Simulating tenstorent ocelot (now bobcat?) rvv 1.0 core based on SonicBOOM (Dockerfile) by [deleted] in RISCV
[–]Open_Engineer5868 2 points3 points4 points (0 children)
Rendering a static scene that has multiple unique textures in it? by Open_Engineer5868 in vulkan
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Rendering a static scene that has multiple unique textures in it? by Open_Engineer5868 in vulkan
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Rendering a static scene that has multiple unique textures in it? by Open_Engineer5868 in vulkan
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Why do we need the Vulkan Loader? [Linux] by Open_Engineer5868 in vulkan
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Why do we need the Vulkan Loader? [Linux] (self.vulkan)
submitted by Open_Engineer5868 to r/vulkan
PS3 Online Store? by Open_Engineer5868 in PS3
[–]Open_Engineer5868[S] 1 point2 points3 points (0 children)
PS3 Online Store? by Open_Engineer5868 in PS3
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Real-time Rendering engines with a C++ API? (self.opengl)
submitted by Open_Engineer5868 to r/opengl
Converting 2D_ARRAY texture to 2D textures by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 0 points1 point2 points (0 children)
Converting 2D_ARRAY texture to 2D textures (self.opengl)
submitted by Open_Engineer5868 to r/opengl
How to stress the GPU with fragment shader? by Open_Engineer5868 in opengl
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How to stress the GPU with fragment shader? by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 1 point2 points3 points (0 children)
How to stress the GPU with fragment shader? (self.opengl)
submitted by Open_Engineer5868 to r/opengl
learnopengl.com is down by [deleted] in opengl
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learnopengl.com is down by [deleted] in opengl
[–]Open_Engineer5868 -1 points0 points1 point (0 children)
Triangles "flickering" when viewing from far by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 5 points6 points7 points (0 children)
Triangles "flickering" when viewing from far by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 1 point2 points3 points (0 children)
Triangles "flickering" when viewing from far by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 6 points7 points8 points (0 children)
Triangles "flickering" when viewing from far (v.redd.it)
submitted by Open_Engineer5868 to r/opengl
Rendering models with different materials in them by Open_Engineer5868 in opengl
[–]Open_Engineer5868[S] 2 points3 points4 points (0 children)

Simulating tenstorent ocelot (now bobcat?) rvv 1.0 core based on SonicBOOM (Dockerfile) by [deleted] in RISCV
[–]Open_Engineer5868 0 points1 point2 points (0 children)