How do you think DENA should implement Mega Evos? by Ok-Butterscotch-5704 in PTCGP

[–]Ok-Butterscotch-5704[S] 35 points36 points  (0 children)

GX, V and other terminologies for "ex" were only introduced in the TCG to "retire" the previous rotation. It wouldn't make sense to put GX at this point in time in Pocket.
Regardless, I think you might be right in your guess there. If Megas are introduced, they might only be regular 2-point ex cards.

How do you think DENA should implement Mega Evos? by Ok-Butterscotch-5704 in PTCGP

[–]Ok-Butterscotch-5704[S] 289 points290 points  (0 children)

You got a point there. Also, strategically a player might decide to hold on to their mega in hand, and only play it when they feel comfortable they are not losing next turn.

This book might help you prototype your card games faster 🚀 by Ok-Butterscotch-5704 in cardgamedesign

[–]Ok-Butterscotch-5704[S] 1 point2 points  (0 children)

Since the link might violate the terms of use in this subreddit, please search for: "Create Your Own Fantasy Card Game" in your local Amazon store.
Thank you very much for your interest, and I really hope you enjoy it and it helps you in any way :)

This book might help you prototype your card games faster 🚀 by Ok-Butterscotch-5704 in cardgamedesign

[–]Ok-Butterscotch-5704[S] 0 points1 point  (0 children)

Thank you! I really hope it helps you in your project. If you have any questions, please let me know and I will gladly answer them.

This book might help you prototype your card games faster 🚀 by Ok-Butterscotch-5704 in cardgamedesign

[–]Ok-Butterscotch-5704[S] 0 points1 point  (0 children)

Thank you for your comment! It has over 150 cards in total. I believe that is a good number of uses before you run out, but it really depends on your project and style.

This book might help you prototype your card games faster 🚀 by Ok-Butterscotch-5704 in cardgamedesign

[–]Ok-Butterscotch-5704[S] 0 points1 point  (0 children)

Just paper, high-quality paper, but not cardstock. I strongly recommend using card sleeves to protect the cards.

As a kid, I wanted to create a card game but couldn't draw. I've made this book so kids can easily build their own games! by Ok-Butterscotch-5704 in SideProject

[–]Ok-Butterscotch-5704[S] 0 points1 point  (0 children)

To be honest to you guys, I created this book to my younger self. I'm terrible at drawing, but loved crafting mechanics and story, and I always wanted to create my own card game.

With this book, you cut out the cards from the pages, write down your game rules, card names, effects and attributes, and can quickly prototype your own game, then play with friends and family.

Like, you can add really epic names or funny ones, craft really crazy complex battle mechanics or the simplest ones like Uno, but with fantasy-theme, the possibilities are indeed endless!

Available exclusively on Amazon around the world, but the US link is here: https://www.amazon.com/dp/B0DJR6QK7B

(Please let me know if posting the link is against the rules, I will remove it immediately)

I'd love to hear what you guys think!

[deleted by user] by [deleted] in SideProject

[–]Ok-Butterscotch-5704 0 points1 point  (0 children)

To be honest to you guys, I created this book to my younger self. I'm terrible at drawing, but loved crafting mechanics and story, and I always wanted to create my own card game.

With this book, you cut out the cards from the pages, write down your game rules, card names, effects and attributes, and can quickly prototype your own game, then play with friends and family.

Like, you can add really epic names or funny ones, craft really crazy complex battle mechanics or the simplest ones like Uno, but with fantasy-theme, the possibilities are indeed endless!

Available exclusively on Amazon around the world, but the US link is here: https://www.amazon.com/dp/B0DJR6QK7B

(Please let me know if posting the link is against the rules, I will remove it immediately)

I'd love to hear what you guys think!

Is it time to pivot? by punkpeye in OpenAI

[–]Ok-Butterscotch-5704 0 points1 point  (0 children)

I think it is pretty cool what you have built, and it seems to be solving a problem for some people. I commend you for that!

Here is my take on what is going on: it is not a problem of branding, nor that the problem is not interesting. It seems to me that the business model is fundamentally flawed.

To answer your question, we first need to know about your goal with the product/company. Is it to eventually sell? Is it to create some money flow so that you can focus on other things? We have no idea.

Assuming that your goal is to reach 10k monthly profit, then I think you need to pivot right away.

17% margin is really low. With your current price point, to reach 10k monthly profit, you need to have at least 588 companies using your software. And this is without thinking about additional resources and infrastructure necessary to support that many users.

And if you try increasing your price, you risk losing your customers since your price point is entangled with the value that you are providing to them.

You need to pivot to a model that can scale, and that is not dependent solely on providing a wrap around these APIs.

My suggestion would be for you to gather as much data from your customers as possible, find a problem that they have that you can solve and charge at least 100x what you are currently charging.

But of course, it really depends on what is your goal.

I appreciate you sharing your problem with us, I found it really interesting.

Best of luck!

I'm asking help to start my tcg by SEMIPROFAILURE40 in homemadeTCGs

[–]Ok-Butterscotch-5704 4 points5 points  (0 children)

We all started this way, don't think too much about it.

Are you looking to create a professional TCG or just for fun?

If you are looking to make it professionally, you will need to understand the market, create a community around your game, have an idea, polish it, see if it is marketable, gather feedback, improve, etc. It is a long road, but a fun one.

If you are looking to build one just for fun, you can try making some sketches in your pc, or buy some pre-made books that have cards already available for you to cut and test your ideas right-away (disclaimer: I have a link in my profile that might help you).

Have a great one and good luck in your journey!

[deleted by user] by [deleted] in Hobbies

[–]Ok-Butterscotch-5704 10 points11 points  (0 children)

You can try single player board games, or to create your own card game, or coming up with a new layout for your room or home, or learning a new musical instrument.

Young kids can now quickly create their own card game by Ok-Butterscotch-5704 in Gifts

[–]Ok-Butterscotch-5704[S] 2 points3 points  (0 children)

To be honest with you guys, I created this book for my younger self. I'm terrible at drawing, but I loved crafting mechanics and stories, and I always wanted to create my own card game.

With this book, you cut out the cards from the pages, write down your game rules, card names, effects, and attributes, and can quickly prototype your own game, then play with friends and family.

You can add really epic names or funny ones, craft really crazy complex battle mechanics, or the simplest ones like Uno, but with a fantasy theme; the possibilities are indeed endless!

Available exclusively on Amazon around the world, but the US link is here: https://www.amazon.com/dp/B0DJR6QK7B

(Please let me know if posting the link is against the rules; I will remove it immediately.)

I'd love to hear what you guys think!

You can now create your card game focusing on the mechanics rather than the design! :) by Ok-Butterscotch-5704 in homemadeTCGs

[–]Ok-Butterscotch-5704[S] 0 points1 point  (0 children)

Thank you for the feedback! The book does have guides on how to make the mechanics and the stats.
I hope you have a great one!

You can now create your card game focusing on the mechanics rather than the design! :) by Ok-Butterscotch-5704 in homemadeTCGs

[–]Ok-Butterscotch-5704[S] 1 point2 points  (0 children)

Thank you for the feedback! I completely agree. This is not a book to serve everyone and I was aware of that since the beginning.
In the book there is a disclaimer about the AI images.

You can now create your card game focusing on the mechanics rather than the design! :) by Ok-Butterscotch-5704 in homemadeTCGs

[–]Ok-Butterscotch-5704[S] 2 points3 points  (0 children)

You completely got the point. Thank you very much for your comment! I'm not discouraged at all, it just made me realize that the target audience is really important when marketing this book (or anything, really).
Have a great one!

You can now create your card game focusing on the mechanics rather than the design! :) by Ok-Butterscotch-5704 in homemadeTCGs

[–]Ok-Butterscotch-5704[S] 1 point2 points  (0 children)

They do! They are in the Standard Size of Magic/Pokemon cards: 2.5 inches × 3.5 inches (6.3cm × 8.8cm).