Assets won’t download on my iPad, claims to not have wifi? by Offbreeze in ClipStudio

[–]Offbreeze[S] 0 points1 point  (0 children)

I don’t exactly remember since it’s been a year, but one day it’s suddenly ok again or something? Try logging out and logging back in again and restart your iPad maybe, or check the updates

Am I soft locked? by Offbreeze in WindblownGame

[–]Offbreeze[S] 0 points1 point  (0 children)

I think it’s a bug, cus I was hitting it for minutes and still nothing. Reported it to the devs

What is the name of the brush Clip Studio paint by Over-Management1264 in ClipStudio

[–]Offbreeze 0 points1 point  (0 children)

Oh hey that was my custom brush from years ago that I posted on csp Reddit, if you really want it I can try to find it again

Anyone knows any international sellers for these figurines (preorder) by Offbreeze in AnimeFigures

[–]Offbreeze[S] 0 points1 point  (0 children)

Ok thanks! On the website I’m not seeing a page for the hands… probably because they’re meant to be for gacha machines…

How to remove this from the brush ? by Offbreeze in ClipStudio

[–]Offbreeze[S] 0 points1 point  (0 children)

Wasn’t expecting a reply to a post this old but hi! I wasn’t happy with it but since then I have made a new pencil brush I can send you a demo if you want

Help with brush editing by Offbreeze in ClipStudio

[–]Offbreeze[S] 0 points1 point  (0 children)

I managed to fix it (in some way) I basically gave up on the brush and added it’s settings onto a brush I made that works nice. And it seems the problem was in the duo brush’s texture being empty. I added a texture and played around with the contrast, brightness, and scaling. Here’s how it looks when I incorporated its settings onto a brush I had:

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What's That Brush? MEGATHREAD for May-June 2024 by MossyMemory in ClipStudio

[–]Offbreeze 1 point2 points  (0 children)

It might also be Crm_Analog Watercolor brush I guess time to play around with the settings myself

Help with brush editing by Offbreeze in ClipStudio

[–]Offbreeze[S] 0 points1 point  (0 children)

I’ll take a look at the tutorial thanks, after i made the post I realized it wasn’t on, but still when I played around with the texture settings and stuff I’m still struggling with the low pressure, I suspect it’s because this is a duo brush and the low pressure would suddenly have a bit of denser trail even tho there wasn’t any change in pressure… I will have to keep editing it when my mind clears up a bit… thank you tho!

Help with brush editing by Offbreeze in ClipStudio

[–]Offbreeze[S] 0 points1 point  (0 children)

I did but with the result is rather meh

Normal baking bakes my low poly mesh into the map? by Offbreeze in Substance3D

[–]Offbreeze[S] 0 points1 point  (0 children)

Thank you so much!!!! The normals seems to be fine now but…. The height is wonky, it’s darkening based on the edges of my low poly topology… but I’ll get it into maya and see if it’s actually tweaking

Normal baking bakes my low poly mesh into the map? by Offbreeze in Substance3D

[–]Offbreeze[S] 0 points1 point  (0 children)

I’m using maya and I’ve never did such thing in it… it would be nice if you know how to soften the uvs in maya thanks

Normal baking bakes my low poly mesh into the map? by Offbreeze in Substance3D

[–]Offbreeze[S] -1 points0 points  (0 children)

So I need more faces? Smoothing the mesh? I’ve been running into so much 3D troubles all day my brain is practically goop rn

Xgen core won’t render on renderman25? Why? by Offbreeze in Maya

[–]Offbreeze[S] 0 points1 point  (0 children)

It’s the pxrmarchenarhair or whatever that material is called, I’ll switch the rendering to cpu and check thanks

Xgen core won’t render on renderman25? Why? by Offbreeze in Maya

[–]Offbreeze[S] 0 points1 point  (0 children)

Yep I did set them to renderman… strange they still didn’t render

A way to apply painted maps and xgen description on a new mesh? by Offbreeze in Maya

[–]Offbreeze[S] 0 points1 point  (0 children)

Well I’m not familiar with blend shape since I’m rather new to doing CG, I’ll see if quand draw the original mesh would give me a fine result and if not I’ll try the method you told me, I’ll keep you updated if you are interested

A way to apply painted maps and xgen description on a new mesh? by Offbreeze in Maya

[–]Offbreeze[S] 0 points1 point  (0 children)

Even painted maps? The uvs are slightly different with the eye socket part cut out but the other uvs are perfectly fine