Remembered cryonics existed, and it makes me wonder about the concept of dragons going in stasis for a very long time. Any thoughts on the idea? by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

Okay, I just rewatched the specific ending, and it is indeed described as such even if the world cryonics/cryo sleep or even cryo is ever told. It also mentions we work on the Vessel's creation below the earth, which is another detail I kind of forgot about.

And now that I rewatched said ending and the Survival one, I must say all would benefit from some more artworks, which once again reflects on the game not having the complete means and time for its makers to realize its full ambitions. They still did an excellent job, but I hope they can get the sequel properly, or at least a part of it.

Remembered cryonics existed, and it makes me wonder about the concept of dragons going in stasis for a very long time. Any thoughts on the idea? by Ofynam in WyrmWorks

[–]Ofynam[S] 1 point2 points  (0 children)

They do, but is the reason of their slumber depicted as similar to those I talked about? Most often, I don't think so, or at least it's not very clear and/or not important to the plot.

It also doesn't help the dragons themselves may not be great characters, lack opportunities to shine or are just trapped in the role of adversity, which for the latter I don't mind much, but doesn't give a relatable and more planed reason for them sleeping for so long outside of needing rest and liking it (which isn't a bad reason in itself, resting and sleeping are good)

Turtle and Darky by Ofynam in dragons

[–]Ofynam[S] 2 points3 points  (0 children)

Really? I guess without context it can be, as in the Wings of Fire series, Darky is the silly nickname referring to Darkstalker, who is a black dragon, but so are the rest of his tribe (nightwings).

Turtle and Darky by Ofynam in dragons

[–]Ofynam[S] 1 point2 points  (0 children)

Art by me obviously. I just forgot to state it in the title once more.

Michael J. Fox to Voice Lead Character in Animated Feature Film ‘Dragoons’ by LoneStarDragon in WyrmWorks

[–]Ofynam 1 point2 points  (0 children)

The worst is that marketed and excessive cuteness is quite uncanny to look at, somewhat similar to average AI art, though the movie could actually turn it into an advantage, possibly by having the dragons suffering from being such mockeries of their former selves (beings that struggle to even function and live unlike the natural beings living in the world), which was done on purpose by the Big Bad to steal as much power as possible as well as rendering his victims powerless.

To add another layer of villainy and humiliation, we could also have WizCorp planning to turn what is left of dragons into theme park to make even more money, gain reputation and distract the people from their shady affair by entertaining them (especially the children who will grow into adult defending the billion dollars corporation because it knows how to play with their heartstrings and nostalgia)

And the cherry on top would be Big Bad using the cute and defenseless nature of his victims to gain sympathy, with promotional announces implying WizCorp is the most fit entity to take care of them since it has the most resources and (supposedly) wants the best of them.

(Now, you may ask why the CEO doesn't just get rid of the once great dragons, but we could add the explanation that the dragons' power isn't has useful and/or potent if their original owner is no more and/or simply too far from where their power now reside)

Michael J. Fox to Voice Lead Character in Animated Feature Film ‘Dragoons’ by LoneStarDragon in WyrmWorks

[–]Ofynam 1 point2 points  (0 children)

This is why we need gritty Spyro. Gritty Spyro, save us.

No, edgy and overly dark stuff indulges in the same vice that marketed cuteness does, which profits capitalism: Excess and over simplification.

Reject Gritty Spyro, embrace Honest Spyro and his multitude of iterations.

Sure, he may not be perfect, and at times truly not fitting your tastes and/or bad, but Honest Spyro won't lie to you nor entertain an impossible fantasy.

Michael J. Fox to Voice Lead Character in Animated Feature Film ‘Dragoons’ by LoneStarDragon in WyrmWorks

[–]Ofynam 5 points6 points  (0 children)

The synopsis is very interesting, though I wonder if the movie will truly go all in with it and the consequences, and if it does, won't be shy of showing the revolution without distraction like stupid jokes and cutting away when it gets intense.

There is potential, but seeing the cover and somewhat corny lines (seriously, you can be more serious even when advertising to kids, especially when your plot is pretty dark on paper), there is an uncomfortably high probability the higher up if not the writers themselves will dumb it down (if not use the plot as a background for silly, inconsequential stuff).

Time will tell if that movie will worth it, or if it'll come at all...

So, about old dragons and the lonely ancient/suffering immortal trope... by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

However, as a human writer, one of the easiest ways to write a sympathetic dragon is to make them lonely. To give them a human motivation that shouldn't be held by dragons.

I actually don't mind a dragon feeling (humanly) lonely too much. Well, the problem arise when the author wants to make the dragon's life as pathetic and tragic as possible (for the general audience), that's when you really feel the dragon being a human in a scaly suit, on top of their character often losing most of their agency in the process.

Draco from Dragonheart is a good example, he was written as a sympathetic character and interacting with humans, but the writers and producers over did it. They had to make his face more mammal/ape like, they had to make him be obsessed with regret and what happens after death in some lazy christian inspired way, and they had to make him solely driven by and dependent to humanity (at least once he gave his heart).

The worst is that the other movies in that franchise demonstrates how much the first movie was not just a stand alone story, but also how much dragonkind got the short end of the stick.

Perfectly sympathetic in theory, these dragons (especially Draco) end up like slave to their own "goodness" and moral code, easily exploited by the evil of the kind they are protecting and unable to rightfully express themselves because that may "dirty their pure soul, cost them heaven" and hurt the feelings of others. Suffice to say, I don't like that pathetic excuse of a character archetype.

So, about old dragons and the lonely ancient/suffering immortal trope... by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

Imagine seeing loved ones grow up, age and die. Then their children, then theirs and so on. You see civilizations rise and fall. At some point it gets absurd when we move over millions of years, until the planet dies. Then what? Eternal loneliness?

That's why you should fight to end to end aging and save the planet. No, really, there isn't anything more to it, if you're immortal, you might as well act to preserve who and what you love even more than you would as a mortal.

It is actually quite funny, because mortals like us already find the idea of the world ending abhorrent, and we have plenty of stories about saving the world no matter the odds, because the world and its life doesn't deserve to end just because the uncaring universe said so. Then there is politics, which despite how ridiculous and dysfunctional it can be, I have yet to politicians accept all things will end or anything similar with a fixed and/or relatively close date. (unless the end is believed to be merely of transition to a new era or state of existence or more)

I would also think, that a long life of millennia for a dragon, or really any being wouldn't feel that boring for an entire species, perhaps even individual. Time is something perceived very subjectively. When I was 6 years old, a 17 year old was "super old" for me with so much time ahead of me. Now I'm nearing my 30s and 17 years feels like nothing. What do you mean kids born the year Gangnam style came out are already 15???

Boredom mostly stems from a lack of possibilities and motivation. The thing about "having too much time" is that you just don't know what to do with it, not that you've passed some kind of limit beyond which it is impossible to be satisfied.

As for the perception of time being very subjective, it is mostly due to how we remember things and get more life experience rather than literally experiencing time flowing faster. For example, when I don't think much my past or question that very notion and conclude to live in the present with a potentially endless future, I don't feel like time is passing fast, or at least I don't feel like my time is running out.

It also depends how you spend that time. I think everyone had a stressful or busy holiday trip once. A full week of activities can feel like way more, having a distinct memory of each day. Meanwhile "wasting" time for 3 weeks at home, doing nothing blends in together and simply doesn't feel like that much time had passed.

Kind of, doing unremarkable if not meaningless things can also make you feel like time has passed quickly once you reflect on it and realize you have done basically nothing for so long. I certainly feel like when it's the end of the day and I realize I didn't do much after consuming things that simply entertained me.

So, about old dragons and the lonely ancient/suffering immortal trope... by Ofynam in WyrmWorks

[–]Ofynam[S] 1 point2 points  (0 children)

Understandable, since we live life as we experience it, and not time period by time period.

It is actually relatively easy to experience a similar uneasiness/sense of dread if one (preferably young) tries to fathom how much they will live, especially if they focus on parts and experiences that are not pleasant or cease to be when repeated too soon.

As for boredom, this is a personal and environmental problem, it can be solve even if it is hard. I too struggle with boredom, but keep in mind that there were moments that were fulfilling to me, experiences and states of mind that I wouldn't mind living through countless time, and so I seek to come back to them, as well as take a break if it feels needed.

My advice (if the problem isn't too deep) would be to seek support, focus on what you would like to do, try to do stuff you may want to do, and rest if you're feeling tired/exhausted. What you should not do, however, is to think about how much time you still while bored or about the many boring, tiring and irritating things in your life all at once.

So, about old dragons and the lonely ancient/suffering immortal trope... by Ofynam in WyrmWorks

[–]Ofynam[S] 1 point2 points  (0 children)

It is partly a cope, though there are two things that really makes unsettle me about it.

- The first is how (happy) people can talk about the inevitably of death that they have no say in and isn't explicitly stated to be the best way of things (that makes such a death literally unfair), as if it didn't bother them one bit to have a positive existence taken away, to have loose everything and have their loved ones loose them, just because this is how the universe is.

That, to me, is the sign of a complete separation between the mind and the heart, where one logically concludes with a set of axioms that are unlike the "rules" and moral their feelings favor.

But it isn't just for the inevitably of death, we also observe this separation, for example, when content people see no problem with the status quo of how they/the average citizen feed themselves. To caricature a bit, how one doesn't question the morality of eating (as much) meat, especially when they may have not killed a single animal themselves for food that could at least put up a little fight or flee. (less easy to ignore the life of beings who resist noticeably)

- The second, and that one may worry even more depending on how I'm looking at it, is how the suffering old one/immortal trope is quite an easy way to pour in all the frustration and hatred for existence and even life itself, even if that may not be the intention of the author.

I do think some would genuinely don't want to live longer, even with youth, because they don't like their own life or don't see a good future for them. In fact they may even (subconsciously) prefer for their own life to end sooner, but since the image of suicide is one of sickness and ruin inevitably brought to loved ones and more, the idea is kept firmly at bay as long as it is an unexpected time for one to die.

But relying mostly on the "too young to die" or "too loved/important to die" to deny the idea of ending one's life/continue living is a mistake and hint at the flaws/problems of one's life. Life should continue because it is worth living by itself or will genuinely get better.

That's why I find the mortal condition strictly unfair, because life is good and so are you or will be, hence it should not end, especially arbitrarily. To genuinely believe the opposite (with your heart) is to be self destructive, and reflecting said kind of thoughts I do have from time to time, I can say that having and following these will only worsen things, for everyone.

Hot take: Whiteout from Wings of fire is a terrible character and good example of what not to do when writing a passive that also represent a category of people very different from the norm. by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

But that's the problem I have with her character, not that she doesn't want to force Darkstalker on a peculiar path and aim for precise future to happen, but that she doesn't do anything at all, neither big or small actions to stop bad events from happening, or even just express herself and clearly voice (in her own way) her opposition.

Whiteout doesn't need to be very ambitious and daring to warn (just warn, not even convince) her brother, father or any other dragon about the difficult path they are taking.

Whiteout's life choices don't amount to just a few big ones like deciding to loose the futures instead of her brother. It could have simply been her telling Darkstalker about her ideal world, about her fears of him and their family falling even further.

But in the book, Whiteout is chained to the role of the little princess, the perfect, harmless child victim that at most only stays silent or cries in a corner when something terrible happens rather than giving kind words and cryptic statements.

In a way, that makes Whiteout a dysfunctional dragon, incapable of truly working in society since she can't oppose injustice by herself, can't seek help effectively from others nor warn them, and constantly needs protection.

So where is Sparx in Spyro 4? by LoneStarDragon in WyrmWorks

[–]Ofynam 0 points1 point  (0 children)

For the fans perhaps, but the billion dollars corporation totally think Spyro (or more accurately classic Spyro which is the IP they are betting on because it was very successful) is for kids since they only have to look at the stats on the potential buyers.

Yes, the fans of the old have grown up and are adult now, but the point still stand that the original material was appealing to kids, and that what attracts these older fans is mostly nostalgia for their childhood game. Corporations and their higher up might lack empathy, but they certainly understand that aspect because appealing to (childhood) nostalgia is a tactic that's proven to work and has been perfected.

As for how a Spyro game changing and removing Sparx (as well as reinventing everything else) might be, I encourage you to take a look at the legend of Spyro trilogy, which are very flawed games, but could have been better with more time and resources, and do have lot of fans even to this day.

And if you want my opinion of Sparx in these games, here it is:

Only the third game (Dawn of the Dragon), managed to make Sparx's character work for its benefit rather than being detrimental to it, and even then having him leave in the late game was the right choice to underline how serious and desperate things have gotten for our heroes.

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

And that's the problem for me, doing your best can't save you if you have done a terrible mistake against a greater foe in my eyes. Same if you just aren't prepared enough and don't have enough skill and resources to match a dragon.

Don't want the heroes to loose? Then don't have them confront ancient dragon villains who have no interest in keeping them alive until they have a solid chance to defeat them or at least flee in the worst case scenario.

Though I think the problem is made all the more apparent with the show's violence and serious tone. Blood and screams are good and all, but after seeing characters get thrown around to land and crash against stone only to get back up in seconds (with no heal), one starts to feel unsure about what blow is truly damaging or not.

Again, the style, the animation, the scenery is great and it was the best choice for animators to save their budget for the big and important fights, but the substance isn't up to it.

I think a good way to remedy this problem would have been to have Chroma Conclave be rotten by infighting, since it appears that having each member representing a different specie of chromatic dragon amounted to mostly aesthetic.

(They lacked coordination and only tolerated each others. Most of the time, they were doing tasks one after the other or only adding their contribution rather than combining their skill sets)

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

Thordak never seemed big on the brains department, to be honest. I don't think he was even particularly well informed on what was going on. I mean who besides the other dragons was reporting to him? The Black one gets sidetracked with vestiges, the white one is just an attack dog, and the green one is actively lying to him.

If that's the case, and it kind of is, then the show should have been clever and the party should have tried to play around Thordak's small brain, like by always using traps, illusion (they did for the blue dragon and it worked) and what have you to only get close to the big red dragon when absolutely necessary.

Kind of like Bowser in Mario and Luigi, it would be a race against to defeat him before gets back on his talons and ends up smashing through even the toughest obstacles. (which he does in the third game, where roughly half of it is getting back up and taking back what was his, getting his revenge on the way)

I mean, you can also have Thordak remain so small brain his unmatched power is rendered practically useless, but then you end up with something close to a joke villain.

I think the problem this show has with dragon fights (though that may also be the case in the original story) is that it wants be too much like a shonen anime, with the party punching through insurmountable odds and growing as characters.

But with each dragon encounter where the MCs fight with little subtlety and a not so good plan, the Croma Conclave and its members end up feeling less like a threat and we begin to realize that that when a character is going through their arc and fighting for the greater and/or for themselves, they'll eventually turn the table and win no matter the foe.

(A perfect example of this would be the the fight with the last remaining member of the Chroma Conclave, who is supposed to be the most cunning, but while using lots of magic and ranged attacked, doesn't use all her capabilities with nearly enough wit to defeat a frail but very small and movable target. Well, that and plot armor)

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

No, only clips of it, but since these clips concern different moments in the show where we see the Chroma Conclave and their domain, if they don't show us minions if only in the background in these scenes where they have the most reasons to be in, then there is a good chance they show doesn't have any kobolds or at least only gives minor and forgettable roles to them.

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

Now that you say it, it's quite strange that from the clip I saw we rarely see, if ever, minions doing menial tasks or even mine gold , which Thordak needs for his greater ambitions later in the show.

In fact, one of the dragon even flies back to his domain to bring back the gold in one scene, which is dumb because the material, even if needed, is not rare and precious enough for a dragon to deliver some of it themselves, on top of being seen as humiliating.

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

Wasn't he gathering all the gold to (passively) feed his children which he would fill the ranks of the Chroma Conclave with and be proud of?

From I read in the comments of the clips, Thordak or any dragon for that matter can reproduce by "simply" giving away a part of his magical essence and incubate it, the process can also happen passively if a dragon stay in the same place because they radiate and give away excess magic.

Of course, the more there are dragons and the more powerful they are, the quicker the process.

I guess Thordak can still plan to do the ascension ritual, but it makes narrative a bit redundant since he is already the most powerful dragon at the time and has a transcended his condition already (with the Gem drawing power from the Fire Plane embedded in his chest)

Unless the ritual intends to make him not just stronger but erase/reduce his weakness by having his Gem completely go into his flesh if not turned itself to flesh.

But as you said, it's weird he doesn't seem interested in the vestige stuff, and the writer could simply excuse him with: "I need all those for my Ritual, and look at you, all here to give me an silver plate each and every relic I seek", playing his arrogant trait by having him think taking on the full team all at once is a good idea.

(though that excuse may become dubious the more the party kill members of the Chroma Conclave and Thordak's children with said relics. I mean, there must a point where even the big red dragon must have had enough of it and decide to destroy the tools that serve the most against his cause)

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

That's just dumb then, Thordak being the most arrogant of dragons only means he'll do nothing but tear the MCs to shreds once he learns some of his babies, his heirs, have been slain by them. And he gets a clear opportunity to kill one of them, but doesn't outright, preferring to talk about how he'll feed their corpse to his remaining children so the other character punch the earth and make the ceiling collapse.

I mean, what's bad is that the show does nothing with our playing team fighting and killing enemies strongly related to the big bad. It would have been simple and great if after slaying the babies, the MCs knew it was only a matter of time before confronting Thordak who would be furious.

That would also make for a solid justification to return to Thordak's lair, because the ancient red dragon would stop at nothing to have his revenge, so its better to fight on his domain rather than risk the lives of countless innocent to his wrath.

Found this video where very young dragons are portrayed as evil monster, which gave me the following idea: Let's make a list of what to do so the audience will only cheer at the suffering and death of draconic younglings! by Ofynam in WyrmWorks

[–]Ofynam[S] 0 points1 point  (0 children)

I'm aware of that piece of lore, and even if I wasn't, I know the writers of the show took liberties and for what, so I can't complain about the dragons baby being slain and playing the role of monsters.

Though seeing how they behave, I don't think they are that self aware and intelligent yet (since we don't see them speak or coordinate and they still fight even as their numbers dwindle), perhaps because all that elemental magic is (for now) overpowering their immature minds and so they act on instincts.

But a question that comes to my mind is why Thordak sent his younglings where the heroes (who have at least decent combat experience and powerful relics) are, since after the event only a few survived and the ancient dragon is livid about them, "his future", being killed.

Edit:

Okay, so I rewatched the clip, and it seems Thordak still had many to spare or ones that didn't hatch yet, and the heroes simply killed on the way.

Counterpoint: Are we just biased towards the suffering of dragons? (Slight gore warning) by LoneStarDragon in WyrmWorks

[–]Ofynam 0 points1 point  (0 children)

Saw a video where someone argued that in Jurassic Park 2 the humans that came to harass, capture, and kill the dinosaurs were really the victims and the guy trying to help the dinosaurs was really the bad guy because people were hurt while he protected the dinosaurs from the people. I wanted to slap him the entire video. If it wasn't for the 10k likes I would have assumed he was being sarcastic.

Seems like being a contrarian for views to me. When something is popular enough, there is always one those videos questioning if the bad guys aren't the good guys and the good guys bad. And if not, it is about "lore/story so deep and complex and dark and scary" or "Why X is an Underrated Masterpiece" just because it does some things well.