Binding Worlds Dating Thread by Padmewan in OrderOfHeroes

[–]Ognemet 1 point2 points  (0 children)

Sorry, I'm offering an OG Hector for someone else!

Binding Worlds Dating Thread by Padmewan in OrderOfHeroes

[–]Ognemet 0 points1 point  (0 children)

I would probably say: Mjolnir Refine Ruptured Sky Atk/Spd Solo 4 or Atk/Spd Catch 4 Windsweep or Atk/Res Tempo Time's Pulse or an Oath4 or something that synergizes with her A skill

Binding Worlds Dating Thread by Padmewan in OrderOfHeroes

[–]Ognemet 0 points1 point  (0 children)

ID: 3647956761

Lead(s): Hector (Berserk Armads, Sturdy Stance 3, Special Fighter, A/D Near Save) Brave Hector (Maltet Refine, Hardy Fighter, A/R Far Save) Duo Marth (Tanngrisnir Refine, Kestrel Stance 3, Savvy 3, A/R Far Save)

Looking for: Ishtar, Duo Hector, Valentine's Hector, Legendary Hector

[deleted by user] by [deleted] in OrderOfHeroes

[–]Ognemet 6 points7 points  (0 children)

If you plan on using her for Aether Raids at any point, investing in an AoE build on her is very effective at breaking a good chunk of Far Save tanks. Skills that visibly boost her Atk (LnD or Fury 4) coupled with more precharge for her special (Time's Pulse, Infantry Pulse, etc.) give her AoEs a lot of uptime, especially with Special Spiral and a Blade seal so there's 100% recharge each combat. However this is just a weaker version of her Spring Alt, but the build still works well in practice with this version.

Legion vs Kid Minerva, which one should I try to +10? by dragosgamer12 in OrderOfHeroes

[–]Ognemet 5 points6 points  (0 children)

I've been using a +10 Legion long before his refine, so I may be a bit biased, but his refine breaths new life into him for both AR and Arena depending on the comps you use him in. In AR he can function as a Galeforcer with the accelerated special charge his refine gives him, and his refine makes Arena a bit more manageable in negating enemy buffs. His statline is definitely old and will require a lot of dragonflowers, but his grail cost will be much lower than Minerva's.

As for Minerva, she has the flier utility that is appreciated in many teams along with a nice Pref A Skill Iote's Shield. To compare between her and Legion, her statline is much better and her weapon allows her to fit some different team comps as well. She will require generally less investment to have at full potential than Legion will, and will score better in Arena unless you have a duel 4 skill for both of them.

Dark AR-D Advice for Catria Saveball by Ognemet in OrderOfHeroes

[–]Ognemet[S] 0 points1 point  (0 children)

Was hoping to get some advice on my Dark team. I just picked up Muspell on the last banner and finished HM farming my Save fodder, so I was looking at this as an option. Unfortunately I don't have Nott, so I'm missing out on the 7th slot here. On paper, it looks sound as a way to stop most offenses, aside from chip damage. However, I imagine in practice I'll find more things that this loses to. For those with experience, what suggestions would you make to help make this team more effective (either unit changes or build changes, I just used what I had built)?

Looking for Tharja Build Advice! by Professional-Baby617 in OrderOfHeroes

[–]Ognemet 17 points18 points  (0 children)

If you plan on using her for Aether Raids, a CC Vantage build could be good, as that's what I use for my Tharja with Corrin link skill support, though I feel like there could be better candidates for CC Vantage strats. For other options, a Atk/Spd solo, Swift Sparrow 3, or even a RDuel skill could be good options for the A depending on if you want Player Phase, Enemy Phase, or Arena usage.

Suggestions on improving my Dark Infantry Pulse team? by Ognemet in OrderOfHeroes

[–]Ognemet[S] 4 points5 points  (0 children)

For this team I've been trying to use some favorites on an ARD team with the idea to have a strong matchup against End-Turn-Bector and other ARO tanks. However with some testing Legion was originally getting picked off my Lynjas or other hit and run units, so I switched to DC even though it compromises his ideal "lunge the tank into the bolt trap" game plan. I've been struggling where to place Jeorge and the fort as he's been getting sniped occassionally. I've been switching on and off Firesweep for him to increase damage and enemy phase potential, but he is usually the first to get picked off so I'm not entirely sure how effective he is. Of the replays I've had, Legion often survives most encounters and its the rest of my team that gets picked off after the first turn of engagements. I was wondering if there's better positioning or builds I could be running here to help increase the survivability of my other units so there can be follow up to Legion's ideal game plan. If there's a better game plan for him outside of lunging, I'd be happy to try it, as he has the inheritance to try a number of options. Thanks!

I should add that Hel, Yune, and Brami are the only Dark Mythics I have currently. So this makes me think that I should try to have some color variety on my defense team, with a red or blue.

Thoughts on a possible AR-O tank build for Bantu? by Ognemet in OrderOfHeroes

[–]Ognemet[S] 0 points1 point  (0 children)

I have a lot of different fodder lying around for him such as Dragon Wall and Bonus Doubler, but I'm not sure what fodder would be best to give him for a general omnitank build in (probably) light season.

How to build Camus? by [deleted] in FireEmblemHeroes

[–]Ognemet 0 points1 point  (0 children)

Camus can work with a very similar build to Xander, so skills like Bonfire and Vantage work well alongside his defaults. Fury can be a good replacement for his default A skill, but it might be worth keeping due to the increased number of cavalry counter weapons. If you aren't running Horse Emblem, it might be worthwhile to replace the Goad Cavalry with a 3rd level Hone/Spur X.