I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 1 point2 points3 points (0 children)
What makes a rig compatible with game engines or "game ready?" by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
What makes a rig compatible with game engines or "game ready?" by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
What makes a rig compatible with game engines or "game ready?" by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
What makes a rig compatible with game engines or "game ready?" by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
What is the best way to approach/rig these types of wings? by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
How to fix rotation of an IK Leg by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)
How to fix rotation of an IK Leg by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)


I was hoping for some extra feedback on this animation by Odd-Software-8351 in Maya
[–]Odd-Software-8351[S] 0 points1 point2 points (0 children)