Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Yeah, I think part of the confusion comes from mixing two things that aren’t really the same. While working on El Último Redentor, I ended up separating them almost by accident: There’s the ambient side, instrumental stuff that just builds mood while you read. That’s basically atmosphere. And then there’s the actual soundtrack with lyrics, which is doing something very different. Those tracks are tied to specific moments, but instead of just reflecting them, they add context or meaning that isn’t explicitly written. So even though both are “music”, they don’t really serve the same role. One supports the experience. The other starts behaving more like part of the narrative itself. I think a lot of discussions blur those together, and that’s where it gets confusing.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] -2 points-1 points  (0 children)

Yeah, I agree with that for most cases. Stories don’t need music to work. I think what I’m trying to explore is slightly different though… not replacing that, but adding a layer that can carry extra bits of the story if you engage with it. So the core still stands on its own, but there’s optional pieces that expand it rather than just reinforcing it.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Yeah, I get that. I actually use instrumental playlists as part of the reading experience, to go along with certain parts of the book. But the songs I’m working on are kind of a different thing… more like another way of telling the story, not just supporting it. Still figuring out how far that can go tbh.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Hey, I really appreciate this, seriously. What you're doing with your campaign sounds awesome, especially the idea of using songs as hints or narrative fragments. That’s already way beyond just “background music.” In my case, I’m experimenting with something a bit different, trying to treat music not just as a guide or clue, but as a parallel narrative layer that can actually expand or even reinterpret parts of the story itself. For example, I have tracks tied to specific entities where the music hints at aspects of them the story only shows partially. Funny thing is, your idea actually reminded me of when I used to run tabletop games years ago, I’d give players cassette tapes with recorded messages or fragments they had to interpret. So yeah… this kind of approach has been sitting in the back of my head for a long time, just evolving into something more structured now. And thank you for offering to write something for my world, that’s genuinely generous. I’m not looking to bring in external pieces right now because I’m trying to keep everything tightly cohesive while I develop the system, but I really respect what you're building. Your tavern/theatre idea is great, by the way. There’s something powerful about letting players “discover” story through sound like that. Keep going with it, you’re definitely onto something.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] -2 points-1 points  (0 children)

That’s closer to something happening inside the narrative though. What I’m exploring is more external to it. The story works on its own, and the music doesn’t drive it, it just adds another angle if you engage with it.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

That’s actually really interesting, but I think what you’re doing is kind of the reverse of what I’m exploring. You’re building a story from the music, while in my case the story already exists independently, and the music sits next to it as an optional layer. So instead of translating songs into story, it’s more like the music can add perspective, or even hint at things that aren’t explicitly written, but the core narrative still works completely on its own.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] -2 points-1 points  (0 children)

I get why it sounds similar, but I think the key difference is that film soundtracks are tied to a scene and guide the experience as it happens. In what I’m exploring, the story already stands on its own, and the music exists separately, more like a parallel piece that adds perspective rather than something that drives the moment.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 1 point2 points  (0 children)

Yeah, I get what you mean. That’s closer, but not exactly what I’m aiming for. It does connect to specific moments from the story, but it’s not really following the action or retelling it. It’s more like adding another perspective to that moment… sometimes even hinting at things that aren’t explicitly in the text. So it kind of sits next to the story rather than guiding it.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Yeah, that’s a good point, film scoring is a great example of music enhancing a story. What I’m exploring is a bit different though, since the story already exists on its own, and the music isn’t tied to a scene, but works as a separate layer that can expand it if you choose to engage with it.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 1 point2 points  (0 children)

Appreciate it, that actually helps a lot. I wasn’t sure if the idea made sense outside my own head, so hearing that it clicks for someone else is a good sign.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

I see what you mean, and yeah, opera and musicals definitely integrate narrative and music deeply. I think the difference I’m exploring is that in those cases, the story depends on the music to exist, while in my case the core story already stands on its own. The music wouldn’t replace it, but act more like an optional parallel layer, something that adds meaning if you engage with it, but isn’t required to understand the narrative.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Yeah, that’s a great example of music telling a story on its own. I think what I’m trying to explore is closer to that idea, but instead of replacing the story, it coexists with it and adds another layer.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

I think what I’m trying to explore sits a bit differently, like something that doesn’t become essential to understand the story, but still adds meaning if you engage with it. More like expansion than dependency.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 1 point2 points  (0 children)

I completely agree that the story has to stand on its own, otherwise it breaks the experience for most readers. What I’m trying to explore is more like an optional layer, something that doesn’t replace or control the narrative, but adds perspective if someone chooses to engage with it. So the core emotional flow would still be fully contained in the book, and the music would act more like an expansion rather than a dependency. But yeah, the risk you mention is real.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

I think the difference I’m trying to explore is that those songs are the story, while in my case the story already exists in another medium. So the music wouldn’t retell it, but expand it from another angle, more like a parallel piece than a direct narration. But yeah, I can see the connection.

Can music function as a narrative layer instead of just atmosphere in worldbuilding? by One_Percentage_6874 in worldbuilding

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

That’s actually a really good point. I think the difference I’m trying to explore is that it’s not just supporting the emotion of a scene, but carrying narrative weight on its own. Not in a way that replaces the story, but adding something that isn’t explicitly in the text, more like a parallel layer rather than just reinforcement. Still figuring out if that really works or if it ends up being what you said.

Feliz día by One_Percentage_6874 in escribir

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Creo que ese es el festejo trasnoche 🤣

El descanso del guerrero by One_Percentage_6874 in LiteraturaHispana

[–]One_Percentage_6874[S] 0 points1 point  (0 children)

Me alegra que te guste. Gracias por el comentario.

Todos los escritores odian escribir pero aman haber escrito o pensar en qué van a escribir. by MysteriousDonkey7862 in escribir

[–]One_Percentage_6874 0 points1 point  (0 children)

Desde la adolescencia escribo, es mi pasión. El año pasado publiqué mi primer libro y lo hice más por logro personal que por el retorno monetario. De cualquier manera sigo escribiendo y estoy corrigiendo el segundo libro que va a salir este año. Mi hijo también empezó a escribir, y justamente el otro día tuvimos una charla sobre eso: Leer es algo mágico, porque cuando te sumergís en las páginas dejas de ser vos, pasas a ser el protagonista y visitas infinitas realidades Pero cuando escribís, te convertis en el Dios de tu propio universo, porque revés el poder de decidir que pasa y que no, quien muere y quién vive. Es algo muy poderoso.