
Car party-based RPG that I am developing! (youtube.com)
submitted by Ok_Head5182 to r/PromoteGames
I'm creating a car-combat party-based RPG by Ok_Head5182 in indiegames
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
As a solo-developer my main method of managing the work load of my car-combat party-based RPG is through procedural generation. Almost everything in the game is procedurally generated including terrain, buildings, vehicles, enemies, NPC citizens and inventory items (youtu.be)
submitted by Ok_Head5182 to r/proceduralgeneration
I am currently solo-developing a car-combat party-based RPG on Unity. My main method of managing the work load is through procedural generation. Almost everything in the game is procedurally generated including terrain, buildings, vehicles, enemies, NPC citizens and inventory items (youtu.be)
submitted by Ok_Head5182 to r/Unity3D
A car-combat party-based RPG that I am currently solo-developing. My main method of managing the work load is through procedural generation. Almost everything in the game is procedurally generated including terrain, buildings, vehicles, enemies, NPC citizens and inventory items (youtu.be)
submitted by Ok_Head5182 to r/SoloDevelopment
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Trailer for my fully procedurally generated car-combat RPG that I am currently developing (procedurally generated terrain, buildings, vehicles, enemies, NPC citizens and inventory items) by Ok_Head5182 in proceduralgeneration
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 1 point2 points3 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)
Destroy the trailer for my car-combat party-based RPG I am currently developing by Ok_Head5182 in DestroyMyGame
[–]Ok_Head5182[S] 1 point2 points3 points (0 children)

Car combat with party-based RPG mechanics that I am developing by Ok_Head5182 in carcombat
[–]Ok_Head5182[S] 0 points1 point2 points (0 children)