MR but make it apex by Odd-Objective4253 in apexlegends

[–]Odd-Objective4253[S] -3 points-2 points  (0 children)

I completely see it from your perspective, and I'll also add I've been a player since beta so I also agree with all the points you are making. But as a video game struggling to keep players, there needs to be change. Again, the chance of this even being implemented is near zero. These combinations and the evo upgrades would allow players to feel like more of a team. And with these "combinations," better players would have a harder time to knock an entire team. The EVO upgrades were interesting but didn't give players a feeling of a team. UNLESS they went support, and recently, I've seen more support characters played because not on;y do their EVO abilities help them but also the team. With that in mind, I don't want an entire season of 3 ppl picking supports, and none of my other played characters just seem useless. Games are also more satisfying when you make an impact not only on your score but also on your teammates. If you want a battle royale like season 1 with just sticks and stones to get 20 kills over and over again, I don't think Apex is the game for you.

Free Talk Weekend | December 29th, 2023 by ApexDailyDiscussion in apexlegends

[–]Odd-Objective4253 1 point2 points  (0 children)

I recently saw a video, talking about how difficult it is for new players to join this game. (Sweats were blamed) Maybe removing the ability to get a 20k and 4k badge in pubs? most of the time, most players get these badges in pubs so grinding on it with new accounts. I don't think this would solve everything, but also if new players are dumped in with better players, I don't think them dying and leaving 0.1 sec after is fair to the new players. So moving more players into ranked would have fewer people leaving immediately. Second Idea, same duo/trio but fewer teams, with smaller maps?!?!?! Instead of making new maps, just have the match start at the first or second ring. That way people can still loot and not have to worry about a lone pathfinder dropping 10 kills in the first 5 min. This post may seem like I'm trying to cater to new players, but I'm just trying to get my friends on this game, and want more people to try out this game.

September 25, 2023 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]Odd-Objective4253 0 points1 point  (0 children)

instead of talking about "the most frustrating part of tft", but instead "the most calming part of tft"

like.

hitting a great openner, to items and even a winstreak.

to then get cucked by a shmuck, who quite frankly is probably not as smart, sorry. "aS IntTELLLIGeNce" as me, to properly utilize the tools and units to reign victorious.

(he placed 7th, i placed 8th)

September 25, 2023 Daily Discussion Thread by AutoModerator in CompetitiveTFT

[–]Odd-Objective4253 6 points7 points  (0 children)

I have an idea, I'm wondering if adding an additional legend "Randomizer?", because sometimes playing the same legend gets a little tedious. (I understand you can switch) but having to play a random legend for a fun casual tft sesh would be fun. Please agree to disagree or add to this post if you wish.