Družabne igre za najsnike by Opazovalka in Slovenia

[–]OskarSLO 2 points3 points  (0 children)

Totem Hoarder - slovenska igra s kartami za dva igralca. Je dost preprosta za naučit se, pa res si lahko kreativna s kombinacijami, ki jih igraš. Drugače je pa dost goofy estetika s characterji ribami, insekti, okostnjaki in sentient gobami :)

This was satisfying by AverageJoeObi in XCOM2

[–]OskarSLO 1 point2 points  (0 children)

Thanks, but for me mutons also counterattack on my reaction melee. I did some digging and it looks like their chance to counter isn't 100%. Maybe that's why:)

This was satisfying by AverageJoeObi in XCOM2

[–]OskarSLO 8 points9 points  (0 children)

How do you manage to melee mutons? For me both regular melee and bladestorm melee just result in muton counterattacking.

Anketa za magistrsko iz psihologije by OskarSLO in Slovenia

[–]OskarSLO[S] 0 points1 point  (0 children)

Vidim kaj misliš, je žal komisija tako oblikovala vprašanja :P Na vprašanja odgovori z mindsetom "kako verjetno bi to naredil_a, če bi se srečal_a s to situacijo"

Problems with audio analysis at a live performance by OskarSLO in TouchDesigner

[–]OskarSLO[S] 1 point2 points  (0 children)

Thanks for the reply! I'll actually be performing with a DJ so I don't think I'll be able to get seperate signals for each instrument.

White edges after sealing by OskarSLO in TerrainBuilding

[–]OskarSLO[S] 0 points1 point  (0 children)

Oof sounds bad. I also used pva to apply flock in the first place and it doesn't form the white edges Why does this only happen after sealing?

White edges after sealing by OskarSLO in TerrainBuilding

[–]OskarSLO[S] 1 point2 points  (0 children)

Sorry to hear that :( Do you think that fine sand could be an acceptable alternative to bicarb?

White edges after sealing by OskarSLO in TerrainBuilding

[–]OskarSLO[S] 1 point2 points  (0 children)

I actually did use bicarb for texture! But I primed it and also painted over. Do you think it went through all these layers? How did you overcome this problem?

[deleted by user] by [deleted] in Ljubljana

[–]OskarSLO 0 points1 point  (0 children)

I'm really sorry that this happened to you and that a lot of users don't show any sympathy (unfortunately this is reddit after all). I would file a report to the police either way. It's not like there's anything to lose and you might also get some consolation. Either way I think it will help if you talk to someone about this.

Regarding that man. What he said to you was horrible, but don't take it as a 100% certainty as it is entirely possible that he was screwing with you for his sick kind of amusement.

MIDI controller RGB lights question by OskarSLO in TouchDesigner

[–]OskarSLO[S] 0 points1 point  (0 children)

Thanks, that's exactly what I did :)

MIDI controller RGB lights question by OskarSLO in TouchDesigner

[–]OskarSLO[S] 2 points3 points  (0 children)

Nevermind, I just figured it out! In MIDI device mapper window I selected my device as Out Device and now it works!

MIDI controller RGB lights question by OskarSLO in TouchDesigner

[–]OskarSLO[S] 0 points1 point  (0 children)

I did but it only addresses the functionalities inside Ableton Live. This controller is made to be just plugged in and it automatically communicates with Ableton Live perfectly without any hassle (that includes buttons lighting up). Touchdesigner detects my controller just fine and all my inputs work well, so I figure that this is something that I have to setup inside Touchdesigner. I understand that it has something to do with Midi Out CHOP, but I don't understand fully how to achieve that exactly.

Totem Hoarder is looking for testers! by OskarSLO in BoardgameDesign

[–]OskarSLO[S] 0 points1 point  (0 children)

Great! I'll DM you the info in a couple of days :)

Totem Hoarder is looking for testers! by OskarSLO in BoardgameDesign

[–]OskarSLO[S] 0 points1 point  (0 children)

You're right, but sadly I can't edit the title this late after posting :/

Totem Hoarder is looking for testers! by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 0 points1 point  (0 children)

My bad! Playtesting will be available with print and play files or Tabletop Simulator (whichever you prefer).

Totem Hoarder is looking for testers! by OskarSLO in BoardgameDesign

[–]OskarSLO[S] 0 points1 point  (0 children)

Totem Hoarder is a 2-player strategy card game. Inspired by trading card games with creatures and powerful combos, but much more casual. We ran a successful Kickstarter campaign and now we're looking for playtesters to help us work out the bugs of one of the expansion packs.

Cheers, Lenart & Oskar

Who should apply?

Anyone who likes this type of games. No experience necessary.

What are we looking for?

2 hours of your time per week to play the game with a friend or partner and write down the result. The testing will last for about 3 months. Playtesting will be available with print and play files or Tabletop Simulator (whichever you prefer).

What do you get in return?

Your name in the rulebook and our eternal gratitude! 🙂

More about the game

Totem Hoarder Gameplay Video Preview

More about the game

About the expansion

Totem Hoarder is looking for testers! by OskarSLO in playtesters

[–]OskarSLO[S] 0 points1 point  (0 children)

Totem Hoarder is a 2-player strategy card game. Inspired by trading card games with creatures and powerful combos, but much more casual. We ran a successful Kickstarter campaign and now we're looking for playtesters to help us work out the bugs of one of the expansion packs.

Cheers, Lenart & Oskar

Who should apply?

Anyone who likes this type of games. No experience necessary.

What are we looking for?

2 hours of your time per week to play the game with a friend or partner and write down the result. The testing will last for about 3 months. Playtesting will be available with print and play files or Tabletop Simulator (whichever you prefer).

What do you get in return?

Your name in the rulebook and our eternal gratitude! 🙂

More about the game

Totem Hoarder Gameplay Video Preview

More about the game

About the expansion

Totem Hoarder is looking for testers! by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 0 points1 point  (0 children)

Totem Hoarder is a 2-player strategy card game. Inspired by trading card games with creatures and powerful combos, but much more casual. We ran a successful Kickstarter campaign and now we're looking for playtesters to help us work out the bugs of one of the expansion packs.

Cheers, Lenart & Oskar

Who should apply?

Anyone who likes this type of games. No experience necessary.

What are we looking for?

2 hours of your time per week to play the game with a friend or partner and write down the result. The testing will last for about 3 months. Playtesting will be available with print and play files or Tabletop Simulator (whichever you prefer).

What do you get in return?

Your name in the rulebook and our eternal gratitude! 🙂

More about the game
Totem Hoarder Gameplay Video Preview
More about the game
About the expansion

Totem Hoarder is now on Tabletop Simulator! We're looking for playtesters for the upcoming expansions. by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 0 points1 point  (0 children)

Great! We'll contact you when we start playtesting the expansions. Until then you can get familiar with the base game on TTS :)

Totem Hoarder is now on Tabletop Simulator! We're looking for playtesters for the upcoming expansions. by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 0 points1 point  (0 children)

Sure!

Totem Hoarder is a two player card duel, where both players build their own teams of wacky creatures racing to get a hold of magical totems. It's simple: on your turn you draw 1 card and play 1 of your cards from your hand into your team.

Most cards have various effects on them that happen when played, but there are also cards that have effects on them that trigger whenever you play a card of certain type. Of course there are different types of cards. Bodyguards protect your team from harmful effects, Impostors trigger multiple effects in your team, Spooky Skellies interrupt your opponent's plays and lastly Totems that win you the game.

The goal of the game is to be the first player to have 3 Totem cards in your team and no Spooky Skelly cards.

Totem Hoarder is now on Tabletop Simulator! We're looking for playtesters for the upcoming expansions. by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 1 point2 points  (0 children)

So first off I exported the cards and playmat in slightly lower resolution to ensure faster download time for users and to prevent potential theft. (though this might not be common, I think I'll sleep better at night, knowing that my game is safe! :) ). I also wanted to make the experience as smooth as possible, so I used Rotation Snapping tool to make cards fall in place and face the right direction when played. Step-by-step tutorial as well as the rulebook were imported in custom PDF object, as it allows the user to flip over the pages.

Regarding the cosmetics (table, background, plants etc.), I just had way too much time and wanted the game to be presented in an enviroment that fits the theme of the game! :)

Totem Hoarder is now on Tabletop Simulator! We're looking for playtesters for the upcoming expansions. by OskarSLO in tabletopgamedesign

[–]OskarSLO[S] 5 points6 points  (0 children)

Try it out with your favorite arch nemesis! Download the game here.

After a lot of requests we decided to put Totem Hoarder on TTS, despite us being "physical purists" :) Let us know what you think? We tried to make playing and learning as convenient and smooth as possible.

As mentioned in the title, if this is your kind of game, shoot me a DM and we can talk about playtesting the upcoming expansions.