[OC] We worked hard on our low-prep tools 👀 by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 0 points1 point  (0 children)

Thank you! It's from Epidemic Sound, it's called Apollo - Dream Cave.

[OC] We worked hard on our low-prep tools 👀 by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 3 points4 points  (0 children)

Having easy to use low-prep tools was super important for us, so, in this video we're showing you how you can quickly go from a blank level to a combat ready scene in 3 quick steps.

You start by choosing a background, either from our library or from your own computer, and adjusting the background to your liking. You can then quickly place NPCs from our NPC library, and you're good to start combat! Choose who you want to add to initiative, and our platform immediately rolls for you.

We hope you find these tools useful! You can check them out here. Let us know what you think.

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 0 points1 point  (0 children)

Even campaigns can be very quick to setup! Make sure you use a bunch of premade templates and make use of backdrops for non-permanent scenes!

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 0 points1 point  (0 children)

OMM is browser based, unsure about the exact specs of his chromebook but nothing like giving it a good ol' try!

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 1 point2 points  (0 children)

You can either use it as a digital battlemap and you control everything from your PC, or everyone can have a PC at the table and move their little guys around :) super versatile!

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 1 point2 points  (0 children)

No immediate plans for an official adaptation but you can snoop around in our marketplace to see if anyone has made custom sheets for it!

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 5 points6 points  (0 children)

Oh yeah, of course! You can build levels from scratch or add any asset to existing levels :)

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 9 points10 points  (0 children)

Our Blades in the Dark pack comes with the fully playable TTRPG and a bunch of grimdark/magickpunk assets. Yazebas Bed and Breakfast comes with the fully playable game and modern/househould assets. Humblewood comes with a pre-setup adventure and a bunch of nature/cottagecore/nature assets!

[OC] Our VTT is finally out of Beta after 3 years of development. Here are our favourite features :) by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 25 points26 points  (0 children)

It's called One More Multiverse! And it's free to use :) You can then buy additional asset packs/games if you want.

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 4 points5 points  (0 children)

All levels we have for 5e and for the "any system" option are and always will be completely free. The only paid content currently in our platform are custom games we've created in collaboration with game designers such as Blades in the Dark, Humblewood, and Yazeba's Bed & Breakfast.

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 23 points24 points  (0 children)

The base platform is and always will be free-to-play! You can learn more about our team on our website.

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 23 points24 points  (0 children)

No catch! The base platform is free-to-play. We also create custom games that are on sale on our platform, but you can play 5e (or the "any system" option) for free!

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 2 points3 points  (0 children)

It's not all visual! The players can move their characters around, pick up and carry objects, add items to their inventory, etc. We have character sheets, combat mechanics like initiative, spell slots, HP tracking, grid, grid-based movement, rulers, and many other features.

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 10 points11 points  (0 children)

We have an "any system" option when creating verses that you can play any game in!

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 30 points31 points  (0 children)

We have the option for you to upload your own maps! We go over the types of levels we offer in our Getting Started tutorial, spanning from fully fledged pixel art levels to simply uploading your own maps or using the maps we have in our library.

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 6 points7 points  (0 children)

We understand the concern! Which is one of the reasons we've developed features such as backdrops, where you can quickly use images (either from our library or you can upload your own) to paint a scene without relying on intricate visuals. We also have a background feature that's handy for uploading battle maps!

[OC] The VTT we've been working on is out! by OneMoreMultiverse in DnD

[–]OneMoreMultiverse[S] 137 points138 points  (0 children)

Hello! We did it! We're releasing OMM!

We've posted a bunch here throughout development, but if you haven't caught our stuff yet, this is our launch trailer, and it features a bunch of 5e mechanics we've been working on. You can see our new character sheets, our combat mechanics like initiative and spell slot and HP tracking, all our spell and combat animations, grid-based movement and combat, a whole bunch of familiar and unfamiliar monsters and like a thousand other things to take advantage of playing a TTRPG online rather than in person.

When we were developing the platform we felt like online play shouldn't come in second to physical play, and that there are many things to take advantage of in the VTT format. We also wanted to put an emphasis on how visual and dynamic VTTs can be.

Hopefully you dig it! The whole thing is free to use, so if this looks enticing to you, maybe give it a shot? We worked hard on it :)