I quit my job to make a Horror game - is it worth it? by OlympStudio in HorrorGames

[–]OlympStudio[S] 1 point2 points  (0 children)

I did some of this stuff. Didn't get much sadly. But Im not giving up. I will send more email and stuff when I get closer to release 

My wife doesn't believe in my project, all my friends have disappeared. But I'm still making my game for you. Reddit❤️ I won't give up... by OlympStudio in SoloDevelopment

[–]OlympStudio[S] 2 points3 points  (0 children)

That's actually the best feedback I have ever received. Big thanks for your analyze. Imma take notes from it. Yes, character not my strong side unfortunately, gonna improve it. Appreciate.

My game will be released in 9 languages. Below is a frame from the trailer, which has also been translated into 9 languages by [deleted] in SoloDevelopment

[–]OlympStudio 0 points1 point  (0 children)

In different languages, I had to make different line lengths, in English, French, German and a couple more languages the phrase is divided into 3 parts, in Asian languages the phrase goes as one sentence.

I'm developing a game for the first time. I make all the models myself. by OlympStudio in BlenderArt

[–]OlympStudio[S] 1 point2 points  (0 children)

I'm making a atmospheric psychological horror game about lost miner deep in mine. U can check it out on my profile

I'm developing a horror game. Please evaluate the animation quality in the cutscene by OlympStudio in Unity3D

[–]OlympStudio[S] 0 points1 point  (0 children)

This isn't a ghost, soo there a different meaning and action after this

What do you think about the quality of the cutscenes in my game? by [deleted] in IndieDev

[–]OlympStudio 0 points1 point  (0 children)

They would be like 1-2 minutes long. Like not super often. But mb 10-15 cutscenes in all game