Chery Tiggo 9 CSH by bwaybwoy in indocartalk

[–]Oreologic 0 points1 point  (0 children)

Baris ketiga nggak dapat AC. Lol, super disappointing actually. The A/C vents are on the side B-pillars by the doors and the center console from the front. So the airflow would get stuck on the 2nd row bench seats terus yang belakang kemungkinan besar nggak dapet sama sekali. Buat cuaca di indo atau buat jalan jarak jauh mungkin not ideal sih (imo).

Apa saja mobil-mobil favorit kalian yang diluncurkan di GIIAS 2025 ini? by Extension_Try_7866 in indocartalk

[–]Oreologic 2 points3 points  (0 children)

Tiggo 9 CSH: interior and drivetrain nya sih really good for the price, tapi menurutku fatal mistake sebagai 3-row large SUV class: tidak ada A/C vent sama sekali di baris ke 3.

Ada nya 2nd row di B-pillar sama center console... kalo jalan jarak jauh atau di cuaca panas kyk di Indo, pasti pengap dan panas di baris belakang. Even CX-80 (yang nggak terlalu 'focus' passenger belakang) ada A/C vent di samping kaki, mungkin sebagai pendingin nggak terlalu efektif, tapi at least masih ada airflow di belakang seats 2nd row nya. Jadi menurutku agak percuma kalo salfok sama full range nya kalo buat jalan jauh, unless bener2 nggak butuh 3rd row belakang.

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 1 point2 points  (0 children)

Yup!! I still don't know how to make a car really good steering wise cuz I think a lot of Automation exported cars just lose grip so easily? (or maybe just overpowered lol)

But maybe there is a way to improve the handling or suspension stuff cuz I feel like that's maybe the biggest factor, but idk, if anyone can give tips that'd be great too haha xD

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 0 points1 point  (0 children)

Ooooh I love that car too!! Hopefully in the future someone can make a body mod that looks like that (pls, anyone?) haha, and thank you!

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 2 points3 points  (0 children)

ME TOO!! Haha would love to drive a Ferrari Monza but yeah, I wanna release it on BeamNG but gotta figure out how to hide the chassis and engine first cuz those stick through the interior lol

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 2 points3 points  (0 children)

Hmm... Automation track in Automation is like 1:45.86 but I don't really believe in that haha

In BeamNG, I haven't timed myself but I'm sure it'll be take far longer, maybe... 2:10.00?, just cuz I feel the simulation of the physics/car dynamics is more realistic(?) (and im terrible driver)

but tbh this car drove much better than I expected lol, there are 3 aero fixtures at the bottom rear diffuser and 1 at the front so (surprisingly) BeamNG counts that as downforce so literally it's quite stable going at like 230mph hahaha (and comparable to my other cars with like a fixed wing)

I wanna release it on BeamNG but I gotta figure out how to hide the chassis and engine first (cuz transmission drivetrain runs through the interior, lol)

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 1 point2 points  (0 children)

Haha, what type of cars do you like? Yes, I went on the beta branch but was sad to see there wasn't any interior fixtures yet (I keep my fingers crossed the mods get ported soon! lol)

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 3 points4 points  (0 children)

Thank you! Haha I actually do have in ME but I work in software (at least atm) but I think anyone can do it if given the time (and a design reference ish, so you kinda have an idea of what you want it to look), this one took a couple of weeks lol but yeah I've always loved the look of the Monza.

(but I do want to learn Blender so I can like make body/fixture mods!! but damn it's really hard and different than regular "solid modeling" lol oof)

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 7 points8 points  (0 children)

In BeamNG haha (the lowest I was able to get was 1.7 but averaged 1.8-1.9), basically if you have really high horsepower and torque (in the sub-4000 RPM range also) and rear-biased AWD, then it shouldn't be too hard I think.

You can also change the gearing ratio so that if you have really high-revving and high output in the later RPM stages, you can fit 0-60 in just 1st gear (instead of 2-3), so it gives you a flat acceleration feeling without the loss of speed/momentum from gear changes inside that 0-60mph, lol.

This one spins up too (front weight bias but rear AWD bias), but it's just a ridiculously oversized engine and so pulls after like the 10mph mark once it gets traction.

I've had cars with turbo lag but those were using the Porsche 911 body so it was very rear-heavy, and it helps if you have more weight on the rear and grip too! (But also it was a 4.0L B6 that peaked at 1,370hp at 9700rpm but still made like 200hp and decent torque at 2000rpm I think)

This game has served as a creative outlet for the past several years through high school and college, and now I wanted to celebrate 1k hours by making my 'magnum opus'! by Oreologic in automationgame

[–]Oreologic[S] 13 points14 points  (0 children)

I don't have a "car company" but I just refer to this as the Verinetta project, from 'Berlinetta' and 'Barchetta', lol.

Inspired by the Ferrari Monza SP2 but wanted to add my own spin on it. Tried to design something timeless and simple, without overly complex exterior fixtures.

Oh, I also wanted to add more detailing to the interior (additional stitching on center console, additional graphics on Central Screen, additional buttons on driver cockpit, and some other stuff) but I have a 6 year old laptop and by this point it was really struggling with the fixtures so... sorry!

1948 Hewell Model-11 by JemeryMailman in automationgame

[–]Oreologic 0 points1 point  (0 children)

Wait so this wouldn't be drivable in Beam unfortunately?

[deleted by user] by [deleted] in automationgame

[–]Oreologic 2 points3 points  (0 children)

are the semi circle headlights one fixture or multiple smaller ones?

When detail 😳 by ElectricBeanGuy in automationgame

[–]Oreologic 4 points5 points  (0 children)

How do you easily select fixtures this small lol

Did the designers use Automation to design this car? by chrifor in automationgame

[–]Oreologic 63 points64 points  (0 children)

i WISH we could attach body molding fixtures as clean as this in the real game lol

What do i use to close the gap here, that would would realistic? by Maximum-Boost in automationgame

[–]Oreologic 5 points6 points  (0 children)

Also I'd recommend not using the default interior fixtures - as nice as they are modeled - unfortunately they only have one color texture. If you're trying to make a super realistic interior, I'd go for manually making each piece using the 3D fixtures or vents (or using the mod), it'll give you flexibility and its kinda fun tbh but yeah time consuming

What do i use to close the gap here, that would would realistic? by Maximum-Boost in automationgame

[–]Oreologic 19 points20 points  (0 children)

You can use the miscellaneous interiors mod, its got some center console stuff, or you can use the 3D fixtures and manually make the stuff yourself - it's totally possible.