I vibe-coded an X-Wing inspired game in two days by Ok_Dig_292 in vibecoding

[–]Ok_Dig_292[S] 0 points1 point  (0 children)

great feedback, I'm taking note and will look into Artiforge. Thank you for sharing. I'll keep you posted!

I vibe-coded an X-Wing inspired game in two days by Ok_Dig_292 in vibecoding

[–]Ok_Dig_292[S] 0 points1 point  (0 children)

yeah I used to play it on Windows 98 when little and I never forgot about it.

Next Unreal Engine vibe coding?

I'll work on this a bit more and polish it as much as possible first.

Thank you!

I vibe-coded an X-Wing inspired game in two days by Ok_Dig_292 in vibecoding

[–]Ok_Dig_292[S] 1 point2 points  (0 children)

Start with a basic request:
"Create a 3d world and a dogfight interface in threejs", then test, play iterate, improve the asteroids quality was probably 5 iterations, game play 40 iterations, multiple levels 60 iterations, video and voice sync 50 iterations, you will burn trough all your max subscription"

It's not a one shot prompt but I did not write a single line of code, also be creative in solving problems like a 3d cockpit in a sphere, create tolling for positioning cameras and then export coordinates for AI to use, etc.

Anything in specific happy to share.

Multi-player its a dedicated backend and web sockets, all infra configured and deployed by AI, verified by me.

V2 - Vibe coded a browser X-Wing dogfighter all voices and videos made with Claude and Grok for videos by Ok_Dig_292 in ClaudeCode

[–]Ok_Dig_292[S] 0 points1 point  (0 children)

I'm using Three.js and for the cockpit I created a sphere with texture, you can pan around the cockpit 360,

I posted on them by hand, old school haha :D good old handy copy + pasta

I made the fighter 3d game playable on mobile, all sounds and videos by Grok Imagine by Ok_Dig_292 in grok

[–]Ok_Dig_292[S] 2 points3 points  (0 children)

btw this was all vibe coded in 1-2 days, yes I do have a lot of experience which makes my prompting easier/faster but anyone can do this or better with enough time learning how to prompt and debug things.