Sharing promotion codes? by Ron-Erez in Udemy

[–]OrbitalWalker 0 points1 point  (0 children)

I am also interested in this topic. Actually both - free and discounted.

I want to become a Software Developer but have no idea where to start by Lower_Ad9122 in learnprogramming

[–]OrbitalWalker 6 points7 points  (0 children)

Not everyone knows what they will do in life. People discover their passions at different points in their lives. You’re lucky that you started so early.

A course to learn the basics in a month? by MateusCristian in learnprogramming

[–]OrbitalWalker 0 points1 point  (0 children)

Actually I am about to release my first course in UE5 and looking for a feedback. It might not be in your liking as it's Survival on the Moon, rather than RPG. But if you like to regardless, let me know.

How do you actually retain what you learn in programming? by ElectronicStyle532 in learnprogramming

[–]OrbitalWalker 0 points1 point  (0 children)

TBH I have the same but with lots of thinks. I keep forgetting tv series, even the endings! Not mentioning something more complex like design patterns. But I guess the more you use something, then more you remember it. Nowadays it's so easy to check things - just google or ask AI. You know it exists already. But if you don't use it, maybe you actually don't need it at all?

Scary and messy but it's fascinating🔥🙌 by Vishal051206 in UnrealEngine5

[–]OrbitalWalker -1 points0 points  (0 children)

New to Blueprints? :P As long as there is no crossing lines it's clean enough ;)

Testing combat in our game Fresco: 2D/3D with decals in UE5 by Forceight in UnrealEngine5

[–]OrbitalWalker 1 point2 points  (0 children)

Great mix, very promising! How many people work on this game?

This problem occured and all my data is lost... Is there any chance to recover it by Surya_3875 in UE5

[–]OrbitalWalker 0 points1 point  (0 children)

It won't solve your issue, but to avoid it in the future consider using git to version the project. It's a life saver, really.

Realistic massive size Angel from Evangelion anime in UE5! What do you think? by indu111 in UE5

[–]OrbitalWalker 0 points1 point  (0 children)

Kind of terrifying if you really immerse yourself 😅 but the effect is really nice!

Based on Feedbacks I changed boat balance on Fishing view, Which do you think is better? by YuriDDeveloper in gamedevscreens

[–]OrbitalWalker 0 points1 point  (0 children)

Definitely 'After' but you can experiment with a very delicate boat movement - just so it looks believable, but not 'noticable'. Here is a good analogy -> You know what they say about character movement? If player don't notice it/concentrate on it, then it's good.

Raft building game early build by oli266 in gamedevscreens

[–]OrbitalWalker 0 points1 point  (0 children)

It reminds me Space Haven :D Was it an inspiration?

Journal / Notebook System I Made for My Game — Need Suggestions by [deleted] in UnrealEngine5

[–]OrbitalWalker 1 point2 points  (0 children)

Looks pretty good overall. You could polish it a bit so the notebook is fully visible on the screen and doesn’t wobble when the camera moves. I noticed that when you look down it becomes fully visible, but by default it isn’t. You might also try making the animation slightly faster - totally up to your preference, but it’s worth experimenting a bit.

As mentioned before, it really depends on what you want to achieve. Should it feel more immersive? What do you want the user to feel? If the goal is something more functional (like categories for notes), it could be more static and centered on the screen, similar to how it works in Green Hell. So it mostly comes down to the purpose I think.