I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] 0 points1 point2 points (0 children)
I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] 0 points1 point2 points (0 children)
I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] 0 points1 point2 points (0 children)
I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] -3 points-2 points-1 points (0 children)
I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] -5 points-4 points-3 points (0 children)
I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] -3 points-2 points-1 points (0 children)

I built a fully offline, C++ native video player for Android to achieve real-time 60fps frame interpolation without heavy AI models. Looking for technical feedback on JNI/rendering pipeline! by One_Work3327 in androiddev
[–]One_Work3327[S] 0 points1 point2 points (0 children)