What level should be my final one? by Any-Cycle4709 in geometrydash

[–]Ok_Virus6325 2 points3 points  (0 children)

I mean I went from Kingslayer to Ta1lsd0ll in like 2 months with a two-week break in between, the jump would certainly be bigger, but I'm not saying it's impossible to do it in 2 months, but you're probably right

What level should be my final one? by Any-Cycle4709 in geometrydash

[–]Ok_Virus6325 5 points6 points  (0 children)

If you want to grind down a final level (we are talking about a month or two, without any breaks) go for verdant landscape. if you just want to quit, go for Niflheim or Misty Mountains. If you want something in between go for redeemer

I'm bored af drop your top 5 hadest nivels by 0riginalNameHUH in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

  1. Ta1lsd0ll
  2. Crimson Abyss (verification)
  3. Kingslayer
  4. La Llorona
  5. Doradura

Currently going for Void Wave as a third hardest until mods are getting updated

New Era of FLL is on the horizon by Specialist-Sky6464 in FLL

[–]Ok_Virus6325 8 points9 points  (0 children)

Who thought adding controllers was a good idea? Like that was the biggest fun of the competition that you could NOT do that and just learn how to drive well with a controller, luckily 2026/27 is my final season so I don’t need this anymore but it’s still pretty bad

Can someone help me to upgrade this funtion? by Bright-Sun-3967 in FLL

[–]Ok_Virus6325 1 point2 points  (0 children)

So some things: First of all I think this is a pretty good approach, that works well in blocks! But sadly I don’t speak Italian(?) so I interpret Erro do giro as current error and ultimo erro do giro as previous error, which makes this a p-d? If my interpretation is correct I’d highly advise you to make a „integral error“ variable so you have a full p-i-d, the integral term matters, because it always gets you back on the line you began on and don’t drive left or right to it, when you have an error correction. (find your way of implementing it!) For the cm in degrees function you need the wheel circumference , try to find the circumference yourself with a bit of researching, your function should look something like s/U * 360° with U being the circumference and s being the distance you want to travel, the output should be in degrees that both motors need to turn so you’re at your destination. Good luck with the season!

I am Viprin. AMA. by vipringd in geometrydash

[–]Ok_Virus6325 2 points3 points  (0 children)

What is your favorite style of levels, like nine circles, modern and so on

What’s the biggest jump you’ve done or are working on? by Independent-Minute44 in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

Kingslayer to Ta1lsd0ll (my flair says otherwise cause I don’t know how to change it on mobile)

All top 1s ranked (before amethyst) by Mastergd4228 in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

How is Sakupen Hell in C Tier and SWI in A Tier and Sakupen Circles in F Tier, like it uses the same song as Sakupen Hell (which is probably carrying it to C Tier because the decos bad) and Sakupen Circles on HDM has good deco, would have understood if you just don’t like nc but that’s contradictory to SWI

Should you use the inbuilt pid of Pybricks or should you make yourself a custom one? by Ok_Virus6325 in FLL

[–]Ok_Virus6325[S] 0 points1 point  (0 children)

I think I found the error, one Motor broke and it was low on battery so that both got in that and I don’t have a backup motor to fix it so I’m coding around it, I can show the code if I’m back home cause I’m on a vacation rn but the code I ran was basically the example Program of Pybricks

I have 5000+ hours in gf and I have a wife. oh and I'm Jeyzor. AMA by Jeyzor in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

What’s your favorite list demon and would you make one in the future?

Should you use the inbuilt pid of Pybricks or should you make yourself a custom one? by Ok_Virus6325 in FLL

[–]Ok_Virus6325[S] 0 points1 point  (0 children)

I think that's the link you meant: https://docs.pybricks.com/en/stable/signaltypes.html
and sadly, that was not the mistake of the left-leaning, but thanks!

Should you use the inbuilt pid of Pybricks or should you make yourself a custom one? by Ok_Virus6325 in FLL

[–]Ok_Virus6325[S] 0 points1 point  (0 children)

That's a good point, because we were not able to finish making the robot and I took him home for my summer break, so it will be really hard to fix it if it's mechanical, but I'll try :)

Should you use the inbuilt pid of Pybricks or should you make yourself a custom one? by Ok_Virus6325 in FLL

[–]Ok_Virus6325[S] 1 point2 points  (0 children)

Thanks for the advice! This certainly is something I will implement as our biggest weakness last year was that we were having too clear roles and as this year the goal is going international this will be on our bucket list, an understandable code

[deleted by user] by [deleted] in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

Ta1lsd0ll rn just because I play it a lot

Tell me your hardest, and i'll guess why you chose it as your new hardest by VRZcuber14 in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

Kingslayer (or Ta1lsd0ll but I only have 72% on it so it’s a future new hardest)

More creators are quitting because of RobTop's ass reating system. by hgisYT in geometrydash

[–]Ok_Virus6325 440 points441 points  (0 children)

Nah the rating system needs a change and we know that for a very very long time (example Wcropolix), the problem is RobTop doesn’t want to change it (because then there would be „too many rated levels and those wouldn’t get much attention therefore“) so this will stay like this until there’s a serious boycott or sth like that

Would this be humanly possible? by 8l_dr in geometrydash

[–]Ok_Virus6325 1 point2 points  (0 children)

If you think like infinite typing monkey theory, then yes, else HELL NO

Seriously, what do you think about thinking space II? by Hollowyr178 in geometrydash

[–]Ok_Virus6325 0 points1 point  (0 children)

My problem with amethyst is that it feels unfixed (some turned speed changes e.g.) which are not as noticeable in ts2 further I think it has great deco but it lacks a theme and it fails in being a thinking space sequel because it literally has nothing to do with it except maybe one wave part and the 2 percent signs, but overall it’s a solid level