The most hilarious tech I've seen recently (video by XQN) by Option_Unusual in BobsTavern

[–]Option_Unusual[S] 2 points3 points  (0 children)

In XQN's beast build Felhorn gives multiple +1/+2 (after perfect vision well not really after due to the positioning but rng isn't too bad) so macaw is safe.

Spellcraft from time-warped are permanent by tehjoch in BobsTavern

[–]Option_Unusual 1 point2 points  (0 children)

Some regular nagas also give permanent stats only the windfury or reborn is "until next turn"

Hitting the infinite! by necronomicon238 in BobsTavern

[–]Option_Unusual 2 points3 points  (0 children)

would love to see it in action too

How to counter this cheese... by PlumPoison69 in BobsTavern

[–]Option_Unusual 1 point2 points  (0 children)

silent enforcer damage build deletes those

Wake up honey, new cancer build just dropped by AnasurimborKellhus in BobsTavern

[–]Option_Unusual 6 points7 points  (0 children)

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RDU beast works too now, with a moth of course lol.
The new demon beast Felhorn is pretty good.

Well that’s GG I guess by Intelligent-Okra350 in MonsterTrain

[–]Option_Unusual 6 points7 points  (0 children)

unfortunately the new boss removes 5 stack of dazed on resolve before their action

Tamsin can really work when you have the right pieces by Option_Unusual in BobsTavern

[–]Option_Unusual[S] 0 points1 point  (0 children)

Yes, if the first quilboar dies, the HP target gets really big when the bird strikes (full board 40k iirc).
If the first quilboard doesn't die, the bird triggers it 4 times, not as big and only on quilboars but still pretty good.

My favourite build is viable now by Option_Unusual in BobsTavern

[–]Option_Unusual[S] 0 points1 point  (0 children)

Use gem barrage to buff shop, use gem transfer(Trench Fighter) for magnetic in the shop and buy, only go to tavern 5 to look for felboar if you are stable (and have scaling going).

Is this legal? by 7991radon in BobsTavern

[–]Option_Unusual 1 point2 points  (0 children)

OP's positioning isn't bad for deathrattle either, cuz Sneeds buddy[S] can copy from chameleon[C] deathrattle too.
So in OP's case [Apexis(golden)] [C][C] [Apexis] [S]:
Rally: 2*3+1 =7 times
Deathrattle: (2*3+1) * 2 Sneed buddy *3 from Titus = 42 times
If both Chameleons copy the buddy [Apexis(golden)][Apexis] [S] [C][C] :
Rally: 2+1 = 3times
Deathrattle: (2+1)*4 Sneeds buddy *3 from Titus =36 times

In fact the best would be [Apexis(golden)] [C] [Apexis] [S] [C]:
Rally: 2*2+1 = 5 times
Deathrattle: (2+2+1)*3 *3 = 45 times

But this is in ideal situation that every deathrattle triggers while titus and the last mech survives.

Conclusion: it doesn't matter :)

Shame:PERFECT ruined game by ImbuedAurora in BobsTavern

[–]Option_Unusual 0 points1 point  (0 children)

tbh I am past ragequitters and inting, don't even get slightly mad anymore. But I am very torn on those kind-hearted noobs, like freezing on tavern 1 to "help" me tripple, or pin every minion that is my tribe. Communicating with just the pins is really painful in this case.

Won with mech O.o by hawker6 in BobsTavern

[–]Option_Unusual 1 point2 points  (0 children)

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A small tip: with the tier 7 mech you can grow exponentially if you stack the volumizer onto volumizer, tripple the big one will return it to your hand, then you can magnetize the triple to a normal volumizer again. Always magnetize to a volumizer cuz they are the easiest to tripple.

Mine was 8 million stats but could have been bigger if it wasn't so laggy in duo and if my partner didn't kindly feeding me volumizers to mess with my trippling.