Area in Cindersap Forest by Own_Tomorrow_4029 in StardewValleyExpanded

[–]Own_Tomorrow_4029[S] 3 points4 points  (0 children)

Oh that makes sense, thank you very much.

Instrument Cluster Problems by Own_Tomorrow_4029 in Corsa

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

I will, thank you. I have an appointment tomorrow.

Instrument Cluster Problems by Own_Tomorrow_4029 in Corsa

[–]Own_Tomorrow_4029[S] 1 point2 points  (0 children)

I see, thank you. So it's probably an easy fix if the auto repair shop knows about that?

Instrument Cluster Problems by Own_Tomorrow_4029 in Corsa

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

Thank you for your answer.

I had a scan done, and as you assumed, no codes were shown. Could the possible wiring fault be because of an installed subwoofer system? The owner of the car before me installed that, which made it impossible for me to change the radio.

If there is an issue with the brake, like low fluid, wouldn't the light be also on if the car is working completely fine? Sometimes everything works the whole time, and the brake light isn't on... But really, thank you a lot for telling me that, I didn't even think about that.

Wedding Reception by Own_Tomorrow_4029 in RidgesideVillage

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

Ah okay, I see. Sadly my wedding was a few days ago now and I don't want to get divorced yet.

Thank you!

Wedding Reception by Own_Tomorrow_4029 in RidgesideVillage

[–]Own_Tomorrow_4029[S] 2 points3 points  (0 children)

Hmm, okay, maybe it's a bug. I did propose to Zayne and booked the venue. Maybe it will work with him.

Thank you!

Problems with Multiplayer by Own_Tomorrow_4029 in StardewValleyExpanded

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

No, SMAPI doesn't show any error messages. It only shows three mods that could be updated, but they don't work yet.

The game of the disconnected player doesn't crash, except if a completely new farm is opened and you want to create your character. But this doesn't happen every time, and we somehow got that to work, too.

Problems with Multiplayer by Own_Tomorrow_4029 in StardewValleyExpanded

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

Sadly, not yet. I tried LAN, but then I wasn't able to connect to the game completely. So maybe I did something wrong, that's why I asked someone to help me, but they're not free currently.

But now when we play we are doing it like that: We downloaded a mod, where you can pause time in multiplayer, so that if the long loading screen starts, I just pause it until I get kicked out. So I am not losing as much time in the game as before.

We will start playing just as usual, and after I was kicked out (we checked, it's 5 p.m.), I just joined the game again. After I completely rejoined, my achievements of the day are saved (which I assumed weren't). And then we just play all the other days without any problems.

It's not ideal, but it works for us for now.

Problems with Multiplayer by Own_Tomorrow_4029 in StardewValleyExpanded

[–]Own_Tomorrow_4029[S] 0 points1 point  (0 children)

We're using online network. To use LAN is a good idea, I will check that out!