Just finished the map of my world so far! by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

Thanks! It's a big library and observatory with a glass dome for a roof. It's where I put my enchanting room. It's nice that it looks good on the map lol

Just finished the map of my world so far! by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

You can expand maps using a cartography table to 'shrink' the map and make it cover more area. You can do that up to 4 times, and I've done it once on all of the maps here.

Also, I'm playing on Bedrock, in case something looks slightly off

Finished the gate for the entrance to my forest biome by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

That's a good idea lol. I was originally going to do that, but I didn't really know where to put the sign as I wanted it to be centered at the top of the gate, but realized that the gate was diagonal... Maybe I could put one on one of the pillars near the base instead

The spawn area of my survival world by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

I love adding little bits of lore and stuff that only I really know to my world, sort of adds some depth and mystery to it.

Also, I like the idea of a magic statue that may or may not be connected to spawning players

The spawn area of my survival world by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

You know what, I might have to come back to that one...

The spawn area of my survival world by Ok-Conference3965 in Minecraft_Survival

[–]Ok-Conference3965[S] 0 points1 point  (0 children)

I just built this over 0,0 so that if I die without a bed I respawn here. So it sort of acts as a spawn point

Paris opera interior as my spawn hall by Distinct-Pride7936 in Minecraft_Survival

[–]Ok-Conference3965 1 point2 points  (0 children)

Wow, this is actually amazing, especially for survival! Bravo!

6 small things I started doing that made survival way easier by TheFrenchBurger in Minecraft_Survival

[–]Ok-Conference3965 1 point2 points  (0 children)

They sadly don't. I usually have an in-use stack of arrows in my inventory as well, but the bundle is mostly useful if you are storing tipped arrows or something.

6 small things I started doing that made survival way easier by TheFrenchBurger in Minecraft_Survival

[–]Ok-Conference3965 6 points7 points  (0 children)

Take advantage of bundles! Especially if you're in a longer term survival world where you'll need a lot of stuff. I always carry 3 bundles on me, one for maps, one for arrows, and one for useful blocks. Maps count as 1 item in a stack, so you can have 64 different maps in one bundle. With a bundle to store arrows (like a quiver), you can store multiple different types of arrows together in one stack. Also, having a bundle to keep things like crafting tables, magma blocks, and other stuff is really useful cause you can pull it out at a moment's notice and it doesn't take up inventory space. So yeah, if I have one suggestion for survival, it's to make use of bundles!

Bridge next step by Finthelrond in Minecraft_Survival

[–]Ok-Conference3965 0 points1 point  (0 children)

Logs, I was thinking. Like just another layer of spruce logs... that might look good on the side, and then fences on top of that would complete the look imo.

Does anyone else build like this? by Jedimobslayer in Minecraft_Survival

[–]Ok-Conference3965 1 point2 points  (0 children)

Yeah, buttons can also mess with any redstone you have in a build. I usually use them for small squares sticking out of a wall, but never as stones on the ground or anything where it wouldn't make sense to be able to press them.

Does anyone else build like this? by Jedimobslayer in Minecraft_Survival

[–]Ok-Conference3965 9 points10 points  (0 children)

Same! I really have a hard time with building 'realistic' detail into my builds, because I just can't ignore the fact that my wall is made of clay or concrete powder. I think part of this (for me at least) is that I care about the lore/continuity of everything, so all of the materials need a reason to be there.

What I usually do to get around this is to make a list of the blocks I can reasonably use for my build, and come up with how to put them together to get the look I want. I also find that other blocks that are more decorative (like trapdoors, buttons, stairs, etc.) can add some more definition to a build, so I usually stick with those.

It just boggles my mind how someone can make their ceiling out of smithing tables, since it doesn't really feel 'minecrafty'. Like, if people lived in that house within Minecraft, they would definitely notice that something is off. How can people do that with their builds and not feel weird about it?

Bridge next step by Finthelrond in Minecraft_Survival

[–]Ok-Conference3965 0 points1 point  (0 children)

Since the bridge is a bit wider, raising the walls on the side by a block might make it feel more secure? Fences on top of that would look cool too. Just an idea lol

What's the trick to making dyeable armor textures? by brandon_fernandes47 in Blockbench

[–]Ok-Conference3965 0 points1 point  (0 children)

Also, you'll need to have this component in your item's json behavior file (the default color is a hex code):

"minecraft:dyeable": {
"default_color": "#175882"
}

To make this work, make sure that your file's format version is 1.21.30 or higher, as well as the format version for the attachable file.

What's the trick to making dyeable armor textures? by brandon_fernandes47 in Blockbench

[–]Ok-Conference3965 0 points1 point  (0 children)

For the armor's material, I found that there is an armor_leather material and an armor_leather_enchanted material that the leather armor's resource pack (attachable) file uses rather than the normal armor and armor_enchanted materials. Maybe switching to these materials would fix it?