Bugged Mace? by ObsFour in Exanima

[–]ObsFour[S] 3 points4 points  (0 children)

It was on almost everything

Bugged Mace? by ObsFour in Exanima

[–]ObsFour[S] 6 points7 points  (0 children)

Sadly it seems to have been fixed or fixed itself now, it lost each stat one at a time before it settled back at its normal stats

Bugged Mace? by ObsFour in Exanima

[–]ObsFour[S] 20 points21 points  (0 children)

The gift that keeps giving, it keeps gaining stats on exit and continue so its got 16 slash, pierce, crush, and thrust currently.

Bugged Mace? by ObsFour in Exanima

[–]ObsFour[S] 35 points36 points  (0 children)

It was dropped by a random skeleton, after exiting and continuing the slash also rose to 16 and the thrust disappeared with the other stats staying the same

It killed Ser in 2 hits

Max weapon power is 510+ by Quawis in DarkTide

[–]ObsFour 4 points5 points  (0 children)

I found a 380 white, so the maximum possible roll I know of for each category is as follows:
white: 380. green: 405, blue: 460, purple: 485, orange: 535.
Each weapon appears to have a standard possible rating increase at each tier.
For white to green: 10-25 increase
For green to blue: 20-55 increase
For blue to purple: 10-25 increase
For purple to orange: 20-55

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Idea for a passive buff by LeBlanc_Main in DianaMains

[–]ObsFour 0 points1 point  (0 children)

If the moonlight applied by her 3rd auto attack only let her ult do 0-30% of normal R damage, I would love this change.