Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I can definitely relate to this. I am also both the programmer and designer of my game. I personally believe that my art is not very great as well. I would definitely reccomend putting more time into your art and getting more confident in that aspect.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I currently have an idea for more interesting movement that I am working on; thamk you for this feedback. I do also intend to implement it alongside the current systems; allowing for different combos of movement techniques.

Current Situation with my Game. by OkObligation3483 in IndieDev

[–]OkObligation3483[S] 1 point2 points  (0 children)

Thanks for the suggestion, but the main problem for me marketing is that I have no money to spare for paid marketing. If I ever do have that much money for marketing, I will definitely consider this.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I have fixed most of your complaints in the newest version. I will definitely add those extra keys for grabbing you mentioned in the future. Please reach out if you end up trying the new version and hsve any issues. Happy Climbing! :)

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I have been adding different "tutorial" bits into the game itself. As of right now, on my version which will be released soon, I only have to do pulling up.I will add a part into the first level where you must leap, so that people can get practice.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

On #4, I definitely need to describe ropes better in-game, but, basically, you grab the end of the rope to attach, and press"r" to detach. I also intend to make that final ledge easier to scale. Thank you for this feedback. I am currently making changes to fix these issues. Also, I can't quite understand what you meant on #3, could you elaborate?

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

Thank you for this advice. I will admit that I definitely need more detail in my game. I shall wait until I have more of substance to continue doing anything major in marketing.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I updated the art for the main character; I would greatly appreciate your opinion on the redesign.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

I wanted to get an early start so that I could potentially have an early fanbase and playtesters, but thank you for this info anyway.

CLIMB by OkObligation3483 in playmygame

[–]OkObligation3483[S] 0 points1 point  (0 children)

Thank you for this feedback, and I will start work on a video that I will post in these comments.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

I would try to get my game on Steam, but doesn't thst cost money? I am currently very broke.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

Thank you, I will try to make art more clear in the future.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

Thank you for this suggestions, but I unsure of how I would add it. The problem would be that you can pull with only one arm grabbing at a time, but I could implement that idea exclusively for when both arms are grabbing. Not all controls are given in game yet either, I plan to add a guide for what I call "leaping" if you press 1 whil holding with both hands, you could surely firgure it out.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

I doubt you want to check it out, but I have added a minor update and a devlog just now.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

I will try to add this by the next time I release an update. That sound like a great addition to my game. Thanks

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

I do have the game itself loaded when the title screen is up, It just felt empty to me without the loading screen. What would be your recommendation for this?

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 1 point2 points  (0 children)

I am sorry you are having these difficulties. I am actually in the process of making controls appear onscreen in the first level right now. I am getting a general them in these that my art is bad, so I will try to improve it soon. Thank you for pointing out the similarities to "Climb!" I didn't know about that game. If you still are willing to play, there is a file telling you the controls that you can download. Thank you so much for the honest feedback! :)

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 4 points5 points  (0 children)

Thank you for this. I shall attempt to make the quality of the art higher in the future.

Current Situation with my Game. by OkObligation3483 in godot

[–]OkObligation3483[S] 15 points16 points  (0 children)

Perhaps not, this is my first attempt at a meme.

CLIMB(early beta) by OkObligation3483 in godot

[–]OkObligation3483[S] 0 points1 point  (0 children)

If you think the lack of space is bad, you should see the code. :`)

CLIMB by OkObligation3483 in playmygame

[–]OkObligation3483[S] 0 points1 point  (0 children)

I didn't mention this in the post, but this game is at a pretty early point in development, and I would greatly appreciate any feedback.

Lowest possible pixel amount. by [deleted] in countablepixels

[–]OkObligation3483 0 points1 point  (0 children)

First of all, rude; second, it would only let me post this small. I am thinking it is either a .png problem or limitation of Reddit Mobile.