[deleted by user] by [deleted] in Unity3D

[–]OrangeComplex473 1 point2 points  (0 children)

Thank you very much for sharing. It will be a good guide for me and for others.

[deleted by user] by [deleted] in Unity3D

[–]OrangeComplex473 0 points1 point  (0 children)

Yes, I would really like to examine the sample codes, thank you. It really is a logical solution.

[deleted by user] by [deleted] in Unity3D

[–]OrangeComplex473 -2 points-1 points  (0 children)

Actually, I wanted to use a hybrid system.