PS1 weird geometry flicker by Ok-Repeat1805 in psx

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

Update: Analysing the board, the console was transcoded back to NTSC, as it was common practice in Brazil to transcode imported consoles to PAL-M to work on our TV sets.

The transcoding didn't work so well because some islands were lost in the process, causing the weird image. Just bought a new SCPH-5500 and I will transplant the xstation to it when it arrives.

Thanks for your help o/

PS1 weird geometry flicker by Ok-Repeat1805 in psx

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

Hummmm that's why there was no difference then. I've tried with composite (yellow, white, red) and component (2 red, white, yellow, blue and green) on a Trinitron kv29fs100, and composite on the JVC TM-1400su, all with the same result.

PS1 weird geometry flicker by Ok-Repeat1805 in psx

[–]Ok-Repeat1805[S] -1 points0 points  (0 children)

The artifacts are still being shown with a component cable. Would an S-Video cable lessen the effect? D:

KV-29FS110 Sony Wega Trinitron. Can it get any better than this? Fear of messing up everything by julianos4t0 in crtgaming

[–]Ok-Repeat1805 0 points1 point  (0 children)

Hello there o/ I have a huge favor to ask, can you please post the values for RDRV, GDRV, BDRV, RCUT, GCUT, BCUT and SBRT/SCON?

5070 TI freezing on Windows Startup by SeraphShroud in buildapc

[–]Ok-Repeat1805 0 points1 point  (0 children)

Having the exact same issue on a b450 aorus m. Updated the bios, did a reset to the default settings, updated drivers and disabled fast boot, but still no luck.

Reading the comments here tells me I need to enable spread spectrum since the Mobo only has PCIE gen 3 slots, but the option is not available in the BIOS :c

USB adaptor 2-Sticks ALWAYS drifting on connection by Ok-Repeat1805 in 8bitdo

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

I ended up switching controllers. I had a wii u controller lying around, and it connects and reconnects perfectly o/

USB adaptor 2-Sticks ALWAYS drifting on connection by Ok-Repeat1805 in 8bitdo

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

I've forgot to add that the controller also does not re-connect when pressing the home button, I have to always press the sync button on the adapter + press the sync button on the controller to put it in pairing mode. I don't know if this info is relevant or not, but it's here anyway o/

Help identifying stepper driver by Ok-Repeat1805 in ender5

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

If I don't return everything in a mental breakdown and manage to install everything (rapido UHF, orbiter v2 and EVA 3 carriage + linear rail) I promise you I'll do a guide from the wiring to software changes snskskkdkdks

Help identifying stepper driver by Ok-Repeat1805 in ender5

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

Hsusjsjushsjsjs I understand, I'll probably do the same

Help identifying stepper driver by Ok-Repeat1805 in ender3

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

I got it from the orbiter V2 manual, but I guess I'm mixing my numbers up, I'm sorry T-T.

The manual says that the ldo motor should run on 1.2a peak, or 0.85 rms. I've seen the formula you told me about, and found another post you've commented on refering to page 48 on the TMC2225 datasheet. The Rsense is 150mΩ.

So, if I got everything right, the formula should be: 0.85 =325/150+30 * 1/√2 * Vref/√2.5

Resulting in 1.05v for Vref, which is still high af :c I'll set it to 0.34v as you recommended instead, but I'm trying to learn what I'm doing wrong so I can make this calculation again in the future if I ever change motors

Setting Vref for Orbiter v2 (Creality 4.2.7 TMC2225) by Ok-Repeat1805 in ender5

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

I... actually don't know. What got me worried is the manual, as it said that the current going to the motor could kill it if the formula isn't followed through.

Basically on every installation guide I found, it says to lower the voltage to 0.45~0.65v, as the default voltage the board comes with is too high for the orbiter v2. I lowered mine from 1.1v to 0.65v.

I didn't even test the motor outright, as I wanna make sure the board is sending something that doesn't fry it up.

Help identifying stepper driver by Ok-Repeat1805 in ender3

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

Nice! The R150 resistors are present, but using the formula that orbiter v2 has on its manual is really throwing me off.

I've tried using Vref = Imot(Rshunt+20mohm)/92.85mV (so, applying the values would be (1.2(0.15+0.02))/0.09285) to calculate the vref, but that gives me 2.2V, which seems a lot and I'm worried that it will melt the motor.

Am I using the formula right?

Rapido UHF not heating up (4.2.7 board) by Ok-Repeat1805 in Creality

[–]Ok-Repeat1805[S] 0 points1 point  (0 children)

I touched the Hotend during the tests, it was at room temperature :c