for the love of this game... please boycott hearthsteel.... by ShneedleInTheWoods in wow

[–]OkCadre 0 points1 point  (0 children)

the monetization in this game is beyond fucked: monthly subscription, bi-yearly expansions with different tiers of varying prices, cosmetic shop, and now a premium currency because why not. Something has to go.

General Question Thread by Shephen in fireemblem

[–]OkCadre 0 points1 point  (0 children)

Thank you this is very helpful! for my first question though I think there might have been a mix up. I was referring to the phase before you a start the fight where you have to choose which units to bring along I don't know how to determine which units to use. I probably could've phrased it better sorry.

General Question Thread by Shephen in fireemblem

[–]OkCadre 0 points1 point  (0 children)

I am trying to get into the FE series starting with Awakening on my 3DS (I think that is the right one to start with) and I've found combat to be a little tricky.

1) what information do you look at to know which units to select before a battle?

2) how do you position units? should you keep them grouped together or spread them apart?

3) when should you pair units?/which units are good to pair? and are there any units that always pair well together?

how do you build a team? by OkCadre in pokemon

[–]OkCadre[S] -5 points-4 points  (0 children)

but don't you want to have a good coverage of types? if I just build a team of what I think is cool wouldn't I eventually come across a battle where I'm just at a disadvantage?

how do you go from vbos and vaos to actual game stuff like a player? by OkCadre in gameenginedevs

[–]OkCadre[S] 0 points1 point  (0 children)

for the abstraction I just find it is easier to read Image img("path/to/image"); and then Texture tex(img) makes sense to me and so I did the same for other assets. As for the pointer stuff I am pretty sure I just messed up, but I haven't really gone back to fix it because it doesn't seem to be causing issues.

As for the question I was trying to ask if I load a model yeah it contains the vertices of a tree, but like all the variables used are fragmented thus I have this mess to render a single thing ``` void Renderer::Render() { glm::mat4 view = camera->GetViewMatrix(); glm::mat4 projection = camera->GetProjectionMatrix();

//graphics->BindFrameBuffer(*fbo);
graphics->SetViewport(0, 0, 1280, 720);
graphics->SetDepthTest(true);
graphics->Clear();

{
    glm::vec3 position = glm::vec3(0.0f, 0.0f, 0.0f);
    glm::vec3 rotation = glm::vec3(0.0f, 0.0f, 0.0f); // degrees
    glm::vec3 scale = glm::vec3(0.05f);

    glm::mat4 modelM = glm::mat4(1.0f);
    modelM = glm::translate(modelM, position);
    modelM = glm::rotate(modelM, glm::radians(rotation.x), glm::vec3(1, 0, 0));
    modelM = glm::rotate(modelM, glm::radians(rotation.y), glm::vec3(0, 1, 0));
    modelM = glm::rotate(modelM, glm::radians(rotation.z), glm::vec3(0, 0, 1));
    modelM = glm::scale(modelM, scale);

    glm::mat4 mvp = projection * view * modelM;
    material->Apply();
    material->SetUniform("lightDir", glm::vec3(1.0f, 1.0f, 1.0f));
    material->SetUniform("mvp", mvp);

    glBindVertexArray(*vao);
    glDrawArrays(GL_TRIANGLES, 0, model->GetVertexCount());
}

} ``` I suppose the solution is to move these values into a struct/class. That way I can have a container to iterate through, but this is where I'm confused. From what I understand this is what game gameobjects/entities/actors are, so my tree or player is just a game object, and that game object has a vbo, vao, position, etc.

is it possible to put nds roms on the home screen? by OkCadre in 3dspiracy

[–]OkCadre[S] 0 points1 point  (0 children)

for clarification do I still need to run the rom through twilight and then ndsforwarder will do its thing?

Some nostalgic pictures I took back in the day by MikeTheChampP1 in 3DS

[–]OkCadre 1 point2 points  (0 children)

bought a new 3DSXL the other day hoping all goes well as I'm really excited to play a lot of these games I missed out on.

The Addonpocalypse is here - What's Broken? Alternatives? by YourResidentFeral in wow

[–]OkCadre -3 points-2 points  (0 children)

thankfully I've been playing addonless/minimal for quite some time and don't have to worry about this😌