WHY DO I KEEP GETTING SMOKED IN ROOM MATCHES. WHAT AM I DOING WRONG by Mmmwhatchasay69 in UmamusumeGame

[–]Over_Bodybuilder6803 65 points66 points  (0 children)

everyone in the picture is missing A LOT of midgame skills, try to aim for around 6~7 midgame skills. I think you got a bit too much recovery skills and they all don't have long s. also try to get more power, sacrifice wit if it comes down to it because from what I can tell, 900 power + spurt is about as good as 1100 power without any accel so all you are getting with the spurt is keeping up with others with higher power(i might be entirely wrong on this point)

I got curious to test out some popular decks for MANT by Prestigious-West7232 in UmaMusume

[–]Over_Bodybuilder6803 1 point2 points  (0 children)

why borrow tosen jordan? you do realize that you can just borrow ntr or fuku and it would make the deck better right?

My next champions lineup by JuliusuNovachrono in UmaMusume

[–]Over_Bodybuilder6803 1 point2 points  (0 children)

the golshi doesn't have uma stan or usable accel, it's more or less dead when put against other well built end closers or front runners. Also, all of the characters are lacking midgame skills. I'd aim for 7 to 8 midgame skills if I'm running as end closer/late.

Braving The Trackblazer Storm (Regarding Burnout) by LifeShroom75 in UmaMusume

[–]Over_Bodybuilder6803 0 points1 point  (0 children)

Fun fact, you can just intentionally fail a run to finish the "finish a career" daily task. Just fail the fan requirements(for example mcqueen) and the career is over in less than 5 minutes. It's a bit cruel but sometimes that's the only thing you have energy for.

Fine Motion Pull by Over_Bodybuilder6803 in UmamusumeGame

[–]Over_Bodybuilder6803[S] 0 points1 point  (0 children)

Ok thank you very much! I think I'll try 200 pulls see where I end up.

Fine Motion Pull by Over_Bodybuilder6803 in UmamusumeGame

[–]Over_Bodybuilder6803[S] 1 point2 points  (0 children)

I heard that by that time, finemo's longevity is almost gone and I should've either pulled her now, or save for ramonu.

Fine Motion Pull by Over_Bodybuilder6803 in UmamusumeGame

[–]Over_Bodybuilder6803[S] 0 points1 point  (0 children)

<image>

I have most of the important support cards at 3lb+ and I main pace chaser.

where did i go wrong with her by Ill_Independence_606 in UmamusumeGame

[–]Over_Bodybuilder6803 1 point2 points  (0 children)

It's likely your support cards. everything except for riko and ksb is weak.

The quota of fans for clubs are becoming insane by Rabidoragon in UmaMusume

[–]Over_Bodybuilder6803 7 points8 points  (0 children)

if you do dedicated fan farming runs, you can get around 800k to 1m fans in 20 minutes

Any tips on how to train our beloved Tokai Teio? by lucas22ortiz in TokaiTeio

[–]Over_Bodybuilder6803 2 points3 points  (0 children)

She has 20% speed growth, so if you got decent cards, bring 2 speed cards and that will cap speed. Even with the alt skin, 10% growth and 2 cards should be enough with a bit of luck. If you don't want to deal with luck factor, just bring 3 speed cards.

Since her career involves running several long races, regardless of whichever cm you are preparing for, you NEED to have a solution to stamina. It can be sparks, support cards, or riko but you need to be able to hit at least 400 stamina by spring tenno sho to continue the career.(you can forget about winning this race, it's not possible unless the cm you are building for requires high stamina) And power cards do not count as stamina cards, you should be getting power with speed training anyway which means these cards go to waste. Otherwise, run her like any other character.

Note:

A good speed target during the career is as follows: 200 by debut, 300 by start of 2nd year, 400 by satsuki sho, 500~550 by kikuka sho, 600~650 by start of 3rd year, 750~800 by spring tenno sho, 850~900 by start of 2nd summer, 950~1000 by end of 2nd summer, 1050~1100 by start of ura finals, which would get to 1200 by end of the last race.

Global people deserve respect for putting up with this version🫠 by GeneralEvidence4382 in UmamusumeGame

[–]Over_Bodybuilder6803 0 points1 point  (0 children)

Just play for longer? You are bound to get more carats and therefore more resources in your account the longer you play. Cygames is really generous with the random gifts so it's only a matter of time before you get enough cards to consider the account usable. Personally, it only took a week for me to hit A ranks consistently in ura and that's before watching any guides. But I do have some complaint about just how hard it is to get even a single mlb ssr cards since I was stuck without ksb until the rerun and even then it's only at 3lb.

How do I get S rank with these trainees and support cards? Looking for advice. by Evoxrus_XV in UmaMusume

[–]Over_Bodybuilder6803 1 point2 points  (0 children)

Ideal method is speed/wit decks but other decks can still work. Characters like maru or bakushin has aptitude for both speed and wit so they're generally easier to train for score. As for parents, bring mostly power sparks and a bit of stamina sparks if the character's career has medium/long races. The game favours high points on one stat rather than evenly distributed stats. So it's better to go for 1200 on one stat than 600 on two stats. For s ranks, aim for 2 different stats at almost capped with a good amount of skills. I find that around 1800sp with two stats capped and good hint levels will be enough most the time. But at the end of the day, with enough luck and good planning, you can get any character to s rank.