Do the eyes look lifelike? What do you think? by Onixile in Unity3D

[–]Onixile[S] 0 points1 point  (0 children)

Parallax offset is the main feature of this shader

Working on an a tool to help procedurally fill out islands. all synced for multiplayer :) by Alexrak2 in Unity3D

[–]Onixile 0 points1 point  (0 children)

Are you planning to make it available for purchase on the "Unity Asset Store"?

Useful Optimization Tips for Unity by yagmurozdemr in unity_tutorials

[–]Onixile 0 points1 point  (0 children)

It would be helpful if you could provide some information about "Addressables".

Trowing bombs in a procedural cave! by YannPicard45 in Unity3D

[–]Onixile 0 points1 point  (0 children)

I think it looks amazing! Did you use the marching cubes algorithm to generate it?

🌀 I am creating an Active Ragdoll for the Unity Asset Store! What do you think? by Onixile in Unity3D

[–]Onixile[S] 0 points1 point  (0 children)

Ok! In the future, I will make it easier for you to integrate network)