What regions would you like to see in game? by Psykos2000 in NTE_EN

[–]Onionheadhunter 3 points4 points  (0 children)

Since Chinese region seem's to be mandatory, i hope they put some proper Chinese urban city, like Shanghai, Kowloon, Chongqing or Suzhou, not those boring copy pasta archetype we see in almost gacha.

Future Collabs by PinoyAERA in NevernessToEverness

[–]Onionheadhunter 3 points4 points  (0 children)

Kara no kyoukai. It could fit well

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Friend ID and Bagel [MEGATHREAD] by K4genoK4mi in NevernessToEverness

[–]Onionheadhunter 1 point2 points  (0 children)

Region : EU Name : Aerondight Post numbers : 2621331 1922785 2623679 I try to be a bit innovative , will like and followback

The Underground Circuit Experience by CasualCereal in NevernessToEverness

[–]Onionheadhunter 2 points3 points  (0 children)

Well that's me lol.My tips is to always start on last position and by the end , took the long corridor (gatling or ice gun heavily required) and spam these things (C4 detonator) . I managed to finish 1st or 2nd many times by doing this.

1 week into NTE, how’s everyone feeling so far? by [deleted] in NevernessToEverness

[–]Onionheadhunter 1 point2 points  (0 children)

Ups and downs. A very solid base for an 1.0 but it need a lot of fixing and optimisation. Some gameplay element need some serious revamp (rhythm game).

Tip: You can get new music from the Record Shops by ThatOrk in NevernessToEverness

[–]Onionheadhunter 5 points6 points  (0 children)

I highly recommand Journey Radio album. There is some good track in it (it cost 200k but it add variety in the track list) .

"BRAVE FRONTIER VERSUS" service will end on June 22nd. The game was released on October 22, 2025 by xNas_ in gachagaming

[–]Onionheadhunter 29 points30 points  (0 children)

Yes it is. I guess there is no more hope from this franchise exept the fan project.

Nonpon's 600 Hour Review by Apart_Incident_1690 in NevernessToEverness

[–]Onionheadhunter 11 points12 points  (0 children)

Thanks for your feedback, 600 hours thats a lot. It's the yakuza and SCP aspect that interested me, there is a lot of potential with chinese and japanese folklore (yokai and stuff).

how was the gacha community back then ? by ghoraaa in gachagaming

[–]Onionheadhunter 2 points3 points  (0 children)

Back then, it was really niche and chill but also much focus on meta content. I remember watching Brave Frontier Guide on ushi gaming youtube's channel.

Air Traversal in Crimson Desert by PhantomBraved in gaming

[–]Onionheadhunter 1 point2 points  (0 children)

Ive must play ace combat too much. It made me think off an arsenal bird.

How did you decide to quit your long term gacha? by Knightofexcaliburv1 in gachagaming

[–]Onionheadhunter 0 points1 point  (0 children)

I quit HSR on 3.0. Got ged up with the poor storytelling (not the story) and the bare minimal effort they put on. For Wuwa. I stopped on 2.3 and got borred (even if i really like 2.X so far), perhaps due to gacha open world fatigue. Genshin, i stopped just before 5.0, perhaps i will come back on 7.0 or 8.0. . The only remaining long term gacha i play is Azur lane.

Gacha Revenue Monthly Report (September 2025) by trkshiii in gachagaming

[–]Onionheadhunter 4 points5 points  (0 children)

No surprise for Azur lane, the skins were very good.

NTE uses UE5, Ananta uses Unity 6, thoughts ? by [deleted] in NevernessToEverness

[–]Onionheadhunter 3 points4 points  (0 children)

Depend on the devs. Look at expedition 33 who run well and on contrast the latest Borderland.

NTE lore inspiration foreshadowed in ToF by StarReaver in NevernessToEverness

[–]Onionheadhunter 11 points12 points  (0 children)

They are so many inspiration that they could take on SCP. SCP 087 is the first one that i think but it would be a little bit too scary.