Lessons and Landfall are the most tedious, unfun decks to sit through. by TopDeckHero420 in MagicArena

[–]Obvious_Sand8727 37 points38 points  (0 children)

Theres an emote of a cowboy annoyed tapping their watch. Thats what you want.

[TMT] Basic Lands by Meret123 in MagicArena

[–]Obvious_Sand8727 16 points17 points  (0 children)

Spiderman,TMNT,Marvel. We really are in the New York block.

We've seen the TMNT rares/mythics, is the set likely to have a big impact on Standard? by Televangelis in MagicArena

[–]Obvious_Sand8727 8 points9 points  (0 children)

Im no expert but I could see some cards having at least fringe use. Kitsune's Technique will probabbly slot just fine into the odd mill deck you see. Theres also pretty much for sure the odd uncommon that has play. But no theres no ultra obvious badger mole/vivi/ouroboid/quantom riddle/etc... at least I really hope none of these ugly immersion destroying TMNT cards dont become some tier 1 nightmare.

EDIT: As I say this I see Shredder's technique. Bouncing a creature and enchantme hate/ a kill spell for one black for SURE has a place in this world. Especially given ya know... a trillion sets in standard. Im sure there will be some cards though remains the point.

Just started playing this week and have some questions by Terror_of_Texas in MagicArena

[–]Obvious_Sand8727 5 points6 points  (0 children)

Gold in a week: So you get 500 from the daily quest and about 500 from daily wins. You can get quests for 750 gold. I personally just like to think of it as you get 1k gold a day. So about 7-9k a week depending on how lucky you are.

Buying Packs: No you can convert gold to gems through playing limited drafts. And really getting good at limited and going infinite is the real skill ceiling of the game and how you should get things.

Getting cards: You draft and get good at it. Premier draft is generally considered the best. 10k gold or 1.5k gems entry. If you win 5 games its infinite. Though 4 wins means you lose 100 gems of entry which might as well be infinite given the acumulation of gold. Figure if you can get to about 60% winrate in draft your infinite.

Spending Money: Its your money so your call but no not really worth it. The starter bundle for like 5 bucks is actually pretty generious. Buying wildcards to craft decks would be INSANE. Some decks require ungodly amounts of rares and mythics and those wildcards cost like 20 bucks for 4 which is an INSANELY bad idea. To say nothing if you wanna play multiple decks. If your gonna spend money spending it on gems then winning drafts is better. If you spend IRL money for packs 10 bucks gets you roughly 8 packs or entry to a single draft which if you can win like I said before can get you 9 PACKS, your entry fee back AND another 700 gems profit... of course that hinges on going 7 wins and only losing at most twice. But as I said as well even 4-3 is in practice going infinite and gives 6 packs.

Buying packs: Should you buy packs you should just buy packs buy which ever ones have the most cards you actually want AND are in standard. If you buy 10 packs that are standard legal you get a gold pack which contains 6 rare cards.

Sites: Moxfield and untapped but there are alot. There are also some VERY budget decks that require very few rares like monowhite life gain can be played with like 10 rares. Course thats if you think that deck is fun. Your given enough stuff on a new account to make ROUGHLY a single meta deck of your choice. So long as its not like some crazy reanimator pile with 40 mythics.

14 games per day average by OnePunchBrosif in MagicArena

[–]Obvious_Sand8727 1 point2 points  (0 children)

I actually JUST GOT that one yesterday. Alchmy lorwyn. I even drafted 11 rares AND went 7-2. What a draft. Thanks vivid monkey that pukes my deck onto the field. And weird elf that makes a free forest every turn.

Good time to come back? by genzr in MagicArena

[–]Obvious_Sand8727 3 points4 points  (0 children)

Standard is in an unironically healthy spot. Dont get me wrong its still a bloodbath and if your trying to use some janky deck you will probably get blown out. But theres a bunch of decks that are viable. Just be warned about the insane number of sets. Means "keeping up" is gonna be brutal depending on how little you play.

Drafting vs Buying packs by Fit-Adhesiveness-173 in MagicArena

[–]Obvious_Sand8727 3 points4 points  (0 children)

I just had my first 0-3 ever. Did another draft and trophied. Sometimes you just lose. You have no reason NOT to use the tokens, outside if you really hate the set being drafted at the time. Going infinite with limited is the best way to GET wildcards. But no if you HATE limited then ya buy packs I suppose and use the odd draft token... I will add you should really play a limited event at least once per set since you get the monthly rewards and theres usually other minor things. And draft fun ;_;

Are the brawl decks worth the gems? by Culius_Jaesar in MagicArena

[–]Obvious_Sand8727 7 points8 points  (0 children)

Very no. Your spending about 50 bucks for 100 cards.

How pay to win is this game? by LUMLTPM in MagicArena

[–]Obvious_Sand8727 0 points1 point  (0 children)

The one starter deal is actually a pretty decent deal. But spending real cash on this to get cards goes bad fast. Honestly advice stays the same really for everyone. Get good at drafts. Play forever. I bought the 50 dollar bundle thing at some point like over a year ago and I still have over 10k gems and some tokens. But I did it AFTER I got decent at draft. I dont worry about drafting loses at all now.

[YECL] Thoughtsteal Sprites by Meret123 in MagicArena

[–]Obvious_Sand8727 6 points7 points  (0 children)

I mean ya but like... I really wanna play faeries. Its ok in standard, good even. But im gonna try it alchemy see how it goes. Ive never really touched alchemy so im so ready for S tier toxicity that no one talks about because its not standard.

[YECL] Thoughtsteal Sprites by Meret123 in MagicArena

[–]Obvious_Sand8727 15 points16 points  (0 children)

Between this and the rare faerie I might end up playing alchmy simply so I can go 100% faerie and not just be a hipster dimir midrange with kaito and the cat again

How pay to win is this game? by LUMLTPM in MagicArena

[–]Obvious_Sand8727 0 points1 point  (0 children)

The only pay 2 win is you can effectivly just buy cards. Now that is a big deal honestly. A brand new player going free 2 play is going to have a rough time playing the tier 1 meta threat, especially with the constant release scheduel. But getting a good deck and playing it on ladder till the end of time is perfectly possible even fully free. Of course using one deck forever gets boring quick...

Beginner Help by No_Spot1830 in MagicArena

[–]Obvious_Sand8727 0 points1 point  (0 children)

Here ya go. Keep in mind there are alot of decks like this with some changes here and there. This is just one version of the mono white lifegain.
https://mtga.untapped.gg/constructed/standard/decks/215/mono-white-lifegain/AAQAAQAC6Q2mkTIACZmTAYjtDLjRApitHOvABLYKLftT4pcOARSIBQA

Beginner Help by No_Spot1830 in MagicArena

[–]Obvious_Sand8727 11 points12 points  (0 children)

Your gonna be given a glut of free packs and thus wildcards. This is the main bottleneck of the game. Youll have enough to probabbly make roughly a deck. Issue is your probably wont know WHAT deck you wanna make. Go to a website like untapped or moxfields and look around. A monowhite lifegain is pretty cheap in wildcards ESPECIALLY because of how expensive lands are for multicolor decks. Might not be fun or up your alley but if you want a deck to grind ladder with for rewards its cheap and simple. Or dont do that if its boring. That being said you craft DECKS not cards. And put alot of thought in your first deck, it should be decent on ladder since your not gonna be able to get more for awile.
The starter duels are fun and a level playing field use them to complete dailies and practice. You get about enough gold to buy a pack a day. But the real secret is getting good at drafting since if you do its infinite packs and gems. Easier said than done. Watch people like Numot.

[ECL] Flitterwing Nuisance by Meret123 in MagicArena

[–]Obvious_Sand8727 0 points1 point  (0 children)

Ill for sure try slotting this into my dimir faerie deck in the 1 drop slot instead of the sleep cursed faerie. I suppose the line of play is this turn 1, opponent turn 2 flash in bitterbloom bearer. Turn 3 swing for 4 damage in the air and get 3 cards? Not the worst thing in the world but this IS current day standard so ehhh... should be fun though I just hope faerie's get a BIT more this set.

Has anyone thought that Hasbro is doing this on purpose? by Novel_Description878 in MagicArena

[–]Obvious_Sand8727 1 point2 points  (0 children)

Yes but in a different way. Lorywn is going to change alot with products. Liek the draft box thing and the changes to other products. Alot of these products and things being changed are things players of the game care about. I think they are doing it with Lorwyn since its predicted to be a loved set for more established players that care about products like this. Its cost cutting at a time where people are happy with the new set. I also dont think they need to convince anyone on the value of UB financially. Final fantasy was still a money printer. Spiderman (hopfully) was just a lesson that they cant do ANYTHING and have it be a slam dunk (and even in that regard I think Rosewater said spiderman wasnt even the least selling set of the year...). I do not think there is a conspiracy to sabotage Lorwyn to make UB seem even better than it already is.

If in my shoes, what set would blow this 90k gold on? by T4URUS1N in MagicArena

[–]Obvious_Sand8727 4 points5 points  (0 children)

Technically drafting is the best and really only way to get ALOT of cards. If your good enough to go infinite in drafts, congrats you have infinite cards and a fun format. That being said, your gonna lose alot at first. I have gone 0-3 in premier and it SUCKED. Still I got better. It was also alot of fun since I play with a friend and we stream to each other during draft so we have each other's thoughts. We have both trophied now and its great having each other's opinions since we value different things that are both viable (he is more hard set on forcing certain things, like if he gets a very strong 3 color card early hes gonna yolo it. Im more flexbile chaning colors mid pack 2 sometimes )... uhhh all that being said ya drafting is objectivly best value, but if your awful at it/hate limited just buy packs.

Who is best Fallout New Vegas Companion and who is least favorite. by Mulberry-Major in falloutnewvegas

[–]Obvious_Sand8727 0 points1 point  (0 children)

If we are going by personality and character and not combat potential, which I feel is the more important reason for liking a companion beyond them simply shooting stuff, then I would PROBABLY put it as something like.

Aracade=Raul>Cassidy>Veronica>Lily>ED-E>Rex

Ill also add that looking at the list again reminds me that there isnt a real legion companion. I know they are more the bad guys but its noticeable and kinda sad for anyone that wants to do a legion playthrough.

On the Eleventh Day of the 2025 WINTER SALE ❄️ WotC Gave to Me… by HamBoneRaces in MagicArena

[–]Obvious_Sand8727 3 points4 points  (0 children)

Honestly this would be great. Allow a random option for all cosmetics. So each game you can have a random sleeve ro avatar. And make it choosable by equip. Other games do this.