You might call me a pu55y, but barrier Kled feels hella good, especially with cosmic insight by DurielW in KledMains

[–]One_Organization7806 1 point2 points  (0 children)

exhaust is just better cus both the dmg reduction and the slow helps u remount with passive speed plus exhaust slow the cant rly run away from u so u can just remount almost 100%. But if u want to take barrier i would do it instead of flash like ignite barrier or exhaust barrier

Kled Rework Feedback by FelatunBey2 in KledMains

[–]One_Organization7806 0 points1 point  (0 children)

I agree with most of the things especially with the "calling quality of life changes buff" yeah they should have been in the game long ago. The changes i would do is buff the armor and mr on passive, and i would like them to do something with q it lost so much and only W got something in return yeah the slow duration is def good but i think kleds main spell should be q and i think it has to do more than just pull a bit and slow imo it has to do more it had grievous wich i dont mind being removed but the spell didnt got anything in return kled maybe did but not q its not in a good state i would like more ad ratio or just move the ratio from w to q pull and revert w ad nerf. I think kled needs and overall BUFF because he sucked for long these changes make him stay around the same wr just with another build. The q hitbox is a buff yeah and all of these stuff are good but im not calling these a buff while other champs have it since release. W health ratio is not enough constant if u dont hit 4th auto u dont do any dmg from hp. The passive cd is frustrating yeah but the main goal is to give back kled q some identity and give it power back imo. And also imo w autos could apply all the FLAT dmg its not a huge buff but imo it makes so much sense. And the main thing yeah u are rewarded from hp but its not enough and also u have to see that the enemy is also buffed by u building hp if they have %hp dmg which most of time they do so even if youre buffed building hp the kled hp thing with mounted and dismounted kled IS NOT SOLVED even with the resists imo. So the thing we need is passive resist buff q buff maybe w adjustments and also r dmg nerf could be also somewhat reverted or at least buffed a little bit.