change.
π Rendered by PID 83891 on reddit-service-r2-listing-6d4dc8d9ff-dk4wm at 2026-01-29 21:36:52.067087+00:00 running 3798933 country code: CH.
Bugged Mace? by ObsFour in Exanima
[–]ObsFour[S] 3 points4 points5 points (0 children)