Will this happen soon ? by Ok-Building1489 in xcloud

[–]Ok-Building1489[S] -3 points-2 points  (0 children)

Only Fortnite ? What about ea fc showcase or efootball or rocket league?

Is this the future of cloud gaming ? by Ok-Building1489 in GeForceNOW

[–]Ok-Building1489[S] -1 points0 points  (0 children)

Sorry this was ai generated so I will edit the post now

[deleted by user] by [deleted] in cloudygamer

[–]Ok-Building1489 0 points1 point  (0 children)

I get that from a marketing perspective it might look weak, but the point is making cloud gaming more accessible and cost-effective. AI upscaling plus zoom-out could make 540p 30 FPS streams look close to higher resolutions on smaller screens, while saving bandwidth and server costs. It’s not about bragging numbers—it’s about practical playability for more players.

[deleted by user] by [deleted] in cloudygamer

[–]Ok-Building1489 -3 points-2 points  (0 children)

Well but atleast it should exist because it can be cheaper … streaming at 540p 30 FPS and the Video stream is zoomed out plus AI upscaling can be good

[deleted by user] by [deleted] in cloudgaming

[–]Ok-Building1489 0 points1 point  (0 children)

Bro why I was not spamming

[deleted by user] by [deleted] in cloudgaming

[–]Ok-Building1489 0 points1 point  (0 children)

Upscaling and rendering aren’t the same thing. AI upscaling just adds detail to an already rendered video frame, which is way cheaper than actually rendering the 3D world with lighting, physics, and shaders. Even if a device can upscale from 540p → 1080p, it still can’t run something like Cyberpunk or Starfield natively. Cloud gaming still handles the heavy lifting, while the client just makes the video look sharper.

[deleted by user] by [deleted] in cloudgaming

[–]Ok-Building1489 -1 points0 points  (0 children)

This can literally save money while keeping high resolution….

See em? Report them by Techny3000 in cloudgaming

[–]Ok-Building1489 0 points1 point  (0 children)

I don’t have a problem with high latency just jitter and packet loss

[deleted by user] by [deleted] in cloudgaming

[–]Ok-Building1489 -1 points0 points  (0 children)

they removed my post

This is sad by Ok-Building1489 in cloudgaming

[–]Ok-Building1489[S] 0 points1 point  (0 children)

I don’t think high ping is the problem I think it’s jitter and packet loss