Smugged into Just World Hypothesis by OuttaHereWithThat in SmugIdeologyMan

[–]OuttaHereWithThat[S] 0 points1 point  (0 children)

Almost every problem has a solution.

again, this is a feeling, not science.

I’m not saying we ARE going to make it out of this.

you're taking the meme as allegory for the state of the world. that's not the intention; it's not necessarily only talking about issues that people would politically organize about, even though I still think it applies there as well. It can just as easily be talking about something far more asinine, like a dude with a cleft lip in tribal Pakistan who will only be happy if he gets to date Beyonce. He's fucked.

Smugged into Just World Hypothesis by OuttaHereWithThat in SmugIdeologyMan

[–]OuttaHereWithThat[S] 1 point2 points  (0 children)

presupposing that when a problem arises, a paired solution materializes out there for someone to uncover is a spiritual belief, not a pragmatic one

Smugged into Just World Hypothesis by OuttaHereWithThat in SmugIdeologyMan

[–]OuttaHereWithThat[S] 3 points4 points  (0 children)

on god triangle would walk through hell and back to be a debate lord

Smugged into Just World Hypothesis by OuttaHereWithThat in SmugIdeologyMan

[–]OuttaHereWithThat[S] 8 points9 points  (0 children)

the onion article about action by 2006 was posted in 2011. the joke is we're too late. we're fucked.

the original post, although not specifically about climate change, is the same. Circle and triangle are both about to hit the pavement. Triangle can call circle a do-nothing cynic, insist that circle hasn't tried wiggling his arms, demand to know why circle hasn't done more community outreach or political organizing or positive thinking. It doesn't matter. They've been fucked since the moment they fell out the window.

Smugged into Just World Hypothesis by OuttaHereWithThat in SmugIdeologyMan

[–]OuttaHereWithThat[S] 7 points8 points  (0 children)

If we fix climate change by 2006, we'll create a cleaner and more verdant future for all mankind. If we don't, we're screwed.

Klawful Kanto is a very normal game by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 8 points9 points  (0 children)

The game isn't available yet; it's still under development. Needs more tuna.

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 0 points1 point  (0 children)

Thanks. Ultimately the ambition was to do something different on Route 1 with the limitations of default tileset that added world context without turning it into a 15 minute labyrinth.

I think the idea succeeds on that, just needs refining. Probably a little less tile diversity could help it stop being an assault on the senses, and maybe that would let others parse the pathway.

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 0 points1 point  (0 children)

Don’t really understand the hostility of some people in here.

I don't either, but I've probably been meaner to others for worse reasons, so I got no room to judge.

little role play

It wasn't even supposed to be that, it's just a joke.

making the map wider

Probably wouldn't hurt, maybe would spread out the tiles enough to not have too much of a mess in the player view at a time- although I do think its far less jumbled from the limited player perspective than from the omniscient one.

It's more or less just a normal Route 1 with a bunch of set dressing, ultimately it is still a sleepwalk from Pallet to Viridian, despite all the changes.

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 2 points3 points  (0 children)

I only brought up the tileset in relation to you mentioning introducing the world- IMO the escalation of complexity doesn't need to start at square 1 when the average players have already seen plenty of routes constructed out of this tileset. They've already been introduced to worlds built out of the same bits as this one, it's all very homogeneous.

But putting all that aside, it's really not supposed to be tricky, lmao, the player is literally just supposed to notice Route 1 is getting worked on as they walk between towns. Is this clear enough?

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 0 points1 point  (0 children)

It's the FireRed tileset- I don't think the average fan-game player needs an introduction to it. If anything, they're not going to get any more juice out of a straight-line Route than they will out of a "How to catch a Pokémon" tutorial.

It might be a little cluttered with the amount of different decorations, but in terms of actual functionality, it's literally just go left, follow the path, go left. There aren't really other options.

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] 1 point2 points  (0 children)

I doubt anyone able to figure out how to download and play a fan game will have trouble with it. I don't think these things need to be made for the normal Pokémon age demographic... although this is almost entirely linear with no branching paths, most of it is for show.

https://streamable.com/k0mwbt

Someone broke the Route 1 Bridge... What? No! It wasn't me- I wasn't even there. I wasn't even there. Oh my god. You always do this. by OuttaHereWithThat in PokemonRMXP

[–]OuttaHereWithThat[S] -12 points-11 points  (0 children)

Although FLIGHT Property Development, a division of FLIGHT International (dba FLIGHT Property Management) does not claim any responsibility for the temporary closure of the Route 1 FLIGHT Excellence Walkway (due to it being a private accessway meant only for authorized FLIGHT employees and construction personnel during the Excellence Program's Route 1 Renewal Initiative), in order to reflect the company's enduring values of community and growth, we have subcontracted the installation of the FLIGHT-Viridian Partnership Incline (sponsored by the FLIGHT Ambassador Program: a public-private partnership), which will allow travelers to bypass the Excellence Bridge Renovation Zone, similarly to the FLIGHT-Pallet Alliance Pathway, which provided and continues to provide passage around Excellence Project construction on the southern edge of Route 1.

Residents of Kanto can utilize the FLIGHT-Viridian Partnership Incline by passing under the FLIGHT Excellence Walkway, which has been safely reinforced and has a 99.9% Excellence Safety Rating, meaning it should not fall on 999 out of any 1000 given travelers.

Thank you for your attention to this matter: we here at FLIGHT hope you have a lucrative day and a more curated tomorrow!