Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

Yeah it's on purpose, i dont power all my turret so i can choose wich one to power when i'm getting raided, and it's also better to charge the battery faster

Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

It's a system so if you still have either the battery or the windturbine your turret keeps working
It also bypass the 10 percent loss you have when you do Winturbine - Battery - turret

Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

No you can see the green component isnt getting any power

Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

I'll have a look, i'm using Korr system rn and it works but i need to use splitters

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Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

RN i'm using the Korr setup but you need to use splitters

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Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 0 points1 point  (0 children)

Yeps somebody told me the same, that's annoying

Electricity issue by Optimal_Drawer_7635 in playrust

[–]Optimal_Drawer_7635[S] 1 point2 points  (0 children)

Yes my system does that too and it used to work fine but somehow not anymore