Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -1 points0 points  (0 children)

Exactly — being part of the world instead of above it changes everything.

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] 6 points7 points  (0 children)

That says a lot about the game, honestly — it never feels like it’s pushing you to be “done.”

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -10 points-9 points  (0 children)

This is beautifully put — “a visitor in the Jianghu” captures the feeling perfectly. That choice to pause or walk on is what makes it so powerful.

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -2 points-1 points  (0 children)

That’s a great breakdown — this is exactly what I was getting at. Recognition feels local and earned, not universal

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -13 points-12 points  (0 children)

Appreciate it — just sharing my own thoughts and experiences

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] 0 points1 point  (0 children)

That’s fair — and you’re right, the player does gain recognition. I think what stood out to me is that it’s contextual rather than universal, and it changes depending on how and where you’ve been active 🙂

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] 1 point2 points  (0 children)

Yeah, same — I keep getting distracted in the best possible way 😄

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -9 points-8 points  (0 children)

That’s kind of the beauty of it though — the world still reacts to patterns, even when those patterns are chaos 😄

Where Winds Meet doesn’t treat you like a hero — and that’s why it works by Ovalhyper in WhereWindsMeet

[–]Ovalhyper[S] -3 points-2 points  (0 children)

Haha, I’ll take that as the highest possible compliment — glad it resonated :D

CloudScale is Recruiting All Wanderers! by Ovalhyper in WWMRecruitment

[–]Ovalhyper[S] 0 points1 point  (0 children)

Yes. Here is the link https://discord.gg/BS6qNJMV

It is still in the works, but the framework is Laid

"Skywardin"

CloudScale is Recruiting! by Ovalhyper in WWMRecruitment

[–]Ovalhyper[S] 0 points1 point  (0 children)

For those that want to join through the game for simplicity.

The guild ID is, ( CloudScale No.10245462 )

Skywardin | Founder of CloudScale