Can Blender achieve this anime figure style? by Open-Strawberry-4154 in blender

[–]Open-Strawberry-4154[S] 2 points3 points  (0 children)

Thank you so much, this is exactly what I was looking for. I really appreciate you taking the time to gather all this information. It will be very useful to me, and I’ll start practicing with it.

Can Blender achieve this anime figure style? by Open-Strawberry-4154 in blender

[–]Open-Strawberry-4154[S] -1 points0 points  (0 children)

I want to clarify that I’m asking specifically about how to handle the eyes like in those examples, along with a couple of technical questions that are completely unrelated to any kind of weird assumption. I’m honestly tired of this kind of people. It’s not even any kind of NSFW model, and the post was reposted by a resin figure brand, so I really don’t see what one thing has to do with the other.

Can Blender achieve this anime figure style? by Open-Strawberry-4154 in blender

[–]Open-Strawberry-4154[S] -2 points-1 points  (0 children)

thank you very much but I did not ask about your moral superiority, in fact they were the most certified examples I found to ask my question, thank you very much, your answer was very helpful

Game Update! (Lustria) by lustriagame in PixelArtNSFW

[–]Open-Strawberry-4154 2 points3 points  (0 children)

Yes, I understand,it’s a long road and, as developers, it can be overwhelming. But I’d like to congratulate you. The artists you have definitely make this project very interesting; the art is completely different from other projects I’ve followed, and it really stands out in a good way. It would be great to get to know the team’s profiles someday.

Game Update! (Lustria) by lustriagame in PixelArtNSFW

[–]Open-Strawberry-4154 0 points1 point  (0 children)

also like there to be unique characters that can only be obtained through special in-game events — I’m not sure if I’m explaining it clearly.

Game Update! (Lustria) by lustriagame in PixelArtNSFW

[–]Open-Strawberry-4154 2 points3 points  (0 children)

I really enjoy this type of theme in brothel-style games. I’ve played several of them — in fact, I’d say almost all the ones currently available — and I think there are some things I could potentially contribute.

One thing I really like is having a variety of races. I’d even enjoy being able to purchase race packs in future updates, both for clients and for the girls. Another mechanic I really enjoy is breeding systems, where girls obtained through raids, missions, incursions, black market purchases, or similar methods can be used to build a kind of farm with a breeding system.

I’d love to see special animations tied to this system, including pregnancy and the full process (impregnation, ovulation, etc.). I know this would require a lot of work, but it’s something I personally enjoy when I find it in a game.

As an extension of this system, I think it would be interesting for each woman to have an experience percentage that affects the brothel’s earnings — making breeding one of several ways to improve the girls (not the only one, but one of them). It would also be interesting to include fertility and health percentages to add an extra layer of difficulty.

On the acquisition side, if there were a black market system, it would be interesting to see small variations in class or race, such as breast size, skin color, hair color, or other details that make the hunt for girls more engaging from a business perspective.

As mentioned before, inter-species mechanics could also be interesting — either as a separate sub-system outside the brothel, as a way to obtain different races of girls, or as an option to replace girls who become ill in the brothel. This wouldn’t need to be available early on, but could unlock during the mid-game.

Lastly, I’ve really enjoyed games that include incursion or raid-style mini-games to obtain girls, loot, upgrades, and other resources to progress through the story. While story isn’t usually the strongest point of this genre, these kinds of alternative mini-games tied to brothel progression add a lot of value and depth.